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/* This file should be edited with 4-column tabs! */
/* Author: Mark Moraes <moraes@csri.toronto.edu> */
/*LINTLIBRARY*/
#include "adefs.h"
#include "arena.h"
RCSID("$Header: /home/mea/src/CVSROOT/zmailer/libmalloc/arena/amalloc.c,v 1.1.1.1 1998/02/10 21:01:46 mea Exp $");
static Arena colosseum = AINIT;
void
ainit(ap)
Arena *ap;
{
*ap = colosseum;
}
static int
grabhunk(ap, nwords)
Arena *ap;
size_t nwords;
{
univptr_t cp;
int morecore;
Word *ptr;
size_t sbrkwords;
size_t blksize;
/*
* two words for fake boundary tags for the entire block, and one
* for the next ptr of the block.
*/
#define EXCESS 3
sbrkwords = (size_t) (((nwords + EXCESS) / ap->sbrkunits + 1) *
ap->sbrkunits);
morecore = sbrkwords * sizeof(Word) + SBRKEXTRA;
if ((cp = (univptr_t) sbrk(morecore)) == (univptr_t) -1)
return(0);
/*
* Should first GUARANTEE that what sbrk returns is aligned to
* Word boundaries - see align.h. Unfortunately, to guarantee
* that the pointer returned by sbrk is aligned on a word
* boundary, we must ask for sizeof(Word) -1 extra bytes, since
* we have no guarantee what other sbrk'ed blocks exist. (Sun
* sbrk always returns an aligned value, that is another story!)
* We use spare and nspare to keep track of the bytes wasted, so
* that we can try and reuse them later. If no other sbrk()s are
* called, then nspare rotates through the values 3, 2, 1, 0,
* and the first branch of the if() is always taken.
*/
if ((ap->spare + ap->nspare) == (char *) cp) {
ptr = (Word *) SBRKALIGN(ap->spare);
morecore += ap->nspare;
sbrkwords = morecore / sizeof(Word);
} else {
ptr = (Word *) SBRKALIGN(cp);
morecore -= (char *) ptr - (char *) cp;
}
ap->spare = (char *) (ptr + sbrkwords);
ap->nspare = (morecore - sbrkwords * sizeof(Word));
ap->totalavail += sbrkwords;
PRTRACE(sprintf(ap->statsbuf, "sbrk %d\n", sbrkwords*sizeof(Word)));
/*
* Here we need to check if it adjoins the ap->hiword. If
* it does, then ap->hiword need not be a fake boundary tag
* any longer, (its a real one) and the higher end of the block
* we sbrk'ed is the fake tag. So we tag it appropriately, make
* the start of the block point to the old ap->hiword, and
* free it. If we aren't next to ap->hiword, then someone
* else sbrk'ed in between, so we can't coalesce over the
* boundary anyway, in which case we just change ap->hiword
* to be in the new sbrk'ed block without damaging the old one.
* And we free the block.
*/
if (ptr != ap->hiword + 1) {
/* Non-contiguous sbrk'ed block, or first sbrk we've done. */
/*
* First push this block on the stack of non-contiguous blocks
* we've sbrked. !! For real paranoia, we'd also check
* ap->mem...
*/
REGISTER Word *tmp = ap->mem;
ap->mem = ptr;
ptr->next = tmp;
ptr++;
sbrkwords--;
ap->hiword = ptr;
if (ap->loword == NULL) {
/* First time - set lower bound. */
PRTRACE(sprintf(ap->statsbuf, "heapstart 0x%x\n", ptr));
ap->loword = ptr;
}
/*
* Fake boundary tags to indicate the ends of an arena. Since they
* are marked as allocated, no attempt will be made to coalesce
* before or after them.
