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# **********************************************************************
#
# Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
#
# This copy of Ice is licensed to you under the terms described in the
# ICE_LICENSE file included in this distribution.
#
# **********************************************************************
"""
Ice module
"""
import sys, exceptions, string, imp, os, threading, warnings, datetime
#
# Import the Python extension.
#
import IcePy
#
# Add some symbols to the Ice module.
#
ObjectPrx = IcePy.ObjectPrx
stringVersion = IcePy.stringVersion
intVersion = IcePy.intVersion
generateUUID = IcePy.generateUUID
loadSlice = IcePy.loadSlice
#
# This value is used as the default value for struct types in the constructors
# of user-defined types. It allows us to determine whether the application has
# supplied a value. (See bug 3676)
#
_struct_marker = object()
#
# Core Ice types.
#
class Object(object):
def ice_isA(self, id, current=None):
return id in self.ice_ids()
def ice_ping(self, current=None):
pass
def ice_ids(self, current=None):
return [ self.ice_id() ]
def ice_id(self, current=None):
return '::Ice::Object'
def ice_staticId():
return '::Ice::Object'
ice_staticId = staticmethod(ice_staticId)
#
# Do not define these here. They will be invoked if defined by a subclass.
#
#def ice_preMarshal(self):
# pass
#
#def ice_postUnmarshal(self):
# pass
#
# LocalObject is deprecated; use the Python base 'object' type instead.
#
class LocalObject(object):
pass
class Blobject(Object):
def ice_invoke(self, bytes, current):
pass
class BlobjectAsync(Object):
def ice_invoke_async(self, cb, bytes, current):
pass
#
# Exceptions.
#
class Exception(exceptions.Exception):
def __str__(self):
return self.__class__.__name__
class LocalException(Exception):
def __init__(self, args=''):
self.args = args
class UserException(Exception):
pass
#
# Convenience function for locating the directory containing the Slice files.
#
def getSliceDir():
#
# Get the parent of the directory containing this file (Ice.py).
#
pyHome = os.path.join(os.path.dirname(__file__), "..")
#
# For an installation from a source distribution, a binary tarball, or a
# Windows installer, the "slice" directory is a sibling of the "python"
# directory.
#
dir = os.path.join(pyHome, "slice")
if os.path.exists(dir):
return os.path.normpath(dir)
#
# In a source distribution, the "slice" directory is one level higher.
#
dir = os.path.join(pyHome, "..", "slice")
if os.path.exists(dir):
return os.path.normpath(dir)
iceVer = stringVersion()
if sys.platform[:5] == "linux":
#
# Check the default RPM location.
#
dir = os.path.join("/", "usr", "share", "Ice-" + iceVer, "slice")
if os.path.exists(dir):
return dir
return None
#
# Utilities for use by generated code.
#
def openModule(name):
if sys.modules.has_key(name):
result = sys.modules[name]
else:
result = createModule(name)
return result
def createModule(name):
l = string.split(name, ".")
curr = ''
mod = None
for s in l:
curr = curr + s
if sys.modules.has_key(curr):
mod = sys.modules[curr]
else:
nmod = imp.new_module(curr)
if mod:
setattr(mod, s, nmod)
sys.modules[curr] = nmod
mod = nmod
curr = curr + "."
return mod
def createTempClass():
class __temp: pass
return __temp
#
# Forward declarations.
#
IcePy._t_Object = IcePy.declareClass('::Ice::Object')
IcePy._t_ObjectPrx = IcePy.declareProxy('::Ice::Object')
IcePy._t_LocalObject = IcePy.declareClass('::Ice::LocalObject')
