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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <ReapThread.h>
using namespace std;
using namespace Demo;
ReapThread::ReapThread() :
_timeout(IceUtil::Time::seconds(10)),
_terminated(false)
{
}
void
ReapThread::run()
{
Lock sync(*this);
while(!_terminated)
{
timedWait(IceUtil::Time::seconds(1));
if(!_terminated)
{
list<SessionProxyPair>::iterator p = _sessions.begin();
while(p != _sessions.end())
{
try
{
//
// Session destruction may take time in a
// real-world example. Therefore the current time
// is computed for each iteration.
//
if((IceUtil::Time::now(IceUtil::Time::Monotonic) - p->session->timestamp()) > _timeout)
{
string name = p->proxy->getName();
p->proxy->destroy();
cout << "The session " << name << " has timed out." << endl;
p = _sessions.erase(p);
}
else
{
++p;
}
}
catch(const Ice::ObjectNotExistException&)
{
p = _sessions.erase(p);
}
}
}
}
}
void
ReapThread::terminate()
{
Lock sync(*this);
_terminated = true;
notify();
_sessions.clear();
}
void
ReapThread::add(const SessionPrx& proxy, const SessionIPtr& session)
{
Lock sync(*this);
_sessions.push_back(SessionProxyPair(proxy, session));
}
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