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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#ifndef ICE_OBJECT_H
#define ICE_OBJECT_H
#include <IceUtil/Mutex.h>
#include <IceUtil/Shared.h>
#include <Ice/ObjectF.h>
#include <Ice/ProxyF.h>
#include <Ice/IncomingAsyncF.h>
#include <Ice/SlicedDataF.h>
#include <Ice/Current.h>
#include <Ice/Format.h>
namespace Ice
{
class OutputStream;
class InputStream;
}
namespace IceInternal
{
class Incoming;
class Direct;
class GCVisitor;
}
namespace Ice
{
/** A default-initialized Current instance. */
ICE_API extern const Current emptyCurrent;
#ifndef ICE_CPP11_MAPPING
/**
* Abstract callback class for an asynchronous dispatch interceptor.
* \headerfile Ice/Ice.h
*/
class ICE_API DispatchInterceptorAsyncCallback : public virtual IceUtil::Shared
{
public:
virtual ~DispatchInterceptorAsyncCallback();
/** Called when the dispatch completes successfully. */
virtual bool response() = 0;
/**
* Called when the dispatch fails with an exception.
* @param ex The exception that caused the failure.
*/
virtual bool exception(const std::exception& ex) = 0;
/**
* Called when the dispatch fails with an unknown exception.
*/
virtual bool exception() = 0;
};
ICE_DEFINE_PTR(DispatchInterceptorAsyncCallbackPtr, DispatchInterceptorAsyncCallback);
#endif
/**
* Encapsulates details about a dispatch request.
* \headerfile Ice/Ice.h
*/
class ICE_API Request
{
public:
virtual ~Request();
/**
* Obtains the Current object associated with the request.
* @return The Current object.
*/
virtual const Current& getCurrent() = 0;
};
#ifdef ICE_CPP11_MAPPING
/**
* The base class for servants.
* \headerfile Ice/Ice.h
*/
class ICE_API Object
{
public:
virtual ~Object() = default;
/**
* Tests whether this object supports a specific Slice interface.
* @param s The type ID of the Slice interface to test against.
* @param current The Current object for the invocation.
* @return True if this object has the interface
* specified by s or derives from the interface
* specified by s.
*/
virtual bool ice_isA(std::string s, const Current& current) const;
/// \cond INTERNAL
bool _iceD_ice_isA(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Tests whether this object can be reached.
* @param current The Current object for the invocation.
*/
virtual void ice_ping(const Current& current) const;
/// \cond INTERNAL
bool _iceD_ice_ping(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Returns the Slice type IDs of the interfaces supported by this object.
* @param current The Current object for the invocation.
* @return The Slice type IDs of the interfaces supported by this object, in base-to-derived
* order. The first element of the returned array is always "::Ice::Object".
*/
virtual std::vector< std::string> ice_ids(const Current& current) const;
/// \cond INTERNAL
bool _iceD_ice_ids(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Returns the Slice type ID of the most-derived interface supported by this object.
* @param current The Current object for the invocation.
* @return The Slice type ID of the most-derived interface.
*/
virtual std::string ice_id(const Current& current) const;
/// \cond INTERNAL
bool _iceD_ice_id(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Obtains the Slice type ID of this type.
* @return The return value is always "::Ice::Object".
*/
static const std::string& ice_staticId();
/**
* Dispatches an invocation to a servant. This method is used by dispatch interceptors to forward an invocation
* to a servant (or to another interceptor).
* @param request The details of the invocation.
* @param response A function that should return true if Ice should send the response to the client. A null
* value is equivalent to a function that returns true.
* @param error A function that should return true if Ice should send the exception to the client. A null
* value is equivalent to a function that returns true.
* @return True if the request completed synchronously, false if the request will be completed asynchronously.
* @throws UserException A user exception that propagates out of this method will be marshaled as the result.
*/
virtual bool ice_dispatch(Ice::Request& request,
std::function<bool()> response = nullptr,
std::function<bool(std::exception_ptr)> error = nullptr);
/// \cond INTERNAL
virtual bool _iceDispatch(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Holds the results of a call to ice_invoke.
*/
struct Ice_invokeResult
{
/**
* Indicates whether the invocation resulted in success (true) or a user exception (false).
*/
bool returnValue;
/**
* Holds an encapsulation of the encoded results. If returnValue is true, this contains the encoded
* out parameters. If returnValue is false, this contains the encoded user exception.
*/
std::vector<::Ice::Byte> outParams;
};
protected:
/// \cond INTERNAL
static void _iceCheckMode(OperationMode, OperationMode);
/// \endcond
};
#else
/**
* The base class for servants.
* \headerfile Ice/Ice.h
*/
class ICE_API Object : public virtual IceUtil::Shared
{
public:
virtual bool operator==(const Object&) const;
virtual bool operator<(const Object&) const;
/**
* Tests whether this object supports a specific Slice interface.
* @param s The type ID of the Slice interface to test against.
* @param current The Current object for the invocation.
* @return True if this object has the interface
* specified by s or derives from the interface
* specified by s.
