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/*
* Copyright (C) 2004-2010 See the AUTHORS file for details.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published
* by the Free Software Foundation.
*
* Buffer Saving thing, incase your shit goes out while your out
* Author: imaginos <imaginos@imaginos.net>
*
* Its only as secure as your shell, the encryption only offers a slightly
* better solution then plain text.
*/
#define REQUIRESSL
#include "Chan.h"
#include "User.h"
#include <sys/stat.h>
#define CRYPT_VERIFICATION_TOKEN "::__:SAVEBUFF:__::"
// this is basically plain text, but so is having the pass in the command line so *shrug*
// you could at least do something kind of cool like a bunch of unprintable text
#define CRYPT_LAME_PASS "::__:NOPASS:__::"
#define CRYPT_ASK_PASS "--ask-pass"
class CSaveBuff;
class CSaveBuffJob : public CTimer
{
public:
CSaveBuffJob(CModule* pModule, unsigned int uInterval, unsigned int uCycles, const CString& sLabel, const CString& sDescription)
: CTimer(pModule, uInterval, uCycles, sLabel, sDescription) {}
virtual ~CSaveBuffJob() {}
protected:
virtual void RunJob();
};
class CSaveBuff : public CModule
{
public:
MODCONSTRUCTOR(CSaveBuff)
{
m_bBootError = false;
m_bFirstLoad = false;
}
virtual ~CSaveBuff()
{
if (!m_bBootError)
{
SaveBufferToDisk();
}
}
virtual bool OnLoad(const CString& sArgs, CString& sMessage)
{
if( sArgs == CRYPT_ASK_PASS )
{
char *pPass = getpass( "Enter pass for savebuff: " );
if( pPass )
m_sPassword = CBlowfish::MD5( pPass );
else
{
m_bBootError = true;
sMessage = "Nothing retrieved from console. aborting";
}
}
else if( sArgs.empty() )
m_sPassword = CBlowfish::MD5( CRYPT_LAME_PASS );
else
m_sPassword = CBlowfish::MD5(sArgs);
return( !m_bBootError );
}
virtual void OnIRCConnected()
{
// dropped this into here because there seems to have been a changed where the module is loaded before the channels.
// this is a good trigger to tell it to backfill the channels
if( !m_bFirstLoad )
{
m_bFirstLoad = true;
AddTimer(new CSaveBuffJob(this, 60, 0, "SaveBuff", "Saves the current buffer to disk every 1 minute"));
const vector<CChan *>& vChans = m_pUser->GetChans();
for (u_int a = 0; a < vChans.size(); a++)
{
if (!vChans[a]->KeepBuffer())
continue;
if (!BootStrap(vChans[a]))
{
PutUser(":***!znc@znc.in PRIVMSG " + vChans[a]->GetName() + " :Failed to decrypt this channel, did you change the encryption pass?");
}
}
}
}
bool BootStrap(CChan *pChan)
{
CString sFile;
if (DecryptChannel(pChan->GetName(), sFile))
{
if (!pChan->GetBuffer().empty())
return(true); // reloaded a module probably in this case, so just verify we can decrypt the file
VCString vsLines;
VCString::iterator it;
sFile.Split("\n", vsLines);
for (it = vsLines.begin(); it != vsLines.end(); ++it) {
CString sLine(*it);
sLine.Trim();
pChan->AddBuffer(sLine);
}
} else
{
m_sPassword = "";
CUtils::PrintError("[" + GetModName() + ".so] Failed to Decrypt [" + pChan->GetName() + "]");
return(false);
}
return(true);
}
void SaveBufferToDisk()
{
if (!m_sPassword.empty())
{
const vector<CChan *>& vChans = m_pUser->GetChans();
for (u_int a = 0; a < vChans.size(); a++)
{
CString sPath = GetPath(vChans[a]->GetName());
CFile File(sPath);
if (!vChans[a]->KeepBuffer()) {
File.Delete();
continue;
}
const vector<CString> & vBuffer = vChans[a]->GetBuffer();
CString sFile = CRYPT_VERIFICATION_TOKEN;
for (u_int b = 0; b < vBuffer.size(); b++)
{
sFile += vBuffer[b] + "\n";
}
CBlowfish c(m_sPassword, BF_ENCRYPT);
sFile = c.Crypt(sFile);
if (!sPath.empty())
{
if (File.Open(O_WRONLY | O_CREAT | O_TRUNC, 0600)) {
File.Chmod(0600);
File.Write(sFile);
}
File.Close();
}
}
}
else
{
PutModule( "Password is unset usually meaning the decryption failed. You can setpass to the appropriate pass and things should start working, or setpass to a new pass and save to reinstantiate" );
}
}
virtual void OnModCommand(const CString& sCmdLine)
{
CString sCommand = sCmdLine.Token(0);
CString sArgs = sCmdLine.Token(1, true);
if (sCommand.Equals("setpass"))
{
PutModule("Password set to [" + sArgs + "]");
m_sPassword = CBlowfish::MD5(sArgs);
} else if (sCommand.Equals("dumpbuff"))
{
CString sFile;
if (DecryptChannel(sArgs, sFile))
