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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#ifndef TEST_I_H
#define TEST_I_H
#include <Test.h>
class MyClassI : public Test::MyClass
{
public:
MyClassI();
virtual void callCallback_async(const Test::AMD_MyClass_callCallbackPtr&, const Ice::Current&);
virtual void getCallbackCount_async(const Test::AMD_MyClass_getCallbackCountPtr&, const Ice::Current&);
virtual void incCounter(int, const Ice::Current&);
virtual void waitCounter(int, const Ice::Current&);
virtual int getConnectionCount(const Ice::Current&);
virtual std::string getConnectionInfo(const Ice::Current&);
virtual void closeConnection(bool, const Ice::Current&);
virtual void datagram(const Ice::Current&);
virtual int getDatagramCount(const Ice::Current&);
virtual void callDatagramCallback(const Ice::Current&);
virtual void getCallbackDatagramCount_async(const Test::AMD_MyClass_getCallbackDatagramCountPtr&, const Ice::Current&);
virtual int getHeartbeatCount(const Ice::Current&);
virtual void enableHeartbeats(const Ice::Current&);
virtual void shutdown(const Ice::Current&);
void removeConnection(const Ice::ConnectionPtr&);
void incHeartbeatCount(const Ice::ConnectionPtr&);
private:
void checkConnection(const Ice::ConnectionPtr&);
IceUtil::Monitor<IceUtil::Mutex> _monitor;
int _datagramCount;
std::map<Ice::ConnectionPtr, int> _connections;
int _counter;
};
typedef IceUtil::Handle<MyClassI> MyClassIPtr;
#endif
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