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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_UTIL_RW_REC_MUTEX_H
#define ICE_UTIL_RW_REC_MUTEX_H
#include <IceUtil/Mutex.h>
#include <IceUtil/Cond.h>
#include <IceUtil/Thread.h>
namespace IceUtil
{
class ICE_UTIL_API DeadlockException : public Exception
{
public:
DeadlockException(const char*, int);
virtual std::string ice_name() const;
virtual Exception* ice_clone() const;
virtual void ice_throw() const;
private:
static const char* _name;
};
template <typename T>
class RLockT
{
public:
RLockT(const T& mutex) :
_mutex(mutex)
{
_mutex.readLock();
_acquired = true;
}
~RLockT()
{
if (_acquired)
{
_mutex.unlock();
}
}
void acquire() const
{
if (_acquired)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
_mutex.readLock();
_acquired = true;
}
bool tryAcquire() const
{
if (_acquired)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
_acquired = _mutex.tryReadLock();
return _acquired;
}
bool timedAcquire(const Time& timeout) const
{
if (_acquired)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
_acquired = _mutex.timedReadLock(timeout);
return _acquired;
}
void release() const
{
if (!_acquired)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
_mutex.unlock();
_acquired = false;
}
bool acquired() const
{
return _acquired;
}
void
upgrade() const
{
_mutex.upgrade();
}
bool
timedUpgrade(const Time& timeout) const
{
return _mutex.timedUpgrade(timeout);
}
void
downgrade() const
{
_mutex.downgrade();
}
protected:
// TryRLockT's constructors
RLockT(const T& mutex, bool) :
_mutex(mutex)
{
_acquired = _mutex.tryReadLock();
}
RLockT(const T& mutex, const Time& timeout) :
_mutex(mutex)
{
_acquired = _mutex.timedReadLock(timeout);
}
private:
// Not implemented; prevents accidental use.
//
RLockT(const RLockT&);
RLockT& operator=(const RLockT&);
const T& _mutex;
mutable bool _acquired;
};
template <typename T>
class TryRLockT : public RLockT<T>
{
public:
TryRLockT(const T& mutex) :
RLockT<T>(mutex, true)
{
}
TryRLockT(const T& mutex, const Time& timeout) :
RLockT<T>(mutex, timeout)
{
}
};
template <typename T>
class WLockT
{
public:
WLockT(const T& mutex) :
_mutex(mutex)
{
_mutex.writeLock();
_acquired = true;
}
~WLockT()
{
if (_acquired)
{
_mutex.unlock();
}
}
void acquire() const
{
if (_acquired)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
_mutex.writeLock();
_acquired = true;
}
bool tryAcquire() const
{
if (_acquired)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
_acquired = _mutex.tryWriteLock();
return _acquired;
}
bool timedAcquire(const Time& timeout) const
{
if (_acquired)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
_acquired = _mutex.timedWriteLock(timeout);
return _acquired;
}
void release() const
{
if (!_acquired)
{
throw ThreadLockedException(__FILE__, __LINE__);
}
_mutex.unlock();
_acquired = false;
}
bool acquired() const
{
return _acquired;
}
protected:
// TryWLockT's constructor
WLockT(const T& mutex, bool) :
_mutex(mutex)
{
_acquired = _mutex.tryWriteLock();
}
WLockT(const T& mutex, const Time& timeout) :
_mutex(mutex)
{
_acquired = _mutex.timedWriteLock(timeout);
}
private:
// Not implemented; prevents accidental use.
//
WLockT(const WLockT&);
WLockT& operator=(const WLockT&);
const T& _mutex;
mutable bool _acquired;
};
template <typename T>
class TryWLockT : public WLockT<T>
{
public:
TryWLockT(const T& mutex) :
WLockT<T>(mutex, true)
{
}
TryWLockT(const T& mutex, const Time& timeout) :
WLockT<T>(mutex, timeout)
{
}
};
//
// Concurrency primitive that allows many readers & one writer access
// to a data structure. Writers have priority over readers. The
// structure is not strictly fair in that there is no absolute queue
// of waiting writers - that is managed by a condition variable.
//
// Both Reader & Writer mutexes can be recursively locked. Calling
// upgrade() or timedUpgrade() while holding a read lock promotes
// the reader to a writer lock.
//
class ICE_UTIL_API RWRecMutex
{
public:
//
// RLock (reader) & WLock (writer) typedefs.
//
typedef RLockT<RWRecMutex> RLock;
typedef TryRLockT<RWRecMutex> TryRLock;
typedef WLockT<RWRecMutex> WLock;
typedef TryWLockT<RWRecMutex> TryWLock;
RWRecMutex();
~RWRecMutex();
//
// Note that readLock/writeLock & unlock in general should not be
// used directly. Instead use RLock & WLock.
//
//
// Acquire a read lock.
//
void readLock() const;
//
// Try to acquire a read lock.
//
bool tryReadLock() const;
//
// Try to acquire a read lock for upto the given timeout.
//
bool timedReadLock(const Time&) const;
//
// Acquire a write lock.
//
void writeLock() const;
//
// Acquire a write lock.
//
bool tryWriteLock() const;
//
// Acquire a write lock for up to the given timeout.
//
bool timedWriteLock(const Time&) const;
//
// Unlock the reader/writer lock.
//
void unlock() const;
//
// Upgrade the read lock to a writer lock. Note that this method
// can only be called if the reader lock is not held recursively.
//
void upgrade() const;
//
// Upgrade the read lock to a writer lock for up to the given
// timeout Note that this method can only be called if the reader
// lock is not held recursively.
//
bool timedUpgrade(const Time&) const;
//
// Downgrade a write lock to a read lock.
//
void downgrade() const;
private:
// noncopyable
RWRecMutex(const RWRecMutex&);
void operator=(const RWRecMutex&);
//
// Number of readers holding the lock. A positive number indicates
// readers are active. A negative number means that a writer is
// active and indicates the number of times writeLock() was called.
//
mutable int _count;
//
// If there is an active writer this is the ID of the writer thread.
//
mutable ThreadControl _writerId;
//
// Number of waiting writers (including any upgrader).
//
mutable unsigned int _waitingWriters;
//
// True if an upgrader wants the lock.
//
mutable bool _upgrading;
//
// Internal mutex.
//
Mutex _mutex;
//
// Condition variables for waiting readers, writers, and upgrader.
//
mutable Cond _readers;
mutable Cond _writers;
mutable Cond _upgrader;
};
} // End namespace IceUtil
#endif
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