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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_UTIL_MUTEX_H
#define ICE_UTIL_MUTEX_H
#include <IceUtil/Config.h>
#include <IceUtil/Lock.h>
#include <IceUtil/ThreadException.h>
namespace IceUtil
{
//
// Forward declaration for friend.
//
class Cond;
//
// Simple non-recursive Mutex implementation.
//
// Don't use noncopyable otherwise you end up with warnings like this:
//
// In file included from Connection.cpp:20:
// ../../include/Ice/Outgoing.h:88: warning: direct base
// `IceUtil::noncopyable' inaccessible in `IceInternal::Outgoing' due
// to ambiguity
//
class Mutex
{
public:
//
// Lock & TryLock typedefs.
//
typedef LockT<Mutex> Lock;
typedef TryLockT<Mutex> TryLock;
inline Mutex();
~Mutex();
//
// Note that lock/tryLock & unlock in general should not be used
// directly. Instead use Lock & TryLock.
//
void lock() const;
//
// Returns true if the lock was acquired, and false otherwise.
//
bool tryLock() const;
void unlock() const;
//
// Returns true if the mutex will unlock when calling unlock()
// (false otherwise). For non-recursive mutexes, this will always
// return true.
// This function is used by the Monitor implementation to know whether
// the Mutex has been locked for the first time, or unlocked for the
// last time (that is another thread is able to acquire the mutex).
// Pre-condition: the mutex must be locked.
//
bool willUnlock() const;
private:
// noncopyable
Mutex(const Mutex&);
void operator=(const Mutex&);
//
// LockState and the lock/unlock variations are for use by the
// Condition variable implementation.
//
#ifdef _WIN32
struct LockState
{
};
#else
struct LockState
{
pthread_mutex_t* mutex;
};
#endif
void unlock(LockState&) const;
void lock(LockState&) const;
friend class Cond;
#ifdef _WIN32
mutable CRITICAL_SECTION _mutex;
#else
mutable pthread_mutex_t _mutex;
#endif
};
//
// For performance reasons the following functions are inlined.
//
#ifdef _WIN32
inline
Mutex::Mutex()
{
InitializeCriticalSection(&_mutex);
}
inline
Mutex::~Mutex()
{
DeleteCriticalSection(&_mutex);
}
inline void
Mutex::lock() const
{
EnterCriticalSection(&_mutex);
assert(_mutex.RecursionCount == 1);
}
inline bool
Mutex::tryLock() const
{
if(!TryEnterCriticalSection(&_mutex))
{
return false;
}
if(_mutex.RecursionCount > 1)
{
LeaveCriticalSection(&_mutex);
throw ThreadLockedException(__FILE__, __LINE__);
}
return true;
}
inline void
Mutex::unlock() const
{
assert(_mutex.RecursionCount == 1);
LeaveCriticalSection(&_mutex);
}
inline void
Mutex::unlock(LockState&) const
{
LeaveCriticalSection(&_mutex);
}
inline void
Mutex::lock(LockState&) const
{
EnterCriticalSection(&_mutex);
}
#else
inline
Mutex::Mutex()
{
#ifdef NDEBUG
int rc = pthread_mutex_init(&_mutex, 0);
#else
int rc;
#if defined(__linux) && !defined(__USE_UNIX98)
const pthread_mutexattr_t attr = { PTHREAD_MUTEX_ERRORCHECK_NP };
#else
pthread_mutexattr_t attr;
rc = pthread_mutexattr_init(&attr);
assert(rc == 0);
rc = pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_ERRORCHECK);
assert(rc == 0);
#endif
rc = pthread_mutex_init(&_mutex, &attr);
#if defined(__linux) && !defined(__USE_UNIX98)
// Nothing to do
#else
rc = pthread_mutexattr_destroy(&attr);
assert(rc == 0);
#endif
#endif
if(rc != 0)
{
throw ThreadSyscallException(__FILE__, __LINE__, rc);
}
}
inline
Mutex::~Mutex()
{
int rc = 0;
rc = pthread_mutex_destroy(&_mutex);
assert(rc == 0);
}
inline void
Mutex::lock() const
{
int rc = pthread_mutex_lock(&_mutex);
if(rc != 0)
{
if(rc == EDEADLK)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
else
{
throw ThreadSyscallException(__FILE__, __LINE__, rc);
}
}
}
inline bool
Mutex::tryLock() const
{
int rc = pthread_mutex_trylock(&_mutex);
if(rc != 0 && rc != EBUSY)
{
if(rc == EDEADLK)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
else
{
throw ThreadSyscallException(__FILE__, __LINE__, rc);
}
}
return (rc == 0);
}
inline void
Mutex::unlock() const
{
int rc = pthread_mutex_unlock(&_mutex);
if(rc != 0)
{
throw ThreadSyscallException(__FILE__, __LINE__, rc);
}
}
inline void
Mutex::unlock(LockState& state) const
{
state.mutex = &_mutex;
}
inline void
Mutex::lock(LockState&) const
{
}
#endif
inline bool
Mutex::willUnlock() const
{
return true;
}
} // End namespace IceUtil
#endif
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