*/
virtual bool ice_isA(const std::string& s, const Current& current = Ice::emptyCurrent) const;
/// \cond INTERNAL
bool _iceD_ice_isA(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Tests whether this object can be reached.
* @param current The Current object for the invocation.
*/
virtual void ice_ping(const Current& current = Ice::emptyCurrent) const;
/// \cond INTERNAL
bool _iceD_ice_ping(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Returns the Slice type IDs of the interfaces supported by this object.
* @param current The Current object for the invocation.
* @return The Slice type IDs of the interfaces supported by this object, in base-to-derived
* order. The first element of the returned array is always "::Ice::Object".
*/
virtual std::vector< std::string> ice_ids(const Current& current = Ice::emptyCurrent) const;
/// \cond INTERNAL
bool _iceD_ice_ids(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Returns the Slice type ID of the most-derived interface supported by this object.
* @param current The Current object for the invocation.
* @return The Slice type ID of the most-derived interface.
*/
virtual const std::string& ice_id(const Current& current = Ice::emptyCurrent) const;
/// \cond INTERNAL
bool _iceD_ice_id(IceInternal::Incoming&, const Current&);
/// \endcond
/**
* Returns the Freeze metadata attributes for an operation.
*
* @param operation The name of the operation.
* @return The least significant bit indicates whether the operation is a read
* or write operation. If the bit is set, the operation is a write operation.
* The expression ice_operationAttributes("op") & 0x1 is true if
* the operation has a <code>["freeze:write"]</code> metadata directive.
* <p>
* The second and third least significant bit indicate the transactional mode
* of the operation. The expression <code>ice_operationAttributes("op") & 0x6 >> 1</code>
* indicates the transactional mode as follows:
* <dl>
* <dt>0</dt>
* <dd><code>["freeze:read:supports"]</code></dd>
* <dt>1</dt>
* <dd><code>["freeze:read:mandatory"]</code> or <code>["freeze:write:mandatory"]</code></dd>
* <dt>2</dt>
* <dd><code>["freeze:read:required"]</code> or <code>["freeze:write:required"]</code></dd>
* <dt>3</dt>
* <dd><code>["freeze:read:never"]</code></dd>
* </dl>
*
* Refer to the Freeze manual for more information on the TransactionalEvictor.
*/
virtual Int ice_operationAttributes(const std::string& operation) const;
/// \cond STREAM
virtual void _iceWrite(Ice::OutputStream*) const;
virtual void _iceRead(Ice::InputStream*);
/// \endcond
/// \cond INTERNAL
virtual bool _iceGcVisit(IceInternal::GCVisitor&) { return false; }
/// \endcond
/**
* Determines whether this object, and by extension the graph of all objects reachable from this object,
* are eligible for garbage collection when all external references to the graph have been released.
* @param b True if the object is eligible, false otherwise.
*/
virtual void ice_collectable(bool b);
/**
* The Ice run time invokes this method prior to marshaling an object's data members. This allows a subclass
* to override this method in order to validate its data members.
*/
virtual void ice_preMarshal();
/**
* The Ice run time invokes this method vafter unmarshaling an object's data members. This allows a
* subclass to override this method in order to perform additional initialization.
*/
virtual void ice_postUnmarshal();
/**
* Obtains the Slice type ID of this type.
* @return The return value is always "::Ice::Object".
*/
static const std::string& ice_staticId();
/**
* Returns a shallow copy of the object.
* @return The cloned object.
*/
virtual ObjectPtr ice_clone() const;
/**
* Obtains the sliced data associated with this instance.
* @return The sliced data if the value has a preserved-slice base class and has been sliced during
* unmarshaling of the value, nil otherwise.
*/
virtual SlicedDataPtr ice_getSlicedData() const;
/**
* Dispatches an invocation to a servant. This method is used by dispatch interceptors to forward an invocation
* to a servant (or to another interceptor).
* @param request The details of the invocation.
* @param cb The asynchronous callback object.
* @return True if the request completed synchronously, false if the request will be completed asynchronously.
* @throws UserException A user exception that propagates out of this method will be marshaled as the result.
*/
virtual bool ice_dispatch(Ice::Request& request, const DispatchInterceptorAsyncCallbackPtr& cb = 0);
/// \cond INTERNAL
virtual bool _iceDispatch(IceInternal::Incoming&, const Current&);
/// \endcond
protected:
Object() {} // This class is abstract.
#if defined(__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wdeprecated-copy-dtor"
#endif
virtual ~Object() {}
#if defined(__clang__)
# pragma clang diagnostic pop
#endif
protected:
/// \cond STREAM
virtual void _iceWriteImpl(Ice::OutputStream*) const {}
virtual void _iceReadImpl(Ice::InputStream*) {}
/// \endcond
/// \cond INTERNAL
static void _iceCheckMode(OperationMode, OperationMode);
/// \endcond
};
#endif
/**
* Base class for dynamic dispatch servants. A server application derives a concrete servant class
* from Blobject that implements the ice_invoke method.
* \headerfile Ice/Ice.h
*/
class ICE_API Blobject : public virtual Object
{
public:
/**
* Dispatch an incoming request.
*
* @param inEncaps An encapsulation containing the encoded in-parameters for the operation.