#
# Sequence mappings.
#
IcePy.SEQ_DEFAULT = 0
IcePy.SEQ_TUPLE = 1
IcePy.SEQ_LIST = 2
#IcePy.SEQ_ARRAY = 3
#
# Slice checksum dictionary.
#
sliceChecksums = {}
#
# Import generated Ice modules.
#
import Ice_BuiltinSequences_ice
import Ice_Communicator_ice
import Ice_Current_ice
import Ice_ImplicitContext_ice
import Ice_Endpoint_ice
import Ice_Identity_ice
import Ice_LocalException_ice
import Ice_Locator_ice
import Ice_Logger_ice
import Ice_ObjectAdapter_ice
import Ice_ObjectFactory_ice
import Ice_Properties_ice
import Ice_Router_ice
import Ice_ServantLocator_ice
#
# Replace Endpoint with our implementation.
#
del Endpoint
Endpoint = IcePy.Endpoint
class ThreadNotification(object):
def __init__(self):
pass
#
# Operation signatures
#
# def start():
# def stop():
#
# Initialization data.
#
class InitializationData(object):
def __init__(self):
self.properties = None
self.logger = None
#self.stats = None # Stats not currently supported in Python.
self.threadHook = None
#
# Communicator wrapper.
#
class CommunicatorI(Communicator):
def __init__(self, impl):
self._impl = impl
impl._setWrapper(self)
def destroy(self):
self._impl.destroy()
def shutdown(self):
self._impl.shutdown()
def waitForShutdown(self):
#
# If invoked by the main thread, waitForShutdown only blocks for
# the specified timeout in order to give us a chance to handle
# signals.
#
while not self._impl.waitForShutdown(500):
pass
def isShutdown(self):
return self._impl.isShutdown()
def stringToProxy(self, str):
return self._impl.stringToProxy(str)
def proxyToString(self, obj):
return self._impl.proxyToString(obj)
def propertyToProxy(self, str):
return self._impl.propertyToProxy(str)
def stringToIdentity(self, str):
return self._impl.stringToIdentity(str)
def identityToString(self, ident):
return self._impl.identityToString(ident)
def createObjectAdapter(self, name):
adapter = self._impl.createObjectAdapter(name)
return ObjectAdapterI(adapter)
def createObjectAdapterWithEndpoints(self, name, endpoints):
adapter = self._impl.createObjectAdapterWithEndpoints(name, endpoints)
return ObjectAdapterI(adapter)
def createObjectAdapterWithRouter(self, name, router):
adapter = self._impl.createObjectAdapterWithRouter(name, router)
return ObjectAdapterI(adapter)
def addObjectFactory(self, factory, id):
self._impl.addObjectFactory(factory, id)
def findObjectFactory(self, id):
return self._impl.findObjectFactory(id)
def setDefaultContext(self, ctx):
return self._impl.setDefaultContext(ctx)
def getDefaultContext(self):
return self._impl.getDefaultContext()
def getImplicitContext(self):
context = self._impl.getImplicitContext()
if context == None:
return None;
else:
return ImplicitContextI(context)
def getProperties(self):
properties = self._impl.getProperties()
return PropertiesI(properties)
def getLogger(self):
logger = self._impl.getLogger()
if isinstance(logger, Logger):
return logger
else:
return LoggerI(logger)
def getStats(self):
raise RuntimeError("operation `getStats' not implemented")
def getDefaultRouter(self):
return self._impl.getDefaultRouter()
def setDefaultRouter(self, rtr):
self._impl.setDefaultRouter(rtr)
def getDefaultLocator(self):
return self._impl.getDefaultLocator()
def setDefaultLocator(self, loc):
self._impl.setDefaultLocator(loc)
def getPluginManager(self):
raise RuntimeError("operation `getPluginManager' not implemented")
def flushBatchRequests(self):
self._impl.flushBatchRequests()
#
# Ice.initialize()
#
def initialize(args=None, data=None):
communicator = IcePy.Communicator(args, data)
return CommunicatorI(communicator)
#
# ObjectAdapter wrapper.
#
class ObjectAdapterI(ObjectAdapter):
def __init__(self, impl):
self._impl = impl
def getName(self):
return self._impl.getName()
def getCommunicator(self):
communicator = self._impl.getCommunicator()
return communicator._getWrapper()
def activate(self):
self._impl.activate()
def hold(self):
self._impl.hold()
def waitForHold(self):
#
# If invoked by the main thread, waitForHold only blocks for
# the specified timeout in order to give us a chance to handle
# signals.
#
while not self._impl.waitForHold(1000):
pass
def deactivate(self):
self._impl.deactivate()
def waitForDeactivate(self):
