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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <Ice/BuiltinSequences.h>
#include <ServerLocator.h>
using namespace std;
ServerLocatorRegistry::ServerLocatorRegistry()
{
}
void
ServerLocatorRegistry::setAdapterDirectProxy_async(const Ice::AMD_LocatorRegistry_setAdapterDirectProxyPtr& cb,
const std::string& adapter, const ::Ice::ObjectPrx& object,
const ::Ice::Current&)
{
if(!object)
{
_adapters.erase(adapter);
}
else
{
_adapters[adapter] = object;
}
cb->ice_response();
}
void
ServerLocatorRegistry::setReplicatedAdapterDirectProxy_async(
const Ice::AMD_LocatorRegistry_setReplicatedAdapterDirectProxyPtr& cb,
const std::string& adapter, const ::std::string& replicaGroup, const ::Ice::ObjectPrx& object,
const ::Ice::Current&)
{
if(!object)
{
_adapters.erase(adapter);
_adapters.erase(replicaGroup);
}
else
{
_adapters[adapter] = object;
_adapters[replicaGroup] = object;
}
cb->ice_response();
}
void
ServerLocatorRegistry::setServerProcessProxy_async(const Ice::AMD_LocatorRegistry_setServerProcessProxyPtr& cb,
const ::std::string&, const Ice::ProcessPrx&, const ::Ice::Current&)
{
cb->ice_response();
}
void
ServerLocatorRegistry::addObject(const Ice::ObjectPrx& object, const ::Ice::Current&)
{
addObject(object);
}
Ice::ObjectPrx
ServerLocatorRegistry::getAdapter(const ::std::string& adapter) const
{
::std::map< string, ::Ice::ObjectPrx>::const_iterator p = _adapters.find(adapter);
if(_adapters.find(adapter) == _adapters.end())
{
throw Ice::AdapterNotFoundException();
}
return p->second;
}
Ice::ObjectPrx
ServerLocatorRegistry::getObject(const ::Ice::Identity& id) const
{
::std::map< ::Ice::Identity, ::Ice::ObjectPrx>::const_iterator p = _objects.find(id);
if(p == _objects.end())
{
throw Ice::ObjectNotFoundException();
}
return p->second;
}
void
ServerLocatorRegistry::addObject(const Ice::ObjectPrx& object)
{
_objects[object->ice_getIdentity()] = object;
}
ServerLocator::ServerLocator(const ServerLocatorRegistryPtr& registry, const ::Ice::LocatorRegistryPrx& registryPrx) :
_registry(registry),
_registryPrx(registryPrx),
_requestCount(0)
{
}
void
ServerLocator::findObjectById_async(const Ice::AMD_Locator_findObjectByIdPtr& response, const Ice::Identity& id,
const Ice::Current& current) const
{
++const_cast<int&>(_requestCount);
// We add a small delay to make sure locator request queuing gets tested when
// running the test on a fast machine
IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(1));
response->ice_response(_registry->getObject(id));
}
void
ServerLocator::findAdapterById_async(const Ice::AMD_Locator_findAdapterByIdPtr& response, const string& id,
const Ice::Current& current) const
{
++const_cast<int&>(_requestCount);
// We add a small delay to make sure locator request queuing gets tested when
// running the test on a fast machine
IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(1));
response->ice_response(_registry->getAdapter(id));
}
Ice::LocatorRegistryPrx
ServerLocator::getRegistry(const ::Ice::Current&) const
{
return _registryPrx;
}
int
ServerLocator::getRequestCount(const ::Ice::Current&) const
{
return _requestCount;
}
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