*/
SIZEFIELD(ptr) = ALLOCED | sbrkwords;
ap->hiword += sbrkwords - 1;
PRTRACE(sprintf(ap->statsbuf, "heapend 0x%x\n", ap->hiword));
SIZEFIELD(ap->hiword) = ALLOCED | sbrkwords;
ptr++;
/*
* The 2 we subtract are the special arena end tags, which is
* why we don't use HEADERWORDS and TRAILERWORDS
*/
sbrkwords -= 2;
SIZEFIELD(ptr) = FREEMASK(sbrkwords);
DMEMSET(ptr + FREEHEADERWORDS, sbrkwords - FREE_OVERHEAD);
ptr = ap->hiword - 1;
SIZEFIELD(ptr) = FREEMASK(sbrkwords);
/* links */
if (ap->rover == NULL) {
/* Only block in free list - links point to itself */
NEXT(ptr) = ptr;
PREV(ptr) = ptr;
} else {
/*
* Non-contiguous sbrk - insert into free list. No
* point calling free() because we know this cannot be
* coalesced
*/
NEXT(ptr) = ap->rover;
tmp = PREV(ap->rover);
PREV(ptr) = tmp; /* PREV(ptr) = PREV(ap->rover); */
NEXT(tmp) = ptr; /* NEXT(PREV(ap->rover)) = ptr; */
PREV(ap->rover) = ptr;
}
ap->rover = ptr;
return(1);
}
/* Set boundary tags and size */
ptr--;
blksize = SIZE(ptr) + sbrkwords;
SIZEFIELD(ptr) = ALLOCMASK(sbrkwords);
ap->hiword += sbrkwords;
SIZEFIELD(ap->hiword-1) = SIZEFIELD(ptr);
/* Update fake end tags of the memory chunk */
SIZEFIELD(ap->hiword) = ALLOCMASK(blksize);
SIZEFIELD(ap->hiword - blksize + 1) = ALLOCMASK(blksize);
SET_REALSIZE(ptr, (sbrkwords - ALLOC_OVERHEAD) * sizeof(Word));
afree(ap, (univptr_t) (ptr + HEADERWORDS));
return(1);
}
univptr_t
amalloc(ap, nbytes)
Arena *ap;
size_t nbytes;
{
REGISTER Word *start, *search;
REGISTER Word *p;
REGISTER size_t required;
REGISTER size_t searchsize;
REGISTER size_t rest;
size_t roversize;
#ifndef BUGCOMPATIBILITY
ASSERT(nbytes != 0, "What do you expect when you malloc(0)?!!");
if (nbytes == 0) { /* If we're debugging, then we died on the ASSERT */
errno = EINVAL;
return(NULL);
}
#endif /* BUGCOMPATIBILITY */
required = ALLOC_OVERHEAD + (nbytes + sizeof(Word) - 1) /
sizeof(Word);
if (required < (size_t) ap->minchunk)
required = ap->minchunk;
search = ap->rover;
if (!search || required > ap->totalavail) {
/* Not enough memory in free list - allocate enough memory. */
if (grabhunk(ap, required) == 0) {
errno = ENOMEM;
return( NULL);
}
search = ap->rover;
}
ASSERT(PTR_IN_HEAP(ap->rover), "corrupt rover pointer in malloc()");
ASSERT(VALID_END_SIZE_FIELD(ap->rover), "corrupt block in malloc()");
ASSERT(VALID_NEXT_PTR(ap->rover), "corrupt block in malloc()");
ASSERT(VALID_PREV_PTR(ap->rover), "corrupt block in malloc()");
CHECKHEAP();
start = search;
roversize = FREESIZE(search);
do {
ASSERT(PTR_IN_HEAP(search), "corrupt pointer in malloc()");
ASSERT(VALID_END_SIZE_FIELD(search), "corrupt pointer in malloc()");
ASSERT(VALID_NEXT_PTR(search), "corrupt pointer in malloc()");
ASSERT(VALID_PREV_PTR(search), "corrupt pointer in malloc()");
searchsize = FREESIZE(search);
if (searchsize >= required) {
break;
} else {
search = NEXT(search);
}
} while (search != start);
if (searchsize < required) {
if (grabhunk(ap, required) == 0) {
errno = ENOMEM;
return( NULL);
}
/*
* We made sure in grabhunk() or afree() that
* ap->rover is pointing to the newly sbrked (and
* freed) block.
