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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <NestedI.h>
using namespace std;
using namespace Demo;
class NestedClient : public Ice::Application
{
public:
NestedClient();
virtual int run(int, char*[]);
};
int
main(int argc, char* argv[])
{
NestedClient app;
return app.main(argc, argv, "config.client");
}
NestedClient::NestedClient() :
//
// Since this is an interactive demo we don't want any signal
// handling.
//
Ice::Application(Ice::NoSignalHandling)
{
}
int
NestedClient::run(int argc, char* argv[])
{
if(argc > 1)
{
cerr << appName() << ": too many arguments" << endl;
return EXIT_FAILURE;
}
NestedPrx nested = NestedPrx::checkedCast(communicator()->propertyToProxy("Nested.Proxy"));
if(!nested)
{
cerr << appName() << ": invalid proxy" << endl;
return EXIT_FAILURE;
}
Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Nested.Client");
NestedPrx self = NestedPrx::uncheckedCast(adapter->createProxy(communicator()->stringToIdentity("nestedClient")));
NestedPtr servant = new NestedI(self);
adapter->add(servant, communicator()->stringToIdentity("nestedClient"));
adapter->activate();
cout << "Note: The maximum nesting level is sz * 2, with sz being\n"
<< "the maximum number of threads in the server thread pool. if\n"
<< "you specify a value higher than that, the application will\n"
<< "block or timeout.\n"
<< endl;
string s;
do
{
try
{
cout << "enter nesting level or 'x' for exit: ";
cin >> s;
int level = atoi(s.c_str());
if(level > 0)
{
nested->nestedCall(level, self);
}
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
}
}
while(cin.good() && s != "x");
return EXIT_SUCCESS;
}
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