File: ThreadTest.cpp

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/*
 * Copyright (C) 2004-2025 ZNC, see the NOTICE file for details.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <gtest/gtest.h>
#include <znc/Threads.h>
#include <sys/select.h>

class CWaitingJob : public CJob {
  public:
    CWaitingJob(bool& destroyed)
        : m_bDestroyed(destroyed),
          m_Mutex(),
          m_CV(),
          m_bThreadReady(false),
          m_bThreadDone(false){};

    ~CWaitingJob() override {
        EXPECT_TRUE(m_bThreadReady);
        EXPECT_TRUE(m_bThreadDone);
        EXPECT_FALSE(wasCancelled());
        m_bDestroyed = true;
    }

    void signal() {
        CMutexLocker locker(m_Mutex);
        // Wait for the thread to run
        while (!m_bThreadReady) m_CV.wait(m_Mutex);

        // and signal it to exit
        m_bThreadDone = true;
        m_CV.notify_all();
    }

    void runThread() override {
        CMutexLocker locker(m_Mutex);
        // We are running
        m_bThreadReady = true;
        m_CV.notify_all();

        // wait for our exit signal
        while (!m_bThreadDone) m_CV.wait(m_Mutex);
    }

    void runMain() override {}

  private:
    bool& m_bDestroyed;
    CMutex m_Mutex;
    CConditionVariable m_CV;
    bool m_bThreadReady;
    bool m_bThreadDone;
};

TEST(Thread, RunJob) {
    bool destroyed = false;
    CWaitingJob* pJob = new CWaitingJob(destroyed);

    CThreadPool::Get().addJob(pJob);
    pJob->signal();

    while (!destroyed) CThreadPool::Get().handlePipeReadable();
}

class CCancelJob : public CJob {
  public:
    CCancelJob(bool& destroyed)
        : m_bDestroyed(destroyed),
          m_Mutex(),
          m_CVThreadReady(),
          m_bThreadReady(false) {}

    ~CCancelJob() override {
        EXPECT_TRUE(wasCancelled());
        m_bDestroyed = true;
    }

    void wait() {
        CMutexLocker locker(m_Mutex);
        // Wait for the thread to run
        while (!m_bThreadReady) m_CVThreadReady.wait(m_Mutex);
    }

    void runThread() override {
        m_Mutex.lock();
        // We are running, tell the main thread
        m_bThreadReady = true;
        m_CVThreadReady.notify_all();
        // Have to unlock here so that wait() can get the mutex
        m_Mutex.unlock();

        while (!wasCancelled()) {
            // We can't do much besides busy-looping here. If the
            // job really gets cancelled while it is already
            // running, the main thread is stuck in cancelJob(), so
            // it cannot signal us in any way. And signaling us
            // before calling cancelJob() effictively is the same
            // thing as busy looping anyway. So busy looping it is.
            // (Yes, CJob shouldn't be used for anything that
            // requires synchronisation between threads!)
        }
    }

    void runMain() override {}

  private:
    bool& m_bDestroyed;
    CMutex m_Mutex;
    CConditionVariable m_CVThreadReady;
    bool m_bThreadReady;
};

TEST(Thread, CancelJobEarly) {
    bool destroyed = false;
    CCancelJob* pJob = new CCancelJob(destroyed);

    CThreadPool::Get().addJob(pJob);
    // Don't wait for the job to run. The idea here is that we are calling
    // cancelJob() before pJob->runThread() runs, but this is a race.
    CThreadPool::Get().cancelJob(pJob);

    // cancelJob() should only return after successful cancellation
    EXPECT_TRUE(destroyed);
}

TEST(Thread, CancelJobWhileRunning) {
    bool destroyed = false;
    CCancelJob* pJob = new CCancelJob(destroyed);

    CThreadPool::Get().addJob(pJob);
    // Wait for the job to run
    pJob->wait();
    CThreadPool::Get().cancelJob(pJob);

    // cancelJob() should only return after successful cancellation
    EXPECT_TRUE(destroyed);
}

class CEmptyJob : public CJob {
  public:
    CEmptyJob(bool& destroyed) : m_bDestroyed(destroyed) {}

    ~CEmptyJob() override {
        EXPECT_TRUE(wasCancelled());
        m_bDestroyed = true;
    }

    void runThread() override {}
    void runMain() override {}

  private:
    bool& m_bDestroyed;
};

TEST(Thread, CancelJobWhenDone) {
    bool destroyed = false;
    CEmptyJob* pJob = new CEmptyJob(destroyed);

    CThreadPool::Get().addJob(pJob);

    // Wait for the job to finish
    fd_set fds;
    FD_ZERO(&fds);
    FD_SET(CThreadPool::Get().getReadFD(), &fds);
    EXPECT_EQ(select(1 + CThreadPool::Get().getReadFD(), &fds, nullptr,
                     nullptr, nullptr), 1);

    // And only cancel it afterwards
    CThreadPool::Get().cancelJob(pJob);

    // cancelJob() should only return after successful cancellation
    EXPECT_TRUE(destroyed);
}