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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#ifndef SYSTEMFAILURE_H
#define SYSTEMFAILURE_H
#include <Ice/Exception.h>
class SystemFailure : public Ice::SystemException
{
public:
SystemFailure(const char* file, int line) : Ice::SystemException(file, line)
{
}
SystemFailure(const SystemFailure& ex) : Ice::SystemException(ex.ice_file(), ex.ice_line())
{
}
virtual std::string ice_id() const
{
return "SystemFailure";
}
#ifdef ICE_CPP11_MAPPING
virtual IceUtil::Exception* ice_cloneImpl() const
{
return new SystemFailure(*this);
}
#else
virtual SystemException* ice_clone() const
{
return new SystemFailure(*this);
}
#endif
virtual void ice_throw() const
{
throw SystemFailure(*this);
}
};
#endif
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