*/
search = ap->rover;
roversize = searchsize = FREESIZE(search);
}
rest = searchsize - required;
if (rest >= ap->minchunk) {
SIZEFIELD(search) = FREEMASK(rest);
p = search - rest;
SIZEFIELD(p+1) = FREEMASK(rest);
SIZEFIELD(p) = ALLOCMASK(required);
p -= required - 1;
SIZEFIELD(p) = ALLOCMASK(required);
ap->totalavail -= required;
/* keep rover at the larger block */
if (rest > roversize)
ap->rover = search;
} else {
/* alloc the entire block */
REGISTER Word *nextp = NEXT(search);
SIZEFIELD(search) |= ALLOCED;
p = search - searchsize + 1;
SIZEFIELD(p) = SIZEFIELD(search);
if (search == nextp) {
ap->rover = NULL;
} else {
REGISTER Word *prevp = PREV(search);
NEXT(prevp) = nextp;
PREV(nextp) = prevp;
/* keep rover at the larger block, unless we just allocated rover*/
if (search == ap->rover || FREESIZE(nextp) > roversize)
ap->rover = nextp;
}
ap->totalavail -= searchsize;
}
PRTRACE(sprintf(ap->statsbuf, "+ %u %u 0x%x\n", nbytes,
(SIZE(p) - ALLOC_OVERHEAD)*sizeof(Word), p + HEADERWORDS));
COUNTSIZE(SIZE(p));
SET_REALSIZE(p, nbytes);
return((univptr_t) (p + HEADERWORDS));
}
void
afree(ap, cp)
Arena *ap;
univptr_t cp;
{
/*
* This is where the boundary tags come into their own. The
* boundary tag guarantees a constant time insert with full
* coalescing (the time varies slightly for the four case possible,
* but still, essentially a very fast free.
*/
/*
* P0 is the block being freed. P1 is the pointer to the block
* before the block being freed, and P2 is the block after it.
* We can either coalesce with P1, P2, both, or neither
*/
REGISTER Word *p0, *p1, *p2;
if (cp == NULL)
return;
p0 = (Word *) cp;
p0 -= HEADERWORDS;
/* A little paranoia... */
ASSERT(PTR_IN_HEAP(p0), "bad pointer passed to afree()");
ASSERT(TAG(p0) != FREE, "freed block passed to afree()");
ASSERT(VALID_START_SIZE_FIELD(p0), "corrupt block passed to afree()");
ASSERT(VALID_MAGIC(p0), "block with end overwritten passed to afree()");
/* With debugging, the assert would have already aborted */
if (TAG(p0) == FREE) {
errno = EINVAL;
return;
}
/*
* clear the entire block that used to be p0's, just in case
* someone tries to refer to it or anything in it again. We
* leave the end tags alone for now - we'll smash them
* individually depending on the way p0 merges with p1 and/or p2.
*/
DMEMSET(p0 + FREEHEADERWORDS, SIZE(p0) - FREE_OVERHEAD);
PRTRACE(sprintf(ap->statsbuf, "- %u 0x%x\n",
(SIZE(p0) - ALLOC_OVERHEAD)*sizeof(Word), p0 + HEADERWORDS));
ap->totalavail += SIZE(p0);
p1 = p0 - 1;
/*
* p0 now points to the end of the block -- we start treating it as
* a free block
*/
p0 += SIZE(p0) - 1;
p2 = p0 + 1;
/*
* More paranoia.... We can't match the SIZEFIELDs of p1/p2 with
* p1/p2 + SIZE(p1/p2) -1 because they might be a fake tag to
* indicate the bounds of the arena. Further, we should only check
* p1 if p0-1 is not the ap->loword or an arena bound - else p1 is
* probably not a valid pointer. If tag p0-1 is allocated, then it
* could be an arena bound.
*/
if (TAG(p2) == FREE) {
/*
* Aha - block which is physically after p0 is free.
* Merging with it merely means increasing its size to
* incorporate the block being freed - no pointer
* shuffling.
*/
p2 += FREESIZE(p2) - 1;
ASSERT(PTR_IN_HEAP(p2), "corrupt block in afree()");
ASSERT(TAG(p2)==FREE, "corrupt block in afree()");
ASSERT(VALID_END_SIZE_FIELD(p2), "corrupt block in afree()");
ASSERT(VALID_NEXT_PTR(p2), "corrupt block in afree()");
ASSERT(VALID_PREV_PTR(p2), "corrupt block in afree()");
SIZEFIELD(p2) = FREEMASK(FREESIZE(p2) + SIZE(p0));
SIZEFIELD(p2 - FREESIZE(p2) + 1) = SIZEFIELD(p2);
/*
* Smash p0's old end tag and p2's old start tag.
*/
DMEMSET(p0 - FREETRAILERWORDS + 1, FREETRAILERWORDS + FREEHEADERWORDS);
p0 = p2; /* p0 just vanished - became part of p2 */
}
if (TAG(p1) == FREE) {
/*
* Block that physically precedes p0 in memory is free. Merging
* with it means rearranging the links to because the end of
* the block (the handle it is known by) is now the end of p0
* rather than itself. So the blocks after and before it in the
* free list need to be told.