#
# If invoked by the main thread, waitForDeactivate only blocks for
# the specified timeout in order to give us a chance to handle
# signals.
#
while not self._impl.waitForDeactivate(1000):
pass
def isDeactivated(self):
self._impl.isDeactivated()
def destroy(self):
self._impl.destroy()
def add(self, servant, id):
return self._impl.add(servant, id)
def addFacet(self, servant, id, facet):
return self._impl.addFacet(servant, id, facet)
def addWithUUID(self, servant):
return self._impl.addWithUUID(servant)
def addFacetWithUUID(self, servant, facet):
return self._impl.addFacetWIthUUID(servant, facet)
def remove(self, id):
return self._impl.remove(id)
def removeFacet(self, id, facet):
return self._impl.removeFacet(id, facet)
def removeAllFacets(self, id):
return self._impl.removeAllFacets(id)
def find(self, id):
return self._impl.find(id)
def findFacet(self, id, facet):
return self._impl.findFacet(id, facet)
def findAllFacets(self, id):
return self._impl.findAllFacets(id)
def findByProxy(self, proxy):
return self._impl.findByProxy(proxy)
def addServantLocator(self, locator, category):
self._impl.addServantLocator(locator, category)
def findServantLocator(self, category):
return self._impl.findServantLocator(category)
def createProxy(self, id):
return self._impl.createProxy(id)
def createDirectProxy(self, id):
return self._impl.createDirectProxy(id)
def createIndirectProxy(self, id):
return self._impl.createIndirectProxy(id)
def createReverseProxy(self, id):
return self._impl.createReverseProxy(id)
def setLocator(self, loc):
self._impl.setLocator(loc)
def refreshPublishedEndpoints(self):
self._impl.refreshPublishedEndpoints()
#
# Logger wrapper.
#
class LoggerI(Logger):
def __init__(self, impl):
self._impl = impl
def _print(self, message):
return self._impl._print(message)
def trace(self, category, message):
return self._impl.trace(category, message)
def warning(self, message):
return self._impl.warning(message)
def error(self, message):
return self._impl.error(message)
#
# Properties wrapper.
#
class PropertiesI(Properties):
def __init__(self, impl):
self._impl = impl
def getProperty(self, key):
return self._impl.getProperty(key)
def getPropertyWithDefault(self, key, value):
return self._impl.getPropertyWithDefault(key, value)
def getPropertyAsInt(self, key):
return self._impl.getPropertyAsInt(key)
def getPropertyAsIntWithDefault(self, key, value):
return self._impl.getPropertyAsIntWithDefault(key, value)
def getPropertyAsList(self, key):
return self._impl.getPropertyAsList(key)
def getPropertyAsListWithDefault(self, key, value):
return self._impl.getPropertyAsListWithDefault(key, value)
def getPropertiesForPrefix(self, prefix):
return self._impl.getPropertiesForPrefix(prefix)
def setProperty(self, key, value):
self._impl.setProperty(key, value)
def getCommandLineOptions(self):
return self._impl.getCommandLineOptions()
def parseCommandLineOptions(self, prefix, options):
return self._impl.parseCommandLineOptions(prefix, options)
def parseIceCommandLineOptions(self, options):
return self._impl.parseIceCommandLineOptions(options)
def load(self, file):
self._impl.load(file)
def clone(self):
properties = self._impl.clone()
return PropertiesI(properties)
def __iter__(self):
dict = self._impl.getPropertiesForPrefix('')
return iter(dict)
def __str__(self):
return str(self._impl)
#
# Ice.createProperties()
#
def createProperties(args=[], defaults=None):
properties = IcePy.createProperties(args, defaults)
return PropertiesI(properties)
#
# Ice.getProcessLogger()
# Ice.setProcessLogger()
#
def getProcessLogger():
logger = IcePy.getProcessLogger()
if isinstance(logger, Logger):
return logger
else:
return LoggerI(logger)
def setProcessLogger(logger):
IcePy.setProcessLogger(logger)
#
# ImplicitContext wrapper
#
class ImplicitContextI(ImplicitContext):
def __init__(self, impl):
self._impl = impl
def setContext(self, ctx):
self._impl.setContext(ctx)
def getContext(self):
return self._impl.getContext()
def containsKey(self, key):
return self._impl.containsKey(key)
def get(self, key):
return self._impl.get(key)
def put(self, key, value):
return self._impl.put(key, value)
def remove(self, key):
return self._impl.remove(key)
