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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#include <Ice/Ice.h>
#include <TestI.h>
#include <TestHelper.h>
using namespace std;
using namespace Test;
namespace
{
class CloseCallbackI : public Ice::CloseCallback
{
public:
CloseCallbackI(const MyClassIPtr& cl) : _cl(cl)
{
}
void
closed(const Ice::ConnectionPtr& connection)
{
_cl->removeConnection(connection);
}
private:
MyClassIPtr _cl;
};
class HeartbeatCallbackI : public Ice::HeartbeatCallback
{
public:
HeartbeatCallbackI(const MyClassIPtr& cl) : _cl(cl)
{
}
void
heartbeat(const Ice::ConnectionPtr& connection)
{
_cl->incHeartbeatCount(connection);
}
private:
MyClassIPtr _cl;
};
class CallbackI : public IceUtil::Shared
{
public:
CallbackI(const AMD_MyClass_callCallbackPtr& amdCB) : _amdCB(amdCB)
{
}
void response()
{
_amdCB->ice_response();
}
void exception(const Ice::Exception& ex)
{
_amdCB->ice_exception(ex);
}
private:
const AMD_MyClass_callCallbackPtr _amdCB;
};
template<typename T> class GetCount : public IceUtil::Shared
{
public:
GetCount(const T& amdCB) : _amdCB(amdCB)
{
}
void response(int count)
{
_amdCB->ice_response(count);
}
void exception(const Ice::Exception& ex)
{
_amdCB->ice_exception(ex);
}
private:
const T _amdCB;
};
typedef GetCount<AMD_MyClass_getCallbackCountPtr> GetCallbackCount;
typedef GetCount<AMD_MyClass_getCallbackDatagramCountPtr> GetCallbackDatagramCount;
Ice::Identity callbackId = { "callback" , "" };
}
MyClassI::MyClassI() : _datagramCount(0), _counter(0)
{
}
void
MyClassI::callCallback_async(const AMD_MyClass_callCallbackPtr& amdCB, const Ice::Current& c)
{
checkConnection(c.con);
Callback_Callback_pingPtr cb = newCallback_Callback_ping(new CallbackI(amdCB),
&CallbackI::response,
&CallbackI::exception);
Ice::uncheckedCast<CallbackPrx>(c.con->createProxy(callbackId))->begin_ping(cb);
}
void
MyClassI::getCallbackCount_async(const AMD_MyClass_getCallbackCountPtr& amdCB, const Ice::Current& c)
{
checkConnection(c.con);
Callback_Callback_getCountPtr cb = newCallback_Callback_getCount(new GetCallbackCount(amdCB),
&GetCallbackCount::response,
&GetCallbackCount::exception);
Ice::uncheckedCast<CallbackPrx>(c.con->createProxy(callbackId))->begin_getCount(cb);
}
void
MyClassI::incCounter(int expected, const Ice::Current& c)
{
checkConnection(c.con);
IceUtil::Monitor<IceUtil::Mutex>::Lock sync(_monitor);
if(_counter + 1 != expected)
{
cout << _counter << " " << expected << endl;
}
test(++_counter == expected);
_monitor.notifyAll();
}
void
MyClassI::waitCounter(int value, const Ice::Current&)
{
IceUtil::Monitor<IceUtil::Mutex>::Lock sync(_monitor);
while(_counter != value)
{
_monitor.wait();
}
}
int
MyClassI::getConnectionCount(const Ice::Current& c)
{
checkConnection(c.con);
return static_cast<int>(_connections.size());
}
string
MyClassI::getConnectionInfo(const Ice::Current& c)
{
checkConnection(c.con);
return c.con->toString();
}
void
MyClassI::closeConnection(bool forceful, const Ice::Current& c)
{
checkConnection(c.con);
if(forceful)
{
c.con->close(Ice::ConnectionCloseForcefully);
}
else
{
c.con->close(Ice::ConnectionCloseGracefully);
}
}
void
MyClassI::datagram(const Ice::Current& c)
{
checkConnection(c.con);
test(c.con->getEndpoint()->getInfo()->datagram());
++_datagramCount;
}
int
MyClassI::getDatagramCount(const Ice::Current& c)
{
checkConnection(c.con);
return _datagramCount;
}
void
MyClassI::callDatagramCallback(const Ice::Current& c)
{
checkConnection(c.con);
test(c.con->getEndpoint()->getInfo()->datagram());
Ice::uncheckedCast<CallbackPrx>(c.con->createProxy(callbackId))->datagram();
}
void
MyClassI::getCallbackDatagramCount_async(const AMD_MyClass_getCallbackDatagramCountPtr& amdCB, const Ice::Current& c)
{
checkConnection(c.con);
Callback_Callback_getDatagramCountPtr cb = newCallback_Callback_getDatagramCount(new GetCallbackDatagramCount(amdCB),
&GetCallbackDatagramCount::response,
&GetCallbackDatagramCount::exception);
Ice::uncheckedCast<CallbackPrx>(c.con->createProxy(callbackId))->begin_getDatagramCount(cb);
}
int
MyClassI::getHeartbeatCount(const Ice::Current& c)
{
checkConnection(c.con);
IceUtil::Monitor<IceUtil::Mutex>::Lock sync(_monitor);
return _connections[c.con];
}
void
MyClassI::enableHeartbeats(const Ice::Current& c)
{
checkConnection(c.con);
c.con->setACM(1, IceUtil::None, Ice::HeartbeatAlways);
}
void
MyClassI::shutdown(const Ice::Current& c)
{
checkConnection(c.con);
c.adapter->getCommunicator()->shutdown();
}
void
MyClassI::removeConnection(const Ice::ConnectionPtr& c)
{
IceUtil::Monitor<IceUtil::Mutex>::Lock sync(_monitor);
_connections.erase(c);
}
void
MyClassI::incHeartbeatCount(const Ice::ConnectionPtr& c)
{
IceUtil::Monitor<IceUtil::Mutex>::Lock sync(_monitor);
map<Ice::ConnectionPtr, int>::iterator p = _connections.find(c);
if(p == _connections.end())
{
return;
}
++p->second;
}
void
MyClassI::checkConnection(const Ice::ConnectionPtr& c)
{
IceUtil::Monitor<IceUtil::Mutex>::Lock sync(_monitor);
if(_connections.find(c) == _connections.end())
{
_connections.insert(make_pair(c, 0));
c->setCloseCallback(new CloseCallbackI(this));
c->setHeartbeatCallback(new HeartbeatCallbackI(this));
}
}
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