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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <MyObjectI.h>
#include <TestCommon.h>
#include <IceUtil/IceUtil.h>
using namespace IceUtil;
using namespace std;
int
MyObjectI::add(int x, int y, const Ice::Current&)
{
return x + y;
}
int
MyObjectI::addWithRetry(int x, int y, const Ice::Current& current)
{
Ice::Context::const_iterator p = current.ctx.find("retry");
if(p == current.ctx.end() || p->second != "no")
{
throw Test::RetryException(__FILE__, __LINE__);
}
return x + y;
}
int
MyObjectI::badAdd(int, int, const Ice::Current&)
{
throw Test::InvalidInputException();
}
int
MyObjectI::notExistAdd(int, int, const Ice::Current&)
{
throw Ice::ObjectNotExistException(__FILE__, __LINE__);
}
int
MyObjectI::badSystemAdd(int, int, const Ice::Current&)
{
throw Ice::InitializationException(__FILE__, __LINE__, "testing");
#ifdef __SUNPRO_CC
return 0;
#endif
}
void
MyObjectI::amdAdd_async(const Test::AMD_MyObject_amdAddPtr& cb, int x, int y, const Ice::Current&)
{
class ThreadI : public Thread
{
public:
ThreadI(const Test::AMD_MyObject_amdAddPtr& cb, int x, int y) :
_cb(cb),
_x(x),
_y(y)
{
}
void run()
{
ThreadControl::sleep(Time::milliSeconds(10));
_cb->ice_response(_x + _y);
}
private:
Test::AMD_MyObject_amdAddPtr _cb;
int _x;
int _y;
};
ThreadPtr thread = new ThreadI(cb, x, y);
thread->start().detach();
}
void
MyObjectI::amdAddWithRetry_async(const Test::AMD_MyObject_amdAddWithRetryPtr& cb, int x, int y, const Ice::Current& current)
{
class ThreadI : public Thread
{
public:
ThreadI(const Test::AMD_MyObject_amdAddWithRetryPtr& cb, int x, int y) :
_cb(cb),
_x(x),
_y(y)
{
}
void run()
{
ThreadControl::sleep(Time::milliSeconds(10));
_cb->ice_response(_x + _y);
}
private:
Test::AMD_MyObject_amdAddWithRetryPtr _cb;
int _x;
int _y;
};
ThreadPtr thread = new ThreadI(cb, x, y);
thread->start().detach();
Ice::Context::const_iterator p = current.ctx.find("retry");
if(p == current.ctx.end() || p->second != "no")
{
throw Test::RetryException(__FILE__, __LINE__);
}
}
void
MyObjectI::amdBadAdd_async(const Test::AMD_MyObject_amdBadAddPtr& cb, int, int, const Ice::Current&)
{
class ThreadI : public Thread
{
public:
ThreadI(const Test::AMD_MyObject_amdBadAddPtr& cb) :
_cb(cb)
{
}
void run()
{
ThreadControl::sleep(Time::milliSeconds(10));
Test::InvalidInputException e;
_cb->ice_exception(e);
}
private:
Test::AMD_MyObject_amdBadAddPtr _cb;
};
ThreadPtr thread = new ThreadI(cb);
thread->start().detach();
}
void
MyObjectI::amdNotExistAdd_async(const Test::AMD_MyObject_amdNotExistAddPtr& cb, int, int, const Ice::Current&)
{
class ThreadI : public Thread
{
public:
ThreadI(const Test::AMD_MyObject_amdNotExistAddPtr& cb) :
_cb(cb)
{
}
void run()
{
ThreadControl::sleep(Time::milliSeconds(10));
_cb->ice_exception(Ice::ObjectNotExistException(__FILE__, __LINE__));
}
private:
Test::AMD_MyObject_amdNotExistAddPtr _cb;
};
ThreadPtr thread = new ThreadI(cb);
thread->start().detach();
}
void
MyObjectI::amdBadSystemAdd_async(const Test::AMD_MyObject_amdBadSystemAddPtr& cb, int, int, const Ice::Current&)
{
class ThreadI : public Thread
{
public:
ThreadI(const Test::AMD_MyObject_amdBadSystemAddPtr& cb) :
_cb(cb)
{
}
void run()
{
ThreadControl::sleep(Time::milliSeconds(10));
_cb->ice_exception(Ice::InitializationException(__FILE__, __LINE__, "just testing"));
}
private:
Test::AMD_MyObject_amdBadSystemAddPtr _cb;
};
ThreadPtr thread = new ThreadI(cb);
thread->start().detach();
}
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