1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228
|
// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_STREAM_H
#define ICE_STREAM_H
#include <Ice/StreamF.h>
#include <Ice/CommunicatorF.h>
#include <Ice/Object.h>
#include <Ice/Exception.h>
#include <IceUtil/Shared.h>
namespace Ice
{
class ICE_API ReadObjectCallback : public ::IceUtil::Shared
{
public:
virtual void invoke(const ::Ice::ObjectPtr&) = 0;
};
typedef IceUtil::Handle< ReadObjectCallback > ReadObjectCallbackPtr;
class ICE_API InputStream : public ::IceUtil::Shared
{
public:
virtual Ice::CommunicatorPtr communicator() const = 0;
virtual void sliceObjects(bool) = 0;
virtual bool readBool() = 0;
virtual ::std::vector< bool > readBoolSeq() = 0;
virtual bool* readBoolSeq(::std::pair<const bool*, const bool*>&) = 0;
virtual ::Ice::Byte readByte() = 0;
virtual ::std::vector< ::Ice::Byte > readByteSeq() = 0;
virtual void readByteSeq(::std::pair<const ::Ice::Byte*, const ::Ice::Byte*>&) = 0;
virtual ::Ice::Short readShort() = 0;
virtual ::std::vector< ::Ice::Short > readShortSeq() = 0;
virtual ::Ice::Short* readShortSeq(::std::pair<const ::Ice::Short*, const ::Ice::Short*>&) = 0;
virtual ::Ice::Int readInt() = 0;
virtual ::std::vector< ::Ice::Int > readIntSeq() = 0;
virtual ::Ice::Int* readIntSeq(::std::pair<const ::Ice::Int*, const ::Ice::Int*>&) = 0;
virtual ::Ice::Long readLong() = 0;
virtual ::std::vector< ::Ice::Long > readLongSeq() = 0;
virtual ::Ice::Long* readLongSeq(::std::pair<const ::Ice::Long*, const ::Ice::Long*>&) = 0;
virtual ::Ice::Float readFloat() = 0;
virtual ::std::vector< ::Ice::Float > readFloatSeq() = 0;
virtual ::Ice::Float* readFloatSeq(::std::pair<const ::Ice::Float*, const ::Ice::Float*>&) = 0;
virtual ::Ice::Double readDouble() = 0;
virtual ::std::vector< ::Ice::Double > readDoubleSeq() = 0;
virtual ::Ice::Double* readDoubleSeq(::std::pair<const ::Ice::Double*, const ::Ice::Double*>&) = 0;
virtual ::std::string readString(bool = true) = 0;
virtual ::std::vector< ::std::string > readStringSeq(bool = true) = 0;
virtual ::std::wstring readWstring() = 0;
virtual ::std::vector< ::std::wstring > readWstringSeq() = 0;
virtual ::Ice::Int readSize() = 0;
virtual ::Ice::ObjectPrx readProxy() = 0;
virtual void readObject(const ::Ice::ReadObjectCallbackPtr&) = 0;
virtual ::std::string readTypeId() = 0;
virtual void throwException() = 0;
virtual void startSlice() = 0;
virtual void endSlice() = 0;
virtual void skipSlice() = 0;
virtual void startEncapsulation() = 0;
virtual void endEncapsulation() = 0;
virtual void skipEncapsulation() = 0;
virtual void readPendingObjects() = 0;
};
class ICE_API OutputStream : public ::IceUtil::Shared
{
public:
virtual Ice::CommunicatorPtr communicator() const = 0;
virtual void writeBool(bool) = 0;
virtual void writeBoolSeq(const ::std::vector< bool >&) = 0;
virtual void writeBoolSeq(const bool*, const bool*) = 0;
virtual void writeByte(::Ice::Byte) = 0;
virtual void writeByteSeq(const ::std::vector< ::Ice::Byte >&) = 0;
virtual void writeByteSeq(const Ice::Byte*, const Ice::Byte*) = 0;
virtual void writeShort(::Ice::Short) = 0;
virtual void writeShortSeq(const ::std::vector< ::Ice::Short >&) = 0;
virtual void writeShortSeq(const Ice::Short*, const Ice::Short*) = 0;