* @param outEncaps An encapsulation containing the encoded results for the operation.
* @param current The Current object for the invocation.
* @return True if the operation completed successfully, in which case outEncaps contains
* an encapsulation of the encoded results, or false if the operation raised a user exception,
* in which case outEncaps contains an encapsulation of the encoded user exception.
* @throws UserException A user exception can be raised directly and the
* run time will marshal it.
*/
virtual bool ice_invoke(ICE_IN(std::vector<Byte>) inEncaps, std::vector<Byte>& outEncaps,
const Current& current) = 0;
/// \cond INTERNAL
virtual bool _iceDispatch(IceInternal::Incoming&, const Current&);
/// \endcond
};
/**
* Base class for dynamic dispatch servants that uses the array mapping. A server application
* derives a concrete servant class from Blobject that implements the ice_invoke method.
* \headerfile Ice/Ice.h
*/
class ICE_API BlobjectArray : public virtual Object
{
public:
/**
* Dispatch an incoming request.
*
* @param inEncaps An encapsulation containing the encoded in-parameters for the operation.
* @param outEncaps An encapsulation containing the encoded results for the operation.
* @param current The Current object for the invocation.
* @return True if the operation completed successfully, in which case outEncaps contains
* an encapsulation of the encoded results, or false if the operation raised a user exception,
* in which case outEncaps contains an encapsulation of the encoded user exception.
* @throws UserException A user exception can be raised directly and the
* run time will marshal it.
*/
virtual bool ice_invoke(ICE_IN(std::pair<const Byte*, const Byte*>) inEncaps, std::vector<Byte>& outEncaps,
const Current& current) = 0;
/// \cond INTERNAL
virtual bool _iceDispatch(IceInternal::Incoming&, const Current&);
/// \endcond
};
/**
* Base class for asynchronous dynamic dispatch servants. A server application derives a concrete
* servant class from Blobject that implements the ice_invokeAsync method.
* \headerfile Ice/Ice.h
*/
class ICE_API BlobjectAsync : public virtual Object
{
public:
#ifdef ICE_CPP11_MAPPING
/**
* Dispatch an incoming request asynchronously.
*
* @param inEncaps An encapsulation containing the encoded in-parameters for the operation.
* @param response A callback the implementation should invoke when the invocation completes
* successfully or with a user exception. See the description of Blobject::ice_invoke for
* the semantics.
* @param error A callback the implementation should invoke when the invocation completes
* with an exception.
* @param current The Current object for the invocation.
* @throws UserException A user exception can be raised directly and the
* run time will marshal it.
*/
virtual void ice_invokeAsync(std::vector<Byte> inEncaps,
std::function<void(bool, const std::vector<Byte>&)> response,
std::function<void(std::exception_ptr)> error,
const Current& current) = 0;
#else
/**
* Dispatch an incoming request asynchronously.
*
* @param cb The callback to invoke when the invocation completes.
* @param inEncaps An encapsulation containing the encoded in-parameters for the operation.
* @param current The Current object for the invocation.
* @throws UserException A user exception can be raised directly and the
* run time will marshal it.
*/
virtual void ice_invoke_async(const AMD_Object_ice_invokePtr& cb, const std::vector<Byte>& inEncaps,
const Current& current) = 0;
#endif
/// \cond INTERNAL
virtual bool _iceDispatch(IceInternal::Incoming&, const Current&);
/// \endcond
};
/**
* Base class for asynchronous dynamic dispatch servants that uses the array mapping. A server application
* derives a concrete servant class from Blobject that implements the ice_invokeAsync method.
* \headerfile Ice/Ice.h
*/
class ICE_API BlobjectArrayAsync : public virtual Object
{
public:
#ifdef ICE_CPP11_MAPPING
/**
* Dispatch an incoming request asynchronously.
*
* @param inEncaps An encapsulation containing the encoded in-parameters for the operation.
* @param response A callback the implementation should invoke when the invocation completes
* successfully or with a user exception. See the description of Blobject::ice_invoke for
* the semantics.
* @param error A callback the implementation should invoke when the invocation completes
* with an exception.
* @param current The Current object for the invocation.
* @throws UserException A user exception can be raised directly and the
* run time will marshal it.
*/
virtual void ice_invokeAsync(std::pair<const Byte*, const Byte*> inEncaps,
std::function<void(bool, const std::pair<const Byte*, const Byte*>&)> response,
std::function<void(std::exception_ptr)> error,
const Current& current) = 0;
#else
/**
* Dispatch an incoming request asynchronously.
*
* @param cb The callback to invoke when the invocation completes.
* @param inEncaps An encapsulation containing the encoded in-parameters for the operation.
* @param current The Current object for the invocation.
* @throws UserException A user exception can be raised directly and the
* run time will marshal it.
*/
virtual void ice_invoke_async(const AMD_Object_ice_invokePtr& cb,
const std::pair<const Byte*, const Byte*>& inEncaps,
const Current& current) = 0;
#endif
/// \cond INTERNAL
virtual bool _iceDispatch(IceInternal::Incoming&, const Current&);
/// \endcond
};
}
#endif
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