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/**
* Yudit Unicode Editor Source File
*
* GNU Copyright (C) 1997-2023 Gaspar Sinai <gaspar@yudit.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, version 2,
* dated June 1991. See file COPYYING for details.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNES FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "swidget/SYuditInput.h"
/**
* SYuditInput is receiving events from STextEdit
* It insert glyphs underlined into editorID and
* when composition finished it sends it to the editor, after that
* it may put half finished compsitions in the buffer.
* @param name is the input name.
* @param _eif is the editor interface to modify text.
* @param ed is the editor.
*/
SYuditInput::SYuditInput (const SString& name, SEditorIF* _eif, SEditor* ed):
encoder (name)
{
eif = _eif;
editor = ed;
startDirection = SS_DR_L;
}
/**
* Delete SYuditInput.
* for normal operaztion use clear before deleting.
*/
SYuditInput::~SYuditInput ()
{
}
/**
* If SYuditInput is present and working, STextEdit sends the
* events here first for processing.
*/
void
SYuditInput::keyPressed (SWindowListener::SKey key, const SString& _s,
bool ctrl, bool shift, bool meta)
{
SString s = _s;
if (!eif->isEditable())
{
clear();
editor->keyPressed (key, s, ctrl, shift, meta);
}
switch (key)
{
case SWindowListener::Key_BackSpace:
case SWindowListener::Key_Delete:
if (startIndex.getTextIndex()!=endIndex.getTextIndex())
{
SString pre = encoder.preEditBuffer();
SV_UCS4 pb = encoder.postEditBuffer();
almostClear();
(void) encoder.decode ("", false); /* clear */
SString post = encoder.encode (pb);
SString a = encoder.encode (SV_UCS4());
if (a.size()) post.append (a);
if (pre.size()) post.append (pre);
if (post.size() > 0) post.truncate(post.size()-1);
s = post;
}
else
{
editor->keyPressed (key, s, ctrl, shift, meta);
return;
}
break;
/* Do not clear - we might need to press shift! */
case SWindowListener::Key_Shift_R:
case SWindowListener::Key_Shift_L:
if (startIndex.getTextIndex()==endIndex.getTextIndex())
{
editor->keyPressed (key, s, ctrl, shift, meta);
}
break;
case SWindowListener::Key_Control_R:
case SWindowListener::Key_Control_L:
case SWindowListener::Key_Meta_R:
case SWindowListener::Key_Meta_L:
case SWindowListener::Key_Alt_R:
case SWindowListener::Key_Alt_L:
case SWindowListener::Key_Escape:
case SWindowListener::Key_Home:
case SWindowListener::Key_End:
case SWindowListener::Key_Prior:
case SWindowListener::Key_Next:
case SWindowListener::Key_Up:
case SWindowListener::Key_Down:
case SWindowListener::Key_Left:
case SWindowListener::Key_Right:
case SWindowListener::Key_Enter:
case SWindowListener::Key_Return:
case SWindowListener::Key_F1:
case SWindowListener::Key_F2:
case SWindowListener::Key_F3:
case SWindowListener::Key_F4:
case SWindowListener::Key_F5:
case SWindowListener::Key_F6:
case SWindowListener::Key_F7:
case SWindowListener::Key_F8:
case SWindowListener::Key_F9:
case SWindowListener::Key_F10:
case SWindowListener::Key_F11:
case SWindowListener::Key_F12:
if (startIndex.getTextIndex()!=endIndex.getTextIndex())
{
clear();
}
editor->keyPressed (key, s, ctrl, shift, meta);
return;
default:
if (s.size()==0 && !(ctrl || meta)) return;
if (ctrl || meta)
{
if (startIndex.getTextIndex()!=endIndex.getTextIndex()) clear();
editor->keyPressed (key, s, ctrl, shift, meta);
return;
}
}
if (s.size()==0) return;
SString remaining = s;
SV_UCS4 pbefore = encoder.postEditBuffer();
SV_UCS4 u;
// input is not ascii.