#
# Its not possible to block in a python signal handler since this
# blocks the main thread from doing further work. As such we queue the
# signal with a worker thread which then "dispatches" the signal to
# the registered callback object.
#
# Note the interface is the same as the C++ CtrlCHandler
# implementation, however, the implementation is different.
#
class CtrlCHandler(threading.Thread):
# Class variable referring to the one and only handler for use
# from the signal handling callback.
_self = None
def __init__(self):
threading.Thread.__init__(self)
if CtrlCHandler._self != None:
raise RuntimeError("Only a single instance of a CtrlCHandler can be instantiated.")
CtrlCHandler._self = self
# State variables. These are not class static variables.
self._condVar = threading.Condition()
self._queue = []
self._done = False
self._callback = None
#
# Setup and install signal handlers
#
if signal.__dict__.has_key('SIGHUP'):
signal.signal(signal.SIGHUP, CtrlCHandler.signalHandler)
if signal.__dict__.has_key('SIGBREAK'):
signal.signal(signal.SIGBREAK, CtrlCHandler.signalHandler)
signal.signal(signal.SIGINT, CtrlCHandler.signalHandler)
signal.signal(signal.SIGTERM, CtrlCHandler.signalHandler)
# Start the thread once everything else is done.
self.start()
# Dequeue and dispatch signals.
def run(self):
while True:
self._condVar.acquire()
while len(self._queue) == 0 and not self._done:
self._condVar.wait()
if self._done:
self._condVar.release()
break
sig, callback = self._queue.pop()
self._condVar.release()
if callback:
callback(sig)
# Destroy the object. Wait for the thread to terminate and cleanup
# the internal state.
def destroy(self):
self._condVar.acquire()
self._done = True
self._condVar.notify()
self._condVar.release()
# Wait for the thread to terminate
self.join()
#
# Cleanup any state set by the CtrlCHandler.
#
if signal.__dict__.has_key('SIGHUP'):
signal.signal(signal.SIGHUP, signal.SIG_DFL)
if signal.__dict__.has_key('SIGBREAK'):
signal.signal(signal.SIGBREAK, signal.SIG_DFL)
signal.signal(signal.SIGINT, signal.SIG_DFL)
signal.signal(signal.SIGTERM, signal.SIG_DFL)
CtrlCHandler._self = None
def setCallback(self, callback):
self._condVar.acquire()
self._callback = callback
self._condVar.release()
def getCallback(self):
self._condVar.acquire()
callback = self._callback
self._condVar.release()
return callback
# Private. Only called by the signal handling mechanism.
def signalHandler(self, sig, frame):
self._self._condVar.acquire()
#
# The signal AND the current callback are queued together.
#
self._self._queue.append([sig, self._self._callback])
self._self._condVar.notify()
self._self._condVar.release()
signalHandler = classmethod(signalHandler)
#
# Application logger.
#
class ApplicationLoggerI(Logger):
def __init__(self, prefix):
if len(prefix) > 0:
self._prefix = prefix + ": "
else:
self._prefix = ""
self._outputMutex = threading.Lock()
def _print(self, message):
s = "[ " + str(datetime.datetime.now()) + " " + self._prefix
self._outputMutex.acquire()
sys.stderr.write(message + "\n")
self._outputMutex.release()
def trace(self, category, message):
s = "[ " + str(datetime.datetime.now()) + " " + self._prefix
if len(category) > 0:
s += category + ": "
s += message + " ]"
s = s.replace("\n", "\n ")
self._outputMutex.acquire()
sys.stderr.write(s + "\n")
self._outputMutex.release()
def warning(self, message):
self._outputMutex.acquire()
sys.stderr.write(str(datetime.datetime.now()) + " " + self._prefix + "warning: " + message + "\n")
self._outputMutex.release()
def error(self, message):
self._outputMutex.acquire()
sys.stderr.write(str(datetime.datetime.now()) + " " + self._prefix + "error: " + message + "\n")
self._outputMutex.release()
