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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <IceUtil/Thread.h>
#include <IceUtil/Time.h>
#include <IceUtil/Monitor.h>
#include <IceUtil/StaticMutex.h>
#include <IceUtil/Options.h>
#include <iostream>
#include <list>
using namespace std;
using namespace IceUtil;
using namespace IceUtilInternal;
class CountDown : public Monitor<Mutex>, public Shared
{
public:
CountDown(int count) : _count(count) { }
void decrement()
{
Monitor<Mutex>::Lock lock(*this);
assert(_count > 0);
--_count;
if(_count == 0)
{
notifyAll();
}
}
void waitZero()
{
Monitor<Mutex>::Lock lock(*this);
while(_count > 0)
{
wait();
}
}
private:
int _count;
};
typedef Handle<CountDown> CountDownPtr;
class Queue: public Monitor<Mutex>, public Shared
{
public:
Queue(bool broadcast) :
_broadcast(broadcast), _terminate(false)
{
}
void
put(const int& item)
{
Monitor<Mutex>::Lock lock(*this);
_q.push_back(item);
if(_broadcast)
{
notifyAll();
}
else
{
notify();
}
}
void
terminate()
{
Monitor<Mutex>::Lock lock(*this);
_terminate = true;
notifyAll();
}
bool
timedGet(int& ret, const Time& timeout)
{
Monitor<Mutex>::Lock lock(*this);
if(_q.empty())
{
timedWait(timeout);
}
// We only report the termination sentinel when the queue is
// empty.
if(_q.empty())
{
if(_terminate)
{
ret = -1;
}
return false;
}
assert(!_q.empty());
ret = _q.front();
if(ret % 100 == 0)
{
cout << "." << flush;
}
_q.pop_front();
return true;
}
int
get()
{
Monitor<Mutex>::Lock lock(*this);
while(_q.empty() && !_terminate)
{
wait();
}
// We only report the termination sentinel when the queue is
// empty.
if(_q.empty())
{
assert(_terminate);
return -1;
}
assert(!_q.empty());
int ret = _q.front();
if(ret % 100 == 0)
{
cout << "." << flush;
}
_q.pop_front();
return ret;
}
private:
const bool _broadcast;
bool _terminate;
list<int> _q;
};
typedef Handle<Queue> QueuePtr;
class TestThread : public Thread
{
public:
TestThread(const CountDownPtr& cd, const QueuePtr& q, bool poll) :
_cd(cd), _q(q), _poll(poll)
{
}
virtual void
run()
{
_cd->decrement();
while(true)
{
int res = 0;
if(_poll)
{
_q->timedGet(res, Time::milliSeconds(10));
}
else
{
res = _q->get();
}
if(res == -1)
{
return;
}
}
}
private:
const CountDownPtr _cd;
const QueuePtr _q;
const bool _poll;
};
typedef Handle<TestThread> TestThreadPtr;
class EnqueueThread : public Thread
{
public:
EnqueueThread(const CountDownPtr& cd, const QueuePtr& q, int v) :
_cd(cd), _q(q), _v(v)
{
}
virtual void
run()
{
_cd->decrement();
// Forever
if(_v == 0)
{
while(true)
{
_q->put(_v++);
ThreadControl::yield();
}
}
else
{
while(_v > 0)
{
_q->put(_v);
--_v;
ThreadControl::yield();
}
}
}
private:
const CountDownPtr _cd;
const QueuePtr _q;
int _v;
};
typedef Handle<EnqueueThread> EnqueueThreadPtr;
int
main(int argc, char** argv)
{
Options opts;
opts.addOpt("n", "events", Options::NeedArg, "5000");
opts.addOpt("v", "verbose");
try
{
opts.parse(argc, (const char**)argv);
}
catch(const IceUtilInternal::BadOptException& e)
{
cerr << argv[0] << ": " << e.reason << endl;
return EXIT_FAILURE;
}
srand(0);
//
// if n = 0 then we'll enqueue forever. Otherwise the test will
// terminate after n events have been enqueued by each enqueue
// thread.
//
int n = atoi(opts.optArg("n").c_str());
cout << "running signal/broadcast timeout test" << flush;
QueuePtr signalQ = new Queue(false);
QueuePtr broadcastQ = new Queue(true);
CountDownPtr cd = new CountDown(210);
list<TestThreadPtr> testThreads;
list<EnqueueThreadPtr> enqThreads;
int i;
for(i = 0; i < 100; i++)
{
TestThreadPtr p = new TestThread(cd, signalQ, i % 2);
p->start();
testThreads.push_back(p);
}
for(i = 0; i < 5; i++)
{
EnqueueThreadPtr p = new EnqueueThread(cd, signalQ, n);
p->start();
enqThreads.push_back(p);
}
for(i = 0; i < 100; i++)
{
TestThreadPtr p = new TestThread(cd, broadcastQ, i % 2);
p->start();
testThreads.push_back(p);
}
for(i = 0; i < 5; i++)
{
EnqueueThreadPtr p = new EnqueueThread(cd, broadcastQ, n);
p->start();
enqThreads.push_back(p);
}
cd->waitZero();
while(!enqThreads.empty())
{
EnqueueThreadPtr p = enqThreads.front();
enqThreads.pop_front();
p->getThreadControl().join();
}
signalQ->terminate();
broadcastQ->terminate();
while(!testThreads.empty())
{
TestThreadPtr p = testThreads.front();
testThreads.pop_front();
p->getThreadControl().join();
}
cout << " ok" << endl;
return 0;
}
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