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/*
* Copyright (C) 2004-2025 ZNC, see the NOTICE file for details.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <znc/IRCNetwork.h>
#include <znc/IRCSock.h>
using std::vector;
class CKeepNickMod;
class CKeepNickTimer : public CTimer {
public:
CKeepNickTimer(CKeepNickMod* pMod);
~CKeepNickTimer() override {}
void RunJob() override;
private:
CKeepNickMod* m_pMod;
};
class CKeepNickMod : public CModule {
public:
MODCONSTRUCTOR(CKeepNickMod) {
AddHelpCommand();
AddCommand("Enable", "", t_d("Try to get your primary nick"),
[=](const CString& sLine) { OnEnableCommand(sLine); });
AddCommand("Disable", "",
t_d("No longer trying to get your primary nick"),
[=](const CString& sLine) { OnDisableCommand(sLine); });
AddCommand("State", "", t_d("Show the current state"),
[=](const CString& sLine) { OnStateCommand(sLine); });
}
~CKeepNickMod() override {}
bool OnLoad(const CString& sArgs, CString& sMessage) override {
m_pTimer = nullptr;
// Check if we need to start the timer
if (GetNetwork()->IsIRCConnected()) OnIRCConnected();
return true;
}
void KeepNick() {
if (!m_pTimer)
// No timer means we are turned off
return;
CIRCSock* pIRCSock = GetNetwork()->GetIRCSock();
if (!pIRCSock) return;
// Do we already have the nick we want?
if (pIRCSock->GetNick().Equals(GetNick())) return;
PutIRC("NICK " + GetNick());
}
CString GetNick() {
CString sConfNick = GetNetwork()->GetNick();
CIRCSock* pIRCSock = GetNetwork()->GetIRCSock();
if (pIRCSock) sConfNick = sConfNick.Left(pIRCSock->GetMaxNickLen());
return sConfNick;
}
void OnNick(const CNick& Nick, const CString& sNewNick,
const vector<CChan*>& vChans) override {
if (sNewNick == GetNetwork()->GetIRCSock()->GetNick()) {
// We are changing our own nick
if (Nick.NickEquals(GetNick())) {
// We are changing our nick away from the conf setting.
// Let's assume the user wants this and disable
// this module (to avoid fighting nickserv).
Disable();
} else if (sNewNick.Equals(GetNick())) {
// We are changing our nick to the conf setting,
// so we don't need that timer anymore.
Disable();
}
return;
}
// If the nick we want is free now, be fast and get the nick
if (Nick.NickEquals(GetNick())) {
KeepNick();
}
}
void OnQuit(const CNick& Nick, const CString& sMessage,
const vector<CChan*>& vChans) override {
// If someone with the nick we want quits, be fast and get the nick
if (Nick.NickEquals(GetNick())) {
KeepNick();
}
}
void OnIRCDisconnected() override {
// No way we can do something if we aren't connected to IRC.
Disable();
}
void OnIRCConnected() override {
if (!GetNetwork()->GetIRCSock()->GetNick().Equals(GetNick())) {
// We don't have the nick we want, try to get it
Enable();
}
}
void Enable() {
if (m_pTimer) return;
m_pTimer = new CKeepNickTimer(this);
AddTimer(m_pTimer);
}
void Disable() {
if (!m_pTimer) return;
m_pTimer->Stop();
RemTimer(m_pTimer);
m_pTimer = nullptr;
}
EModRet OnUserRawMessage(CMessage& Message) override {
// We don't care if we are not connected to IRC
if (!GetNetwork()->IsIRCConnected()) return CONTINUE;
// We are trying to get the config nick and this is a /nick?
if (!m_pTimer || Message.GetType() != CMessage::Type::Nick)
return CONTINUE;
// Is the nick change for the nick we are trying to get?
const CString sNick = Message.As<CNickMessage>().GetNewNick();
if (!sNick.Equals(GetNick())) return CONTINUE;
// Indeed trying to change to this nick, generate a 433 for it.
// This way we can *always* block incoming 433s from the server.
PutUser(":" + GetNetwork()->GetIRCServer() + " 433 " +
GetNetwork()->GetIRCNick().GetNick() + " " + sNick + " :" +
t_s("ZNC is already trying to get this nickname"));
return CONTINUE;
}
EModRet OnNumericMessage(CNumericMessage& msg) override {
if (m_pTimer) {
// Are we trying to get our primary nick and we caused this error?
// :irc.server.net 433 mynick badnick :Nickname is already in use.
if (msg.GetCode() == 433 && msg.GetParam(1).Equals(GetNick())) {
return HALT;
}
// clang-format off
// :leguin.freenode.net 435 mynick badnick #chan :Cannot change nickname while banned on channel
// clang-format on
if (msg.GetCode() == 435) {
PutModule(t_f("Unable to obtain nick {1}: {2}, {3}")(
msg.GetParam(1), msg.GetParam(3), msg.GetParam(2)));
Disable();
}
// clang-format off
// :irc1.unrealircd.org 447 mynick :Can not change nickname while on #chan (+N)
// clang-format on
if (msg.GetCode() == 447) {
PutModule(t_f("Unable to obtain nick {1}")(msg.GetParam(1)));
Disable();
}
}
return CONTINUE;
}
void OnEnableCommand(const CString& sCommand) {
Enable();
PutModule(t_s("Trying to get your primary nick"));
}
void OnDisableCommand(const CString& sCommand) {
Disable();
PutModule(t_s("No longer trying to get your primary nick"));
}
void OnStateCommand(const CString& sCommand) {
if (m_pTimer)
PutModule(t_s("Currently trying to get your primary nick"));
else
PutModule(t_s("Currently disabled, try 'enable'"));
}
private:
// If this is nullptr, we are turned off for some reason
CKeepNickTimer* m_pTimer = nullptr;
};
CKeepNickTimer::CKeepNickTimer(CKeepNickMod* pMod)
: CTimer(pMod, 30, 0, "KeepNickTimer",
"Tries to acquire this user's primary nick") {
m_pMod = pMod;
}
void CKeepNickTimer::RunJob() { m_pMod->KeepNick(); }
template <>
void TModInfo<CKeepNickMod>(CModInfo& Info) {
Info.SetWikiPage("keepnick");
}
NETWORKMODULEDEFS(CKeepNickMod, t_s("Keeps trying for your primary nick"))
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