#
# Application class.
#
import signal, traceback
class Application(object):
def __init__(self, signalPolicy=0): # HandleSignals=0
if type(self) == Application:
raise RuntimeError("Ice.Application is an abstract class")
Application._signalPolicy = signalPolicy
def main(self, args, configFile=None, initData=None):
if Application._communicator:
print args[0] + ": only one instance of the Application class can be used"
return 1
#
# We parse the properties here to extract Ice.ProgramName.
#
if not initData:
initData = InitializationData()
if configFile:
try:
initData.properties = createProperties(None, initData.properties)
initData.properties.load(configFile)
except:
traceback.print_exc()
return 1
initData.properties = createProperties(args, initData.properties)
#
# If the process logger is the default logger, we replace it with a
# a logger which is using the program name for the prefix.
#
if isinstance(getProcessLogger(), LoggerI):
setProcessLogger(ApplicationLoggerI(initData.properties.getProperty("Ice.ProgramName")))
#
# Install our handler for the signals we are interested in. We assume main()
# is called from the main thread.
#
Application._ctrlCHandler = CtrlCHandler()
try:
status = 0
Application._interrupted = False
Application._appName = args[0]
Application._application = self
Application._communicator = initialize(args, initData)
Application._destroyed = False
#
# Used by destroyOnInterruptCallback and shutdownOnInterruptCallback.
#
Application._nohup = Application._communicator.getProperties().getPropertyAsInt("Ice.Nohup") > 0
#
# The default is to destroy when a signal is received.
#
if Application._signalPolicy == Application.HandleSignals:
Application.destroyOnInterrupt()
status = self.run(args)
except:
traceback.print_exc()
status = 1
#
# Don't want any new interrupt and at this point (post-run),
# it would not make sense to release a held signal to run
# shutdown or destroy.
#
if Application._signalPolicy == Application.HandleSignals:
Application.ignoreInterrupt()
Application._condVar.acquire()
while Application._callbackInProgress:
Application._condVar.wait()
if Application._destroyed:
Application._communicator = None
else:
Application._destroyed = True
#
# And _communicator != 0, meaning will be destroyed
# next, _destroyed = true also ensures that any
# remaining callback won't do anything
#
Application._application = None
Application._condVar.release()
if Application._communicator:
try:
Application._communicator.destroy()
except:
traceback.print_exc()
status = 1
Application._communicator = None
#
# Set _ctrlCHandler to 0 only once communicator.destroy() has
# completed.
#
Application._ctrlCHandler.destroy()
Application._ctrlCHandler = None
return status
def run(self, args):
raise RuntimeError('run() not implemented')
def interruptCallback(self, sig):
pass
def appName(self):
return self._appName
appName = classmethod(appName)
def communicator(self):
return self._communicator
communicator = classmethod(communicator)
def destroyOnInterrupt(self):
if Application._signalPolicy == Application.HandleSignals:
self._condVar.acquire()
if self._ctrlCHandler.getCallback() == self.holdInterruptCallback:
self._released = True
self._condVar.notify()
self._ctrlCHandler.setCallback(self.destroyOnInterruptCallback)
self._condVar.release()
else:
print Application._appName + \
": warning: interrupt method called on Application configured to not handle interrupts."
destroyOnInterrupt = classmethod(destroyOnInterrupt)
def shutdownOnInterrupt(self):
if Application._signalPolicy == Application.HandleSignals:
self._condVar.acquire()
if self._ctrlCHandler.getCallback() == self.holdInterruptCallback:
self._released = True
self._condVar.notify()
self._ctrlCHandler.setCallback(self.shutdownOnInterruptCallback)
self._condVar.release()
else:
print Application._appName + \
": warning: interrupt method called on Application configured to not handle interrupts."
shutdownOnInterrupt = classmethod(shutdownOnInterrupt)
def ignoreInterrupt(self):
if Application._signalPolicy == Application.HandleSignals:
self._condVar.acquire()
if self._ctrlCHandler.getCallback() == self.holdInterruptCallback:
self._released = True
self._condVar.notify()
self._ctrlCHandler.setCallback(None)
self._condVar.release()
else:
print Application._appName + \
": warning: interrupt method called on Application configured to not handle interrupts."
