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/*
* ZaMultiComp mono multiband compressor
* Copyright (C) 2014 Damien Zammit <damien@zamaudio.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* For a full copy of the GNU General Public License see the doc/GPL.txt file.
*/
#ifndef ZAMULTICOMPUI_HPP_INCLUDED
#define ZAMULTICOMPUI_HPP_INCLUDED
#include "DistrhoUI.hpp"
#include "ImageKnob.hpp"
#include "ImageToggle.hpp"
#include "ZaMultiCompArtwork.hpp"
using DGL::Image;
using DGL::ImageKnob;
using DGL::ImageToggle;
START_NAMESPACE_DISTRHO
// -----------------------------------------------------------------------
class ZaMultiCompUI : public UI,
public ImageKnob::Callback,
public ImageToggle::Callback
{
public:
ZaMultiCompUI();
protected:
// -------------------------------------------------------------------
// DSP Callbacks
void d_parameterChanged(uint32_t index, float value) override;
void d_programChanged(uint32_t index) override;
// -------------------------------------------------------------------
// Widget Callbacks
void imageKnobDragStarted(ImageKnob* knob) override;
void imageKnobDragFinished(ImageKnob* knob) override;
void imageKnobValueChanged(ImageKnob* knob, float value) override;
void imageToggleClicked(ImageToggle* slider, int button) override;
void onDisplay() override;
private:
Image fImgBackground;
ScopedPointer<ImageKnob> fKnobAttack, fKnobRelease, fKnobThresh;
ScopedPointer<ImageKnob> fKnobRatio, fKnobKnee, fKnobGlobalGain;
ScopedPointer<ImageKnob> fKnobMakeup1, fKnobMakeup2, fKnobMakeup3;
ScopedPointer<ImageKnob> fKnobXover1, fKnobXover2;
ScopedPointer<ImageToggle> fToggleBypass1, fToggleBypass2, fToggleBypass3;
ScopedPointer<ImageToggle> fToggleListen1, fToggleListen2, fToggleListen3;
Image fLedRedImg;
float fLedRedValue1;
float fLedRedValue2;
float fLedRedValue3;
Image fLedYellowImg;
float fLedYellowValue;
};
// -----------------------------------------------------------------------
END_NAMESPACE_DISTRHO
#endif // ZAMULTICOMPUI_HPP_INCLUDED
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