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#ifndef LINT
static char sccsid[]="@(#) lzd.c 2.6 88/01/30 20:39:18";
#endif /* LINT */
/*********************************************************************/
/* This file contains two versions of the lzd() decompression routine.
The default is to use a fast version coded by Ray Gardner. If the
symbol SLOW_LZD is defined, the older slower one is used. I have tested
Ray's code and it seems to be portable and reliable. But if you
suspect any problems you can define SLOW_LZD for your system in
options.h and cause the older code to be used. --R.D. */
/*********************************************************************/
#include "options.h"
#include "zoo.h"
#include "zooio.h"
#include "various.h"
#include "zoofns.h" /* function definitions */
#include "zoomem.h"
#include "debug.h"
#include "assert.h"
#include "lzconst.h"
#ifndef SLOW_LZD
/* Extensive modifications for speed by Ray Gardner
** Public domain by Raymond D. Gardner 9/26/88
**
** I apologize for the comments being so dense in places as to impair
** readability, but some of the stuff isn't very obvious and needs
** some explaining. I am also sorry for the messy control structure
** (quite a few labels and goto's) and very long lzd() function, but
** I don't know how to do this any other way without loss of speed.
**
** Ray Gardner
** 6374 S. Monaco Ct.
** Englewood, CO 80111
*/
#ifdef ANSI_HDRS
# include <string.h> /* to get memcpy */
#else
VOIDPTR memcpy();
#endif
#define STACKSIZE 4000 /* allows for about 8Mb string in worst case? */
/* stack grows backwards in this version, using pointers, not counters */
static char *stack;
static char *stack_pointer;
static char *stack_lim;
void init_dtab PARMS((void));
unsigned rd_dcode PARMS((void));
/* void wr_dchar (char); */ /* now a macro */
void ad_dcode PARMS((void));
#ifdef FILTER
/* to send data back to zoofilt */
extern unsigned int filt_lzd_word;
#endif /* FILTER */
void xwr_dchar PARMS ((char));
static int firstchar PARMS ((int));
static void cbfill PARMS ((void));
/* wr_dchar() is a macro for speed */
#define wr_dchar(c) { \
if (outbufp<outbuflim) \
*outbufp++=(c); \
else \
xwr_dchar(c); \
}
extern char *out_buf_adr; /* output buffer */
extern char *in_buf_adr; /* input buffer */
/* use pointers (not counters) for buffer (for speed) */
static char *outbufp; /* output buffer pointer */
static char *outbuflim; /* output buffer limit */
static char *outbufguard; /* output buffer "guard" */
char memflag = 0; /* memory allocated? flag */
int *head; /* lzw prefix codes */
char *tail; /* lzw suffix codes */
static unsigned cur_code;
static unsigned old_code;
static unsigned in_code;
static unsigned free_code;
static int nbits;
static unsigned max_code;
