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/*
* Copyright (C) 2004-2010 See the AUTHORS file for details.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published
* by the Free Software Foundation.
*/
#include "Chan.h"
#include "Modules.h"
class CChanAttach : public CModule {
public:
MODCONSTRUCTOR(CChanAttach) {}
virtual ~CChanAttach() {
}
virtual bool OnLoad(const CString& sArgs, CString& sMessage) {
VCString vsChans;
sArgs.Split(" ", vsChans, false);
for (VCString::const_iterator it = vsChans.begin(); it != vsChans.end(); ++it) {
if (!Add(*it)) {
PutModule("Unable to add [" + *it + "]");
}
}
// Load our saved settings, ignore errors
MCString::iterator it;
for (it = BeginNV(); it != EndNV(); ++it) {
Add(it->first);
}
return true;
}
void TryAttach(CChan& Channel) {
const CString& sChan = Channel.GetName();
if (Channel.IsDetached() && IsAutoAttach(sChan)) {
Channel.JoinUser();
}
}
virtual EModRet OnChanNotice(CNick& Nick, CChan& Channel, CString& sMessage) {
TryAttach(Channel);
return CONTINUE;
}
virtual EModRet OnChanMsg(CNick& Nick, CChan& Channel, CString& sMessage) {
TryAttach(Channel);
return CONTINUE;
}
virtual EModRet OnChanAction(CNick& Nick, CChan& Channel, CString& sMessage) {
TryAttach(Channel);
return CONTINUE;
}
virtual void OnModCommand(const CString& sLine) {
CString sCommand = sLine.Token(0);
if (sCommand.Equals("ADD")) {
CString sChan = sLine.Token(1);
if (AlreadyAdded(sChan)) {
PutModule(sChan + " is already added");
} else if (Add(sChan)) {
PutModule("Added " + sChan + " to list");
} else {
PutModule("Usage: Add [!]<#chan>");
}
} else if (sCommand.Equals("DEL")) {
CString sChan = sLine.Token(1);
if (Del(sChan))
PutModule("Removed " + sChan + " from list");
else
PutModule("Usage: Del [!]<#chan>");
} else if (sCommand.Equals("LIST")) {
CTable Table;
Table.AddColumn("Chan");
for (unsigned int a = 0; a < m_vsChans.size(); a++) {
Table.AddRow();
Table.SetCell("Chan", m_vsChans[a]);
}
for (unsigned int b = 0; b < m_vsNegChans.size(); b++) {
Table.AddRow();
Table.SetCell("Chan", "!" + m_vsNegChans[b]);
}
if (Table.size()) {
PutModule(Table);
} else {
PutModule("You have no entries.");
}
} else if (sCommand.Equals("HELP")) {
CTable Table;
Table.AddColumn("Command");
Table.AddColumn("Description");
Table.AddRow();
Table.SetCell("Command", "Add");
Table.SetCell("Description", "Add an entry, use !#chan to negate and * for wildcards");
Table.AddRow();
Table.SetCell("Command", "Del");
Table.SetCell("Description", "Remove an entry, needs to be an exact match");
Table.AddRow();
Table.SetCell("Command", "List");
Table.SetCell("Description", "List all entries");
if (Table.size()) {
PutModule(Table);
} else {
PutModule("You have no entries.");
}
}
}
bool AlreadyAdded(const CString& sInput) {
vector<CString>::iterator it;
if (sInput.Left(1) == "!") {
CString sChan = sInput.substr(1);
for (it = m_vsNegChans.begin(); it != m_vsNegChans.end();
++it) {
if (*it == sChan)
return true;
}
} else {
for (it = m_vsChans.begin(); it != m_vsChans.end(); ++it) {
if (*it == sInput)
return true;
}
}
return false;
}
bool Add(const CString& sChan) {
if (sChan.empty() || sChan == "!") {
return false;
}
if (sChan.Left(1) == "!") {
m_vsNegChans.push_back(sChan.substr(1));
} else {
m_vsChans.push_back(sChan);
}
// Also save it for next module load
SetNV(sChan, "");
return true;
}
bool Del(const CString& sChan) {
vector<CString>::iterator it, end;
if (sChan.empty() || sChan == "!")
return false;
if (sChan.Left(1) == "!") {
CString sTmp = sChan.substr(1);
it = m_vsNegChans.begin();
end = m_vsNegChans.end();
for (; it != end; ++it)
if (*it == sTmp)
break;
if (it == end)
return false;
m_vsNegChans.erase(it);
} else {
it = m_vsChans.begin();
end = m_vsChans.end();
for (; it != end; ++it)
if (*it == sChan)
break;
if (it == end)
return false;
m_vsChans.erase(it);
}
DelNV(sChan);
return true;
}
bool IsAutoAttach(const CString& sChan) {
for (unsigned int a = 0; a < m_vsNegChans.size(); a++) {
if (sChan.WildCmp(m_vsNegChans[a])) {
return false;
}
}
for (unsigned int b = 0; b < m_vsChans.size(); b++) {
if (sChan.WildCmp(m_vsChans[b])) {
return true;
}
}
return false;
}
private:
vector<CString> m_vsChans;
vector<CString> m_vsNegChans;
};
MODULEDEFS(CChanAttach, "Reattaches you to channels on activity.")
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