File: PluginFactory.cs

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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//

using System;

public class PluginFactory : Ice.PluginFactory
{
    public Ice.Plugin create(Ice.Communicator communicator, string name, string[] args)
    {
        return new Plugin(communicator, args);
    }

    internal class Plugin : Ice.Plugin
    {
        public Plugin(Ice.Communicator communicator, string[] args)
        {
            _args = args;
        }

        public void initialize()
        {
            _initialized = true;
            test(_args.Length == 3);
            test(_args[0] == "C:\\Program Files\\");
            test(_args[1] == "--DatabasePath");
            test(_args[2] == "C:\\Program Files\\Application\\db");
        }

        public void destroy()
        {
            _destroyed = true;
        }

        ~Plugin()
        {
            if(!_initialized)
            {
                Console.WriteLine("Plugin not initialized");
            }
            if(!_destroyed)
            {
                Console.WriteLine("Plugin not destroyed");
            }
        }

        private static void test(bool b)
        {
            if(!b)
            {
                throw new System.Exception();
            }
        }

        private bool _initialized = false;
        private bool _destroyed = false;
        private string[] _args;
    }
}