File: TestI.cpp

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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//

#include <Ice/Ice.h>
#include <TestI.h>

using namespace Test;

TestFacetI::TestFacetI()
{
}

Ice::PropertyDict
TestFacetI::getChanges(const Ice::Current&)
{
    IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
    return _changes;
}

void
TestFacetI::updated(const Ice::PropertyDict& changes)
{
    IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
    _changes = changes;
}