{
VCString vsLines;
VCString::iterator it;
sFile.Split("\n", vsLines);
for (it = vsLines.begin(); it != vsLines.end(); ++it) {
CString sLine(*it);
sLine.Trim();
PutModule("[" + sLine + "]");
}
}
PutModule("//!-- EOF " + sArgs);
} else if (sCommand.Equals("replay"))
{
Replay(sArgs);
PutModule("Replayed " + sArgs);
} else if (sCommand.Equals("save"))
{
SaveBufferToDisk();
PutModule("Done.");
} else
PutModule("Unknown command [" + sCommand + "]");
}
void Replay(const CString & sChan)
{
CString sFile;
PutUser(":***!znc@znc.in PRIVMSG " + sChan + " :Buffer Playback...");
if (DecryptChannel(sChan, sFile))
{
VCString vsLines;
VCString::iterator it;
sFile.Split("\n", vsLines);
for (it = vsLines.begin(); it != vsLines.end(); ++it) {
CString sLine(*it);
sLine.Trim();
PutUser(sLine);
}
}
PutUser(":***!znc@znc.in PRIVMSG " + sChan + " :Playback Complete.");
}
CString GetPath(const CString & sChannel)
{
CString sBuffer = m_pUser->GetUserName() + sChannel.AsLower();
CString sRet = GetSavePath();
sRet += "/" + CBlowfish::MD5(sBuffer, true);
return(sRet);
}
#ifdef LEGACY_SAVEBUFF /* event logging is deprecated now in savebuf. Use buffextras module along side of this */
CString SpoofChanMsg(const CString & sChannel, const CString & sMesg)
{
CString sReturn = ":*" + GetModName() + "!znc@znc.in PRIVMSG " + sChannel + " :" + CString(time(NULL)) + " " + sMesg;
return(sReturn);
}
void AddBuffer(CChan& chan, const CString &sLine)
{
// If they have keep buffer disabled, only add messages if no client is connected
if (!chan.KeepBuffer() && m_pUser->IsUserAttached())
return;
chan.AddBuffer(sLine);
}
virtual void OnRawMode(const CNick& cOpNick, CChan& cChannel, const CString& sModes, const CString& sArgs)
{
AddBuffer(cChannel, SpoofChanMsg(cChannel.GetName(), cOpNick.GetNickMask() + " MODE " + sModes + " " + sArgs));
}
virtual void OnQuit(const CNick& cNick, const CString& sMessage, const vector<CChan*>& vChans)
{
for (u_int a = 0; a < vChans.size(); a++)
{
AddBuffer(*vChans[a], SpoofChanMsg(vChans[a]->GetName(), cNick.GetNickMask() + " QUIT " + sMessage));
}
if (cNick.GetNick().Equals(m_pUser->GetNick()))
SaveBufferToDisk(); // need to force a save here to see this!
}
virtual void OnNick(const CNick& cNick, const CString& sNewNick, const vector<CChan*>& vChans)
{
for (u_int a = 0; a < vChans.size(); a++)
{
AddBuffer(*vChans[a], SpoofChanMsg(vChans[a]->GetName(), cNick.GetNickMask() + " NICK " + sNewNick));
}
}
virtual void OnKick(const CNick& cNick, const CString& sOpNick, CChan& cChannel, const CString& sMessage)
{
AddBuffer(cChannel, SpoofChanMsg(cChannel.GetName(), sOpNick + " KICK " + cNick.GetNickMask() + " " + sMessage));
}
virtual void OnJoin(const CNick& cNick, CChan& cChannel)
{
if (cNick.GetNick().Equals(m_pUser->GetNick()) && cChannel.GetBuffer().empty())
{
BootStrap((CChan *)&cChannel);
if (!cChannel.GetBuffer().empty())
Replay(cChannel.GetName());
}
AddBuffer(cChannel, SpoofChanMsg(cChannel.GetName(), cNick.GetNickMask() + " JOIN"));
}
virtual void OnPart(const CNick& cNick, CChan& cChannel)
{
AddBuffer(cChannel, SpoofChanMsg(cChannel.GetName(), cNick.GetNickMask() + " PART"));
if (cNick.GetNick().Equals(m_pUser->GetNick()))
SaveBufferToDisk(); // need to force a save here to see this!
}
#endif /* LEGACY_SAVEBUFF */
private:
bool m_bBootError;
bool m_bFirstLoad;
CString m_sPassword;
bool DecryptChannel(const CString & sChan, CString & sBuffer)
{
CString sChannel = GetPath(sChan);
CString sFile;
sBuffer = "";
CFile File(sChannel);
if (sChannel.empty() || !File.Open() || !File.ReadFile(sFile))
return(true); // gonna be successful here
File.Close();
if (!sFile.empty())
{
CBlowfish c(m_sPassword, BF_DECRYPT);
sBuffer = c.Crypt(sFile);
if (sBuffer.Left(strlen(CRYPT_VERIFICATION_TOKEN)) != CRYPT_VERIFICATION_TOKEN)
{
// failed to decode :(
PutModule("Unable to decode Encrypted file [" + sChannel + "]");
return(false);
}
sBuffer.erase(0, strlen(CRYPT_VERIFICATION_TOKEN));
}
return(true);
}
};
void CSaveBuffJob::RunJob()
{
CSaveBuff *p = (CSaveBuff *)m_pModule;
p->SaveBufferToDisk();
}
MODULEDEFS(CSaveBuff, "Stores channel buffers to disk, encrypted")
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