/* We use a buffer of codes to avoid a function call to unpack each
** one as needed. We allocate an extra slot past the end of the buffer
** and put a CLEAR code in it, to serve as a sentinel. This way we can
** fold the test for code buffer runout into the test for a clear code
** and avoid having an extra test on each code processed. Also, we don't
** always use the code buffer. We can only use it when the input buffer
** is at a byte boundary, and when we know that the codesize won't change
** before we fill the code buffer, and when we know we won't run out of
** bytes in the input buffer before filling the code buffer. So we start
** with the code buffer pointer pointing to the sentinel, and we always
** have it pointing at the sentinel when we can't (for one reason or
** another) be getting our codes from the code buffer. We check for this
** condition whenever we get a CLEAR code, and if so, we get the code
** via the good old rd_dcode() routine.
**
** One other problem with the code buffer approach is that we might get
** a CLEAR code in the middle of the buffer. This means that the next
** code is only 9 bits, but we have probably already unpacked a number of
** larger codes from the input into the buffer before we discover this.
** So we remember where (in the input buffer) the code buffer was filled
** from, and when a CLEAR code is encountered in the buffer (not the
** sentinel at the end) we back up the bit_offset pointer in the input
** buffer, and reset things to start unpacking the 9-bit codes from there.
*/
#define CODEBUF_SIZE 64 /* must be multiple of 8, experiment for best */
static unsigned codebuf[CODEBUF_SIZE+1]; /* code buffer */
static unsigned *codebufp; /* code buffer pointer */
static unsigned *codebuflim; /* code buffer limit */
/* bit offset within the input buffer of where the code buffer began */
static unsigned codebufoffset;
static unsigned masks[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0,
0x1ff, 0x3ff, 0x7ff, 0xfff, 0x1fff };
static unsigned bit_offset; /* note this only allows max 8K input buffer!!*/
#ifdef UNBUF_IO
#define BLOCKFILE int
#define BLOCKREAD read
#define BLOCKWRITE blockwrite
int read PARMS ((int, VOIDPTR, unsigned));
int write PARMS ((int, VOIDPTR, unsigned));
int blockwrite PARMS ((int, VOIDPTR, unsigned));
#else
#define BLOCKFILE ZOOFILE
#define BLOCKREAD zooread
#define BLOCKWRITE zoowrite
#endif /* UNBUF_IO */
static BLOCKFILE in_f, out_f;
/* rd_dcode() reads a code from the input (compressed) file and returns
its value. */
unsigned rd_dcode()
{
register char *ptra, *ptrb; /* miscellaneous pointers */
unsigned word; /* first 16 bits in buffer */
unsigned byte_offset;
char nextch; /* next 8 bits in buffer */
unsigned ofs_inbyte; /* offset within byte */
ofs_inbyte = bit_offset % 8;
byte_offset = bit_offset / 8;
bit_offset = bit_offset + nbits;
assert(nbits >= 9 && nbits <= 13);
if (byte_offset >= INBUFSIZ - 5) {
int space_left;
assert(byte_offset >= INBUFSIZ - 5);
debug((printf ("lzd: byte_offset near end of buffer\n")))
bit_offset = ofs_inbyte + nbits;
space_left = INBUFSIZ - byte_offset;
ptrb = byte_offset + in_buf_adr; /* point to char */
ptra = in_buf_adr;
/* we now move the remaining characters down buffer beginning */
debug((printf ("rd_dcode: space_left = %d\n", space_left)))
while (space_left > 0) {
*ptra++ = *ptrb++;
space_left--;
}
assert(ptra - in_buf_adr == ptrb - (in_buf_adr + byte_offset));
assert(space_left == 0);
if (BLOCKREAD (in_f, ptra, byte_offset) == -1)
prterror ('f', "I/O error in lzd:rd_dcode.\n");
byte_offset = 0;
}
ptra = byte_offset + in_buf_adr;
/* NOTE: "word = *((int *) ptra)" would not be independent of byte order. */
word = (unsigned char) *ptra; ptra++;
word = word | ( ((unsigned char) *ptra) << 8 ); ptra++;
nextch = *ptra;
if (ofs_inbyte != 0) {
/* shift nextch right by ofs_inbyte bits */
/* and shift those bits right into word; */
word = (word >> ofs_inbyte) | (((unsigned)nextch) << (16-ofs_inbyte));
}
return (word & masks[nbits]);
} /* rd_dcode() */
void init_dtab()
{
nbits = 9;
max_code = 512;
free_code = FIRST_FREE;
}
/* By making wr_dchar() a macro and calling this routine only on buffer
** full condition, we save a lot of function call overhead.
** We also use pointers instead of counters for efficiency (in the macro).
*/
void xwr_dchar (ch)
char ch;
{
if (outbufp >= outbuflim) { /* if buffer full */
if (BLOCKWRITE (out_f, out_buf_adr, outbufp - out_buf_adr)
!= outbufp - out_buf_adr)
prterror ('f', "Write error in lzd:wr_dchar.\n");
addbfcrc(out_buf_adr, outbufp - out_buf_adr); /* update CRC */
outbufp = out_buf_adr; /* restore empty buffer */
}
assert(outbufp - out_buf_adr < OUTBUFSIZ);
*outbufp++ = ch;