*/
REGISTER Word *nextp1, *prevp1;
ASSERT(PTR_IN_HEAP(p1), "corrupt block in afree()");
ASSERT(VALID_END_SIZE_FIELD(p1), "corrupt block in afree()");
ASSERT(VALID_NEXT_PTR(p1), "corrupt block in afree()");
ASSERT(VALID_PREV_PTR(p1), "corrupt block in afree()");
/* p0 grows to absorb p1 */
SIZEFIELD(p0) = FREEMASK(SIZE(p0) + FREESIZE(p1));
SIZEFIELD(p0 - FREESIZE(p0) + 1) = SIZEFIELD(p0);
nextp1 = NEXT(p1);
prevp1 = PREV(p1);
/*
* We smash the free list pointers in p1 (SIZE, NEXT, PREV) to
* make sure no one refers to them again. We cannot smash the
* start boundary tag because in both cases, it becomes the start
* tag for the new block. We also trash p0's start tag.
*/
DMEMSET(p1 - FREETRAILERWORDS + 1, FREETRAILERWORDS + FREEHEADERWORDS);
if (p0 != p2) {
/*
* Ok - p0 coalesced with the block physically
* before it (p1) (which is why we're here, but
* it didn't coalesce with the block after it
* (p2) which is why p0 != p2. So we need to
* insert p0 in the list in place of p1.
*/
if (nextp1 != p1) {
/* Fix the PREV ptr of the next blk in the list */
PREV(nextp1) = p0;
/* Fix the NEXT ptr of the previous blk in the list */
NEXT(prevp1) = p0;
/* Copy the link info from p1 to p0 */
NEXT(p0) = nextp1;
PREV(p0) = prevp1;
} else {
NEXT(p0) = p0;
PREV(p0) = p0;
}
/* p1 just vanished - became part of p0 */
ap->rover = p0;
CHECKHEAP();
return;
} else {
/*
* p0 merged with p2, and with p1, which
* essentially means that p2 grows to absorb p1
* in the free list (bridged by p0). So we
* simply delete p1. Free list reduces by one
* blk.
*/
/* Fix the PREV ptr of the next blk in the list */
PREV(nextp1) = prevp1;
/* Fix the NEXT ptr of the previous blk in the list */
NEXT(prevp1) = nextp1;
}
}
if (p0 != p2) {
/*
* If we're here, it means block P0 didn't coalesce, so
* we need to insert it in the free list - we put it
* before ROVER, and make ROVER point to it. Or it means
* ROVER was NULL, i.e. free list is empty, which means
* we have to take care of the boundary linking Free
* list grows by one.
*/
if (ap->rover == NULL) {
/*
* Free list was empty - so we point
* ap->rover at the block we're freeing to
* get a proper circular linking.
*/
ap->rover = p0;
} else {
ASSERT(PTR_IN_HEAP(ap->rover),
"corrupt rover pointer in afree()");
ASSERT(VALID_END_SIZE_FIELD(ap->rover),
"corrupt block in afree()");
ASSERT(VALID_NEXT_PTR(ap->rover), "corrupt block in afree()");
ASSERT(VALID_PREV_PTR(ap->rover), "corrupt block in afree()");
}
NEXT(p0) = ap->rover;
PREV(p0) = PREV(ap->rover);
PREV(ap->rover) = p0;
NEXT(PREV(p0)) = p0;
SIZEFIELD(p0) &= SIZEMASK; /* sets the boundary tag to FREE */
SIZEFIELD(p0 - FREESIZE(p0) + 1) = SIZEFIELD(p0);
}
ap->rover = p0;
CHECKHEAP();
return;
}
/*
* WARNING: This realloc() IS *NOT* upwards compatible with the
* convention that the last freed block since the last malloc may be
* realloced. Allegedly, this was because the old free() didn't coalesce
* blocks, and reallocing a freed block would perform the compaction.
* Yuk!
*/
univptr_t
arealloc(ap, cp, nbytes)
Arena *ap;
univptr_t cp;
size_t nbytes;
{
REGISTER Word *p0 = (Word *) cp;
REGISTER Word *p1;
univptr_t tmp;
REGISTER size_t required;
REGISTER size_t sizep0;
if (p0 == NULL)
return(amalloc(ap, nbytes));
if (nbytes == 0) {
afree(ap, cp);
return(NULL);
}
required = ALLOC_OVERHEAD + (nbytes + sizeof(Word) - 1) /
sizeof(Word);
p0 -= HEADERWORDS;
/* A little paranoia... */
ASSERT(PTR_IN_HEAP(p0), "bad pointer passed to realloc()");
ASSERT(TAG(p0) != FREE, "freed block passed to realloc()");
ASSERT(VALID_START_SIZE_FIELD(p0), "corrupt block passed to realloc()");
ASSERT(VALID_MAGIC(p0), "block with end overwritten passed to realloc()");
/* With debugging, the assert would have already aborted */
if (TAG(p0) == FREE) {
errno = EINVAL;
return(NULL);
}
sizep0 = SIZE(p0);
if (sizep0 >= required) {
/* Shrinking the block */
size_t after = sizep0 - required;
SET_REALSIZE(p0, nbytes);
if (after < ap->minchunk) {
/*
* Not enough to free what's left so we return the block
* intact - print no-op for neatness in output.