virtual void writeInt(::Ice::Int) = 0;
virtual void writeIntSeq(const ::std::vector< ::Ice::Int >&) = 0;
virtual void writeIntSeq(const Ice::Int*, const Ice::Int*) = 0;
virtual void writeLong(::Ice::Long) = 0;
virtual void writeLongSeq(const ::std::vector< ::Ice::Long >&) = 0;
virtual void writeLongSeq(const Ice::Long*, const Ice::Long*) = 0;
virtual void writeFloat(::Ice::Float) = 0;
virtual void writeFloatSeq(const ::std::vector< ::Ice::Float >&) = 0;
virtual void writeFloatSeq(const Ice::Float*, const Ice::Float*) = 0;
virtual void writeDouble(::Ice::Double) = 0;
virtual void writeDoubleSeq(const ::std::vector< ::Ice::Double >&) = 0;
virtual void writeDoubleSeq(const Ice::Double*, const Ice::Double*) = 0;
virtual void writeString(const ::std::string&, bool = true) = 0;
virtual void writeStringSeq(const ::std::vector< ::std::string >&, bool = true) = 0;
virtual void writeWstring(const ::std::wstring&) = 0;
virtual void writeWstringSeq(const ::std::vector< ::std::wstring >&) = 0;
virtual void writeSize(::Ice::Int) = 0;
virtual void writeProxy(const ::Ice::ObjectPrx&) = 0;
virtual void writeObject(const ::Ice::ObjectPtr&) = 0;
virtual void writeTypeId(const ::std::string&) = 0;
virtual void writeException(const ::Ice::UserException&) = 0;
virtual void startSlice() = 0;
virtual void endSlice() = 0;
virtual void startEncapsulation() = 0;
virtual void endEncapsulation() = 0;
virtual void writePendingObjects() = 0;
virtual void finished(::std::vector< ::Ice::Byte >&) = 0;
};
class ICE_API ObjectReader : public ::Ice::Object
{
public:
virtual void read(const InputStreamPtr&, bool) = 0;
private:
virtual void __write(::IceInternal::BasicStream*) const;
virtual void __read(::IceInternal::BasicStream*, bool = true);
virtual void __write(const ::Ice::OutputStreamPtr&) const;
virtual void __read(const ::Ice::InputStreamPtr&, bool);
};
typedef ::IceInternal::Handle< ObjectReader > ObjectReaderPtr;
class ICE_API ObjectWriter : public ::Ice::Object
{
public:
virtual void write(const OutputStreamPtr&) const = 0;
private:
virtual void __write(::IceInternal::BasicStream*) const;
virtual void __read(::IceInternal::BasicStream*, bool = true);
virtual void __write(const ::Ice::OutputStreamPtr&) const;
virtual void __read(const ::Ice::InputStreamPtr&, bool);
};
typedef ::IceInternal::Handle< ObjectWriter > ObjectWriterPtr;
class ICE_API ReadObjectCallbackI : public ReadObjectCallback
{
public:
typedef void (*PatchFunc)(void*, Ice::ObjectPtr&);
ReadObjectCallbackI(PatchFunc, void*);
virtual void invoke(const ::Ice::ObjectPtr&);
private:
PatchFunc _func;
void* _arg;
};
class ICE_API UserExceptionWriter : public UserException
{
public:
UserExceptionWriter(const Ice::CommunicatorPtr&);
~UserExceptionWriter() throw();
virtual void write(const OutputStreamPtr&) const = 0;
virtual bool usesClasses() const = 0;
virtual std::string ice_name() const = 0;
virtual Ice::Exception* ice_clone() const = 0;
virtual void ice_throw() const = 0;
virtual void __write(IceInternal::BasicStream*) const;
virtual void __read(IceInternal::BasicStream*, bool);
virtual bool __usesClasses() const;
protected:
Ice::CommunicatorPtr _communicator;
};
}
#endif
|