} /* wr_dchar() */
/* Code buffer fill routines
**
** We use a separate function for each code size.
** Each function unpacks 8 codes from a packed buffer (f)
** to an unpacked buffer (t)
** A lot of code space, but really speeds up bit picking.
*/
static unsigned char f[13]; /* must be unsigned for right shifts */
static unsigned t[8];
static void cb9fill ()
{
t[0] = (f[0] ) | ((f[1] & 1) << 8);
t[1] = (f[1] >> 1) | ((f[2] & 3) << 7);
t[2] = (f[2] >> 2) | ((f[3] & 7) << 6);
t[3] = (f[3] >> 3) | ((f[4] & 15) << 5);
t[4] = (f[4] >> 4) | ((f[5] & 31) << 4);
t[5] = (f[5] >> 5) | ((f[6] & 63) << 3);
t[6] = (f[6] >> 6) | ((f[7] & 127) << 2);
t[7] = (f[7] >> 7) | ((f[8] ) << 1);
}
static void cb10fill ()
{
t[0] = (f[0] ) | ((f[1] & 3) << 8);
t[1] = (f[1] >> 2) | ((f[2] & 15) << 6);
t[2] = (f[2] >> 4) | ((f[3] & 63) << 4);
t[3] = (f[3] >> 6) | ((f[4] ) << 2);
t[4] = (f[5] ) | ((f[6] & 3) << 8);
t[5] = (f[6] >> 2) | ((f[7] & 15) << 6);
t[6] = (f[7] >> 4) | ((f[8] & 63) << 4);
t[7] = (f[8] >> 6) | ((f[9] ) << 2);
}
static void cb11fill ()
{
t[0] = (f[0] ) | ((f[1] & 7) << 8);
t[1] = (f[1] >> 3) | ((f[2] & 63) << 5);
t[2] = (f[2] >> 6) | (f[3] << 2) | ((f[4] & 1) << 10);
t[3] = (f[4] >> 1) | ((f[5] & 15) << 7);
t[4] = (f[5] >> 4) | ((f[6] & 127) << 4);
t[5] = (f[6] >> 7) | (f[7] << 1) | ((f[8] & 3) << 9);
t[6] = (f[8] >> 2) | ((f[9] & 31) << 6);
t[7] = (f[9] >> 5) | ((f[10] ) << 3);
}
static void cb12fill ()
{
t[0] = (f[0] ) | ((f[1] & 15) << 8);
t[1] = (f[1] >> 4) | ((f[2] ) << 4);
t[2] = (f[3] ) | ((f[4] & 15) << 8);
t[3] = (f[4] >> 4) | ((f[5] ) << 4);
t[4] = (f[6] ) | ((f[7] & 15) << 8);
t[5] = (f[7] >> 4) | ((f[8] ) << 4);
t[6] = (f[9] ) | ((f[10] & 15) << 8);
t[7] = (f[10] >> 4) | ((f[11] ) << 4);
}
static void cb13fill ()
{
t[0] = (f[0] ) | ((f[1] & 31) << 8);
t[1] = (f[1] >> 5) | (f[2] << 3) | ((f[3] & 3) << 11);
t[2] = (f[3] >> 2) | ((f[4] & 127) << 6);
t[3] = (f[4] >> 7) | (f[5] << 1) | ((f[6] & 15) << 9);
t[4] = (f[6] >> 4) | (f[7] << 4) | ((f[8] & 1) << 12);
t[5] = (f[8] >> 1) | ((f[9] & 63) << 7);
t[6] = (f[9] >> 6) | (f[10] << 2) | ((f[11] & 7) << 10);
t[7] = (f[11] >> 3) | (f[12] << 5);
}
/* vector of code buffer fill routines
*/
void (*cbfillvec[]) PARMS ((void)) = { 0, 0, 0, 0, 0, 0, 0, 0, 0,
cb9fill, cb10fill, cb11fill, cb12fill, cb13fill };
/* cbfill -- main code buffer fill routine
**
** moves data from inbuf[] to f[]
** then calls via vector to unpack to t[]
** then moves from t[] to codebuf[]
** A lot of moving around, but still faster than a lot of shifting and
** masking via variables (at least on a micro -- don't know about VAXen)
** Uses memcpy() for block move
*/
static void cbfill ()
{
char *inbp;
inbp = in_buf_adr + bit_offset / 8;
codebufp = codebuf;
while ( codebufp < codebuflim ) {
memcpy((VOIDPTR) f, inbp, nbits);
(*cbfillvec[nbits])();
memcpy((VOIDPTR) codebufp, (VOIDPTR) t, 8 * sizeof(unsigned int));
inbp += nbits;
codebufp += 8;
}
bit_offset += nbits * CODEBUF_SIZE;
}
/* The following is used in the KwKwK case because it's a pretty rare
** case, and doing it this way avoids the overhead of remembering the
** "finchar" (first input character) of every string
*/
static int firstchar(code) /* find first character of a code */
int code;
{
while ( code > 255 )
code = head[code];
return code;
}
int lzd(input_f, output_f)
BLOCKFILE input_f, output_f; /* input & output files */
{
in_f = input_f; /* make it avail to other fns */
out_f = output_f; /* ditto */
nbits = 9;
max_code = 512;
free_code = FIRST_FREE;
bit_offset = 0;
outbuflim = out_buf_adr + OUTBUFSIZ; /* setup out buffer limit */
outbufguard = outbuflim - 12; /* for checking avail. room in outbuf */
/* note must allow for as many characters as we special-case (8) */
/* used 12 for extra fudge factor (Rahul does it, so I can too) */
outbufp = out_buf_adr; /* setup output buffer ptr */
codebufp = codebuflim = &codebuf[CODEBUF_SIZE]; /* code buf ptr & limit */
*codebuflim = CLEAR; /* phony CLEAR sentinel past end of code buffer */
if (BLOCKREAD (in_f, in_buf_adr, INBUFSIZ) == -1) /* fill input buffer */
return(IOERR);
if (memflag == 0) {
head = (int *) ealloc((MAXMAX+10) * sizeof(int));
tail = (char *) ealloc((MAXMAX+10) * sizeof(char));
stack = (char *) ealloc (sizeof (unsigned) * STACKSIZE + 20);
memflag++;
}
stack_pointer = stack_lim = stack + STACKSIZE; /* setup stack ptr, limit*/
init_dtab(); /* initialize table */
loop:
cur_code = *codebufp++; /* get code from code buffer */
goteof: /* special case for CLEAR then Z_EOF, for 0-length files */
if (cur_code == Z_EOF) {
debug((printf ("lzd: Z_EOF\n")))
if (outbufp != out_buf_adr) {
if (BLOCKWRITE (out_f, out_buf_adr, outbufp - out_buf_adr)
!= outbufp - out_buf_adr)
prterror ('f', "Output error in lzd().\n");
addbfcrc(out_buf_adr, outbufp - out_buf_adr);
}
#ifdef FILTER
/* get next two bytes and put them where zoofilt can find them */
/* nbits known to be in range 9..13 */
bit_offset = ((bit_offset + 7) / 8) * 8; /* round up to next byte */
filt_lzd_word = rd_dcode();
filt_lzd_word |= (rd_dcode() << nbits);
filt_lzd_word &= 0xffff;
#endif
return (0);
}
assert(nbits >= 9 && nbits <= 13);
if (cur_code == CLEAR) { /* was it sentinel or real CLEAR ? */
if ( codebufp > codebuflim ) { /* it was the sentinel */
if ( bit_offset % 8 == 0 && /* if we're on byte boundary and */
/* codesize won't change before codebuf is filled and */
/* codebuf can be filled without running out of inbuf */
free_code + CODEBUF_SIZE < max_code &&
bit_offset / 8 + (CODEBUF_SIZE * 13 / 8) < INBUFSIZ - 10 ) {
codebufoffset = bit_offset; /* remember where we were when */
cbfill(); /* we filled the code buffer */
codebufp = codebuf; /* setup code buffer pointer */
goto loop; /* now go get codes from code buffer */
} /* otherwise, use rd_dcode to get code */
codebufp = codebuflim; /* reset codebuf ptr to sentinel */
cur_code = rd_dcode(); /* get code via rd_dcode() */
if ( cur_code != CLEAR ) /* if it's not CLEAR */
goto got_code; /* then go handle it */
} else { /* else it's really a CLEAR code, not sentinel */
/* reset bit_offset to get next code in input buf after CLEAR code */
bit_offset = codebufoffset + (codebufp - codebuf) * nbits;
}
codebufp = codebuflim; /* set code buf ptr to sentinel */
debug((printf ("lzd: CLEAR\n")))
init_dtab(); /* init decompression table, etc. */
old_code = cur_code = rd_dcode(); /* get next code after CLEAR */
if (cur_code == Z_EOF) /* special case for 0-length files */
goto goteof;
wr_dchar(cur_code); /* write it out */
goto loop; /* and get next code */
}
got_code: /* we got a code and it's not a CLEAR */
if (cur_code == Z_EOF) {
debug((printf ("lzd: Z_EOF\n")))
if (outbufp != out_buf_adr) {
if (BLOCKWRITE (out_f, out_buf_adr, outbufp - out_buf_adr)
!= outbufp - out_buf_adr)
prterror ('f', "Output error in lzd().\n");
addbfcrc(out_buf_adr, outbufp - out_buf_adr);
}
return (0);
}
in_code = cur_code; /* save original code */
if (cur_code >= free_code) { /* if code not in table (k<w>k<w>k) */
cur_code = old_code; /* previous code becomes current */
/* push first character of old code */
*--stack_pointer = firstchar(old_code);
goto unwind; /* and go "unwind" the current code */
} /* (use general unwind because the stack isn't empty now) */
/* Unwind a code. The basic idea is to use a sort of loop-unrolling
** approach to really speed up the processing by treating the codes
** which represent short strings (the vast majority of codes) as
** special cases. Avoid a lot of stack overflow checking safely.
*/
if (cur_code > 255) { /* if cur_code is not atomic */
*--stack_pointer = tail[cur_code]; /* push its tail code */
cur_code = head[cur_code]; /* and replace with its head code */
} else { /* else 1-byte string */
if ( outbufp > outbufguard ) /* if outbuf near end, */
goto write_stack; /* write via general routine */
*outbufp++ = cur_code; /* we got space, put char out */
goto add_code; /* add code to table */
}
if (cur_code > 255) { /* if cur_code is not atomic */
*--stack_pointer = tail[cur_code]; /* push its tail code */
cur_code = head[cur_code]; /* and replace with its head code */
} else { /* else 2-byte string */
if ( outbufp > outbufguard ) /* if outbuf near end, */
goto write_stack; /* write via general routine */
*outbufp++ = cur_code; /* we got space, put char out, and */
goto move_1_char; /* go move rest of stack to outbuf */
}
if (cur_code > 255) { /* if cur_code is not atomic */
*--stack_pointer = tail[cur_code]; /* push its tail code */
cur_code = head[cur_code]; /* and replace with its head code */
} else { /* else 3-byte string */
if ( outbufp > outbufguard ) /* if outbuf near end, */
goto write_stack; /* write via general routine */
*outbufp++ = cur_code; /* we got space, put char out, and */
goto move_2_char; /* go move rest of stack to outbuf */
}
/* we handle codes representing strings of 4 thru 8 bytes similarly */
if (cur_code > 255) {
*--stack_pointer = tail[cur_code];
cur_code = head[cur_code];
} else { /* 4-byte string */
if ( outbufp > outbufguard )
goto write_stack;
*outbufp++ = cur_code;
goto move_3_char;
}
if (cur_code > 255) {
*--stack_pointer = tail[cur_code];
cur_code = head[cur_code];
} else { /* 5-byte string */
if ( outbufp > outbufguard )
goto write_stack;
*outbufp++ = cur_code;
goto move_4_char;
}
if (cur_code > 255) {
*--stack_pointer = tail[cur_code];
cur_code = head[cur_code];
} else { /* 6-byte string */
if ( outbufp > outbufguard )
goto write_stack;
*outbufp++ = cur_code;
goto move_5_char;
}
if (cur_code > 255) {
*--stack_pointer = tail[cur_code];
cur_code = head[cur_code];
} else { /* 7-byte string */
if ( outbufp > outbufguard )
goto write_stack;
*outbufp++ = cur_code;
goto move_6_char;
}
if (cur_code > 255) {
*--stack_pointer = tail[cur_code];
cur_code = head[cur_code];
} else { /* 8-byte string */
if ( outbufp > outbufguard )
goto write_stack;
*outbufp++ = cur_code;
goto move_7_char;
}
/* Here for KwKwK case and strings longer than 8 bytes */
/* Note we have to check stack here, but not elsewhere */
unwind:
while (cur_code > 255) { /* if code, not character */
*--stack_pointer = tail[cur_code]; /* push suffix char */
if (stack_pointer < stack+12)
prterror ('f', "Stack overflow in lzd().\n");
cur_code = head[cur_code]; /* head of code is new code */
}
/* General routine to write stack with check for output buffer full */
write_stack:
assert(nbits >= 9 && nbits <= 13);
wr_dchar(cur_code); /* write this code, don't need to stack it first */
while ( stack_pointer < stack_lim ) {
wr_dchar(*stack_pointer++);
}
goto add_code; /* now go add code to table */
/* Here to move strings from stack to output buffer */
/* only if we know we have enough room in output buffer */
/* because (outbufp <= outbufguard) */
move_7_char:
*outbufp++ = *stack_pointer++;
move_6_char:
*outbufp++ = *stack_pointer++;
move_5_char:
*outbufp++ = *stack_pointer++;
move_4_char:
*outbufp++ = *stack_pointer++;
move_3_char:
*outbufp++ = *stack_pointer++;
move_2_char:
*outbufp++ = *stack_pointer++;
move_1_char:
*outbufp++ = *stack_pointer++;
assert(stack_pointer == stack_lim); /* I haven't tested this! rdg */
/* add_code is now inline to avoid overhead of function call on */
/* each code processed */
add_code:
assert(nbits >= 9 && nbits <= 13);
assert(free_code <= MAXMAX+1);
tail[free_code] = cur_code; /* save suffix char */
head[free_code] = old_code; /* save prefix code */
free_code++;
assert(nbits >= 9 && nbits <= 13);
if (free_code >= max_code) {
if (nbits < MAXBITS) {
debug((printf("lzd: nbits was %d\n", nbits)))
nbits++;
assert(nbits >= 9 && nbits <= 13);
debug((printf("lzd: nbits now %d\n", nbits)))
max_code = max_code << 1; /* double max_code */
debug((printf("lzd: max_code now %d\n", max_code)))
}
}
old_code = in_code;
assert(nbits >= 9 && nbits <= 13);
goto loop;
} /* lzd() */
#else /* SLOW_LZD defined, so use following instead */
/*********************************************************************/
/* Original slower lzd(). */
/*********************************************************************/
/*
Lempel-Ziv decompression. Mostly based on Tom Pfau's assembly language
code. The contents of this file are hereby released to the public domain.
-- Rahul Dhesi 1986/11/14
*/
#define STACKSIZE 4000
struct tabentry {
unsigned next;
char z_ch;
};
void init_dtab PARMS((void));
unsigned rd_dcode PARMS((void));
void wr_dchar PARMS((int));
void ad_dcode PARMS((void));
#ifdef FILTER
/* to send data back to zoofilt */
extern unsigned int filt_lzd_word;
#endif /* FILTER */
static unsigned stack_pointer = 0;
static unsigned *stack;
#define push(x) { \
stack[stack_pointer++] = (x); \
if (stack_pointer >= STACKSIZE) \
prterror ('f', "Stack overflow in lzd().\n");\
}
#define pop() (stack[--stack_pointer])
extern char *out_buf_adr; /* output buffer */
extern char *in_buf_adr; /* input buffer */
char memflag = 0; /* memory allocated? flag */
extern struct tabentry *table; /* hash table from lzc.c */
static unsigned cur_code;
static unsigned old_code;
static unsigned in_code;
static unsigned free_code;
static int nbits;
static unsigned max_code;
static char fin_char;
static char k;
static unsigned masks[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0,
0x1ff, 0x3ff, 0x7ff, 0xfff, 0x1fff };
static unsigned bit_offset;
static unsigned output_offset;
#ifdef UNBUF_IO
#define BLOCKFILE int
#define BLOCKREAD read
#define BLOCKWRITE blockwrite
int read PARMS ((int, VOIDPTR, unsigned));
int write PARMS ((int, VOIDPTR, unsigned));
#else
#define BLOCKFILE ZOOFILE
#define BLOCKREAD zooread
#define BLOCKWRITE zoowrite
#endif /* UNBUF_IO */
static BLOCKFILE in_f, out_f;
int lzd(input_f, output_f)
BLOCKFILE input_f, output_f; /* input & output file handles */
{
in_f = input_f; /* make it avail to other fns */
out_f = output_f; /* ditto */
nbits = 9;
max_code = 512;
free_code = FIRST_FREE;
stack_pointer = 0;
bit_offset = 0;
output_offset = 0;
if (BLOCKREAD (in_f, in_buf_adr, INBUFSIZ) == -1)
return(IOERR);
if (memflag == 0) {
table = (struct tabentry *) ealloc((MAXMAX+10) * sizeof(struct tabentry));
stack = (unsigned *) ealloc (sizeof (unsigned) * STACKSIZE + 20);
memflag++;
}
init_dtab(); /* initialize table */
loop:
cur_code = rd_dcode();
goteof: /* special case for CLEAR then Z_EOF, for 0-length files */
if (cur_code == Z_EOF) {
debug((printf ("lzd: Z_EOF\n")))
if (output_offset != 0) {
if (BLOCKWRITE (out_f, out_buf_adr, output_offset) != output_offset)
prterror ('f', "Output error in lzd().\n");
addbfcrc(out_buf_adr, output_offset);
}
#ifdef FILTER
/* get next two bytes and put them where zoofilt can find them */
/* nbits known to be in range 9..13 */
bit_offset = ((bit_offset + 7) / 8) * 8; /* round up to next byte */
filt_lzd_word = rd_dcode();
filt_lzd_word |= (rd_dcode() << nbits);
filt_lzd_word &= 0xffff;
#endif
return (0);
}
assert(nbits >= 9 && nbits <= 13);
if (cur_code == CLEAR) {
debug((printf ("lzd: CLEAR\n")))
init_dtab();
fin_char = k = old_code = cur_code = rd_dcode();
if (cur_code == Z_EOF) /* special case for 0-length files */
goto goteof;
wr_dchar(k);
goto loop;
}
in_code = cur_code;
if (cur_code >= free_code) { /* if code not in table (k<w>k<w>k) */
cur_code = old_code; /* previous code becomes current */
push(fin_char);
}
while (cur_code > 255) { /* if code, not character */
push(table[cur_code].z_ch); /* push suffix char */
cur_code = table[cur_code].next; /* <w> := <w>.code */
}
assert(nbits >= 9 && nbits <= 13);
k = fin_char = cur_code;
push(k);
while (stack_pointer != 0) {
wr_dchar(pop());
}
assert(nbits >= 9 && nbits <= 13);
ad_dcode();
old_code = in_code;
assert(nbits >= 9 && nbits <= 13);
goto loop;
} /* lzd() */
/* rd_dcode() reads a code from the input (compressed) file and returns
its value. */
unsigned rd_dcode()
{
register char *ptra, *ptrb; /* miscellaneous pointers */
unsigned word; /* first 16 bits in buffer */
unsigned byte_offset;
char nextch; /* next 8 bits in buffer */
unsigned ofs_inbyte; /* offset within byte */
ofs_inbyte = bit_offset % 8;
byte_offset = bit_offset / 8;
bit_offset = bit_offset + nbits;
assert(nbits >= 9 && nbits <= 13);
if (byte_offset >= INBUFSIZ - 5) {
int space_left;
#ifdef CHECK_BREAK
check_break();
#endif
assert(byte_offset >= INBUFSIZ - 5);
debug((printf ("lzd: byte_offset near end of buffer\n")))
bit_offset = ofs_inbyte + nbits;
space_left = INBUFSIZ - byte_offset;
ptrