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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#ifndef SESSION_I_H
#define SESSION_I_H
#include <Test.h>
#include <TestControllerI.h>
// XXX
//
// The session manager essentially has to be the test controller since
// it will be the entity that is notified of session creation. Can it be
// notified of session destruction as well? There really isn't any
// reason why not as long as there isn't a deadlock situation.
//
class SessionManagerI : public Glacier2::SessionManager
{
public:
SessionManagerI(const TestControllerIPtr&);
virtual Glacier2::SessionPrx create(const std::string&, const Glacier2::SessionControlPrx&, const Ice::Current&);
private:
TestControllerIPtr _controller;
};
class SessionI : public Test::TestSession
{
public:
SessionI(const Glacier2::SessionControlPrx&, const TestControllerIPtr&);
virtual void destroySession(const Ice::Current&);
virtual void shutdown(const Ice::Current&);
virtual void destroy(const Ice::Current&);
private:
Glacier2::SessionControlPrx _sessionControl;
TestControllerIPtr _controller;
};
#endif
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