if (s.size() > 1 && (s[0] &0x80) == 0x80) {
SEncoder utf8;
u = encoder.decode("", false);
u.append (utf8.decode(s));
} else {
u = encoder.decode (s);
}
SV_UCS4 pafter = encoder.postEditBuffer();
SV_UCS4 pedit;
/* we just append ? */
if (u.size() > 0 || pafter.size() != pbefore.size())
{
remaining = encoder.preEditBuffer();
pedit = pafter;
almostClear ();
SEncoder utf8;
editor->keyPressed (SWindowListener::Key_Send, utf8.encode(u),
false, false, false);
}
/* process glyphs here */
if (startIndex.getTextIndex()==endIndex.getTextIndex())
{
startIndex = eif->getCursorIndex();
startDirection = eif->getDirection();
endIndex = startIndex;
}
if (pedit.size())
{
SEncoder utf8;
eif->insertPreEditText (utf8.encode (pedit), SPreEditor::Style_Default);
endIndex = eif->getCursorIndex();
}
if (remaining.size())
{
eif->insertPreEditText (remaining, SPreEditor::Style_Default);
endIndex = eif->getCursorIndex();
}
preEditSize = remaining.size() + pedit.size();
}
/**
* clear the input text.
* @param tosend is true if the remaining characters should
* be sent out.
* @return true if it had a text.
*/
bool
SYuditInput::clear(bool tosend)
{
SString toSend;
if (preEditSize)
{
/* flush */
SV_UCS4 u = encoder.decode ("", false);
if (u.size() > 0)
{
SEncoder utf8;
toSend = utf8.encode(u);
}
}
/* make it pre-emptive */
encoder = SEncoder(encoder.getName());
almostClear();
if (toSend.size())
{
if (tosend)
{
editor->keyPressed (SWindowListener::Key_Send, toSend,
false, false, false);
}
return true;
}
return false;
}
/**
* clear it.
*/
void
SYuditInput::almostClear()
{
if (startIndex.getTextIndex() == endIndex.getTextIndex())
{
startIndex = SCursorIndex (0, 0);
endIndex = startIndex;
preEditSize = 0;
return;
}
/* Make it pre-emptive */
SCursorIndex s = startIndex;
SCursorIndex e = endIndex;
startIndex = SCursorIndex (0, 0);
endIndex = startIndex;
preEditSize = 0;
eif->endSelect ();
eif->setCursorIndex (s);
eif->eraseText (e.getTextIndex());
//fprintf (stderr, "setCursor\n");
eif->setCursorIndex (s);
//fprintf (stderr, "setDirection\n");
eif->setDirection (startDirection);
return;
}
/**
* return true if input method works fine.
*/
bool
SYuditInput::isOK()
{
return encoder.isOK();
}
/**
* Try to reverse encode the input with the current keymap
*/
SString
SYuditInput::encode (const SV_UCS4& v) const
{
SString ret;
if (v.size()==0) return SString(ret);
SEncoder e = encoder;
ret = e.encode (v);
/* flush */
SV_UCS4 empty;
ret.append (e.encode (empty));
/* check it against input */
SV_UCS4 check = e.decode (ret, true);
SString es;
check.append (e.decode (es, false));
bool tryagain = false;
if (v.size() != check.size())
{
tryagain = true;
}
else for (unsigned int i=0; i<v.size(); i++)
{
if (v[i] != check[i])
{
tryagain = true;
break;
}
}
if (tryagain)
{
/* try with a space */
check = e.decode (ret, true);
check.append (e.decode (SString(" "), false));
if (check.size() > v.size() && check.size() > 1
&& check[check.size()-1] == (SS_UCS4)' ')
{
check.truncate (check.size()-1);
}
if (v.size() != check.size())
{
ret.clear();
}
else for (unsigned int i=0; i<v.size(); i++)
{
if (v[i] != check[i])
{
ret.clear();
break;
}
}
}
return SString (ret);
}
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