*/
PRTRACE(strcpy(ap->statsbuf, "no-op\n"));
return(cp);
}
SIZEFIELD(p0) = ALLOCMASK(required);
SIZEFIELD(p0 + required - 1) = SIZEFIELD(p0);
p0 += required;
/*
* We free what's after the block - mark it alloced and
* throw it to free() to figure out whether to merge it
* with what follows...
*/
SIZEFIELD(p0) = ALLOCMASK(after);
SIZEFIELD(p0 + after - 1) = SIZEFIELD(p0);
SET_REALSIZE(p0, (after - ALLOC_OVERHEAD) * sizeof(Word));
afree(ap, (univptr_t) (p0 + HEADERWORDS));
return(cp);
}
/*
* If we get here, then we are growing the block to something
* bigger. If the following block is free and big enough to be
* realloced, then we grow using that block. This resembles the
* malloc code slightly.
*/
p1 = p0 + sizep0;
required -= sizep0;
if (TAG(p1) == FREE) { /* p1 not free, may be an arena bound or hiword */
ASSERT(PTR_IN_HEAP(p1), "corrupt pointer in realloc()");
ASSERT(VALID_START_SIZE_FIELD(p1), "corrupt block in realloc()");
ASSERT(VALID_NEXT_PTR(p1 + FREESIZE(p1) - 1),
"corrupt block in realloc()");
ASSERT(VALID_PREV_PTR(p1 + FREESIZE(p1) - 1),
"corrupt block in realloc()");
}
if (TAG(p1) == FREE && FREESIZE(p1) >= required) {
size_t rest = FREESIZE(p1) - required;
REGISTER Word *p;
if (rest >= ap->minchunk) {
sizep0 += required;
SIZEFIELD(p0) = ALLOCMASK(sizep0);
p = p0 + sizep0;
SIZEFIELD(p-1) = SIZEFIELD(p0);;
SIZEFIELD(p) = FREEMASK(rest);
SIZEFIELD(p + rest - 1) = FREEMASK(rest);
ap->totalavail -= required;
} else {
/*
* alloc the entire block and merge into p0. Free list
* shrinks by a block
*/
REGISTER Word *nextp1, *prevp1;
sizep0 += FREESIZE(p1);
SIZEFIELD(p0) = ALLOCMASK(sizep0);
SIZEFIELD(p0 + sizep0 - 1) = SIZEFIELD(p0);
p1 += FREESIZE(p1) - 1;
p = nextp1 = NEXT(p1);
if (p1 == nextp1) {
ap->rover = NULL;
} else {
prevp1 = PREV(p1);
PREV(nextp1) = prevp1;
NEXT(prevp1) = nextp1;
ap->rover = nextp1;
}
ap->totalavail -= SIZE(p1);
}
SET_REALSIZE(p0, nbytes);
CHECKHEAP();
PRTRACE(sprintf(ap->statsbuf, "++ %u %u 0x%x %u 0x%x\n",
nbytes, (SIZE(p0) - ALLOC_OVERHEAD)*sizeof(Word), cp,
SIZE(p)*sizeof(Word), p));
return(cp);
}
/* Have to do it the hard way */
tmp = amalloc(ap, nbytes);
if (tmp != NULL) {
MEMCPY(tmp, cp, ((SIZE(p0) - ALLOC_OVERHEAD)));
afree(ap, cp);
}
return(tmp);
}
/*
* !! Given what we know about alignment, we should be able to do better
* than memset and set words. Hopefully memset has been tuned.
*/
univptr_t
acalloc(ap, nelem, elsize)
Arena *ap;
size_t nelem, elsize;
{
REGISTER size_t nbytes = nelem * elsize;
REGISTER univptr_t cp = amalloc(ap, nbytes);
if (cp)
(void) memset((univptr_t) cp, 0, (memsize_t) nbytes);
return(cp);
}
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