ignoreInterrupt = classmethod(ignoreInterrupt)
def callbackOnInterrupt(self):
if Application._signalPolicy == Application.HandleSignals:
self._condVar.acquire()
if self._ctrlCHandler.getCallback() == self.holdInterruptCallback:
self._released = True
self._condVar.notify()
self._ctrlCHandler.setCallback(self.callbackOnInterruptCallback)
self._condVar.release()
else:
print Application._appName + \
": warning: interrupt method called on Application configured to not handle interrupts."
callbackOnInterrupt = classmethod(callbackOnInterrupt)
def holdInterrupt(self):
if Application._signalPolicy == Application.HandleSignals:
self._condVar.acquire()
if self._ctrlCHandler.getCallback() != self.holdInterruptCallback:
self._previousCallback = self._ctrlCHandler.getCallback()
self._released = False
self._ctrlCHandler.setCallback(self.holdInterruptCallback)
# else, we were already holding signals
self._condVar.release()
else:
print Application._appName + \
": warning: interrupt method called on Application configured to not handle interrupts."
holdInterrupt = classmethod(holdInterrupt)
def releaseInterrupt(self):
if Application._signalPolicy == Application.HandleSignals:
self._condVar.acquire()
if self._ctrlCHandler.getCallback() == self.holdInterruptCallback:
#
# Note that it's very possible no signal is held;
# in this case the callback is just replaced and
# setting _released to true and signalling _condVar
# do no harm.
#
self._released = True
self._ctrlCHandler.setCallback(self._previousCallback)
self._condVar.notify()
# Else nothing to release.
self._condVar.release()
else:
print Application._appName + \
": warning: interrupt method called on Application configured to not handle interrupts."
releaseInterrupt = classmethod(releaseInterrupt)
def interrupted(self):
self._condVar.acquire()
result = self._interrupted
self._condVar.release()
return result
interrupted = classmethod(interrupted)
def holdInterruptCallback(self, sig):
self._condVar.acquire()
while not self._released:
self._condVar.wait()
if self._destroyed:
#
# Being destroyed by main thread
#
self._condVar.release()
return
callback = self._ctrlCHandler.getCallback()
self._condVar.release()
if callback:
callback(sig)
holdInterruptCallback = classmethod(holdInterruptCallback)
def destroyOnInterruptCallback(self, sig):
self._condVar.acquire()
if self._destroyed or self._nohup and sig == signal.SIGHUP:
#
# Being destroyed by main thread, or nohup.
#
self._condVar.release()
return
self._callbackInProcess = True
self._interrupted = True
self._destroyed = True
self._condVar.release()
try:
self._communicator.destroy()
except:
print self._appName + " (while destroying in response to signal " + str(sig) + "):"
traceback.print_exc()
self._condVar.acquire()
self._callbackInProcess = False
self._condVar.notify()
self._condVar.release()
destroyOnInterruptCallback = classmethod(destroyOnInterruptCallback)
def shutdownOnInterruptCallback(self, sig):
self._condVar.acquire()
if self._destroyed or self._nohup and sig == signal.SIGHUP:
#
# Being destroyed by main thread, or nohup.
#
self._condVar.release()
return
self._callbackInProcess = True
self._interrupted = True
self._condVar.release()
try:
self._communicator.shutdown()
except:
print self._appName + " (while shutting down in response to signal " + str(sig) + "):"
traceback.print_exc()
self._condVar.acquire()
self._callbackInProcess = False
self._condVar.notify()
self._condVar.release()
shutdownOnInterruptCallback = classmethod(shutdownOnInterruptCallback)
def callbackOnInterruptCallback(self, sig):
self._condVar.acquire()
if self._destroyed:
#
# Being destroyed by main thread.
#
self._condVar.release()
return
# For SIGHUP the user callback is always called. It can decide
# what to do.
self._callbackInProcess = True
self._interrupted = True
self._condVar.release()
try:
self._application.interruptCallback(sig)
except:
print self._appName + " (while interrupting in response to signal " + str(sig) + "):"
traceback.print_exc()
self._condVar.acquire()
self._callbackInProcess = False
self._condVar.notify()
self._condVar.release()
callbackOnInterruptCallback = classmethod(callbackOnInterruptCallback)
HandleSignals = 0
NoSignalHandling = 1
_appName = None
_communicator = None
_application = None
_ctrlCHandler = None
_previousCallback = None
_interrupted = False
_released = False
_destroyed = False
_callbackInProgress = False
_condVar = threading.Condition()
_signalPolicy = HandleSignals
#
# Define Ice::Object and Ice::ObjectPrx.
#
IcePy._t_Object = IcePy.defineClass('::Ice::Object', Object, (), False, None, (), ())
IcePy._t_ObjectPrx = IcePy.defineProxy('::Ice::Object', ObjectPrx)
Object.ice_type = IcePy._t_Object
Object._op_ice_isA = IcePy.Operation('ice_isA', OperationMode.Idempotent, OperationMode.Nonmutating, False, (), (((), IcePy._t_string),), (), IcePy._t_bool, ())
Object._op_ice_ping = IcePy.Operation('ice_ping', OperationMode.Idempotent, OperationMode.Nonmutating, False, (), (), (), None, ())
Object._op_ice_ids = IcePy.Operation('ice_ids', OperationMode.Idempotent, OperationMode.Nonmutating, False, (), (), (), _t_StringSeq, ())
Object._op_ice_id = IcePy.Operation('ice_id', OperationMode.Idempotent, OperationMode.Nonmutating, False, (), (), (), IcePy._t_string, ())
IcePy._t_LocalObject = IcePy.defineClass('::Ice::LocalObject', object, (), False, None, (), ())
#
# Annotate some exceptions.
#
def SyscallException__str__(self):
return "Ice.SyscallException:\n" + os.strerror(self.error)
SyscallException.__str__ = SyscallException__str__
del SyscallException__str__
def SocketException__str__(self):
return "Ice.SocketException:\n" + os.strerror(self.error)
SocketException.__str__ = SocketException__str__
del SocketException__str__
def ConnectFailedException__str__(self):
return "Ice.ConnectFailedException:\n" + os.strerror(self.error)
ConnectFailedException.__str__ = ConnectFailedException__str__
del ConnectFailedException__str__
def ConnectionRefusedException__str__(self):
return "Ice.ConnectionRefusedException:\n" + os.strerror(self.error)
ConnectionRefusedException.__str__ = ConnectionRefusedException__str__
del ConnectionRefusedException__str__
def ConnectionLostException__str__(self):
if self.error == 0:
return "Ice.ConnectionLostException:\nrecv() returned zero"
else:
return "Ice.ConnectionLostException:\n" + os.strerror(self.error)
ConnectionLostException.__str__ = ConnectionLostException__str__
del ConnectionLostException__str__
#
# Proxy comparison functions.
#
def proxyIdentityEqual(lhs, rhs):
return proxyIdentityCompare(lhs, rhs) == 0
def proxyIdentityCompare(lhs, rhs):
if (lhs and not isinstance(lhs, ObjectPrx)) or (rhs and not isinstance(rhs, ObjectPrx)):
raise ValueError('argument is not a proxy')
if not lhs and not rhs:
return True
elif not lhs and rhs:
return -1
elif lhs and not rhs:
return 1
else:
return cmp(lhs.ice_getIdentity(), rhs.ice_getIdentity())
def proxyIdentityAndFacetEqual(lhs, rhs):
return proxyIdentityAndFacetCompare(lhs, rhs) == 0
def proxyIdentityAndFacetCompare(lhs, rhs):
if (lhs and not isinstance(lhs, ObjectPrx)) or (rhs and not isinstance(rhs, ObjectPrx)):
raise ValueError('argument is not a proxy')
if not lhs and not rhs:
return True
elif not lhs and rhs:
return -1
elif lhs and not rhs:
return 1
elif lhs.ice_getIdentity() != rhs.ice_getIdentity():
return cmp(lhs.ice_getIdentity(), rhs.ice_getIdentity())
else:
return cmp(lhs.ice_getFacet(), rhs.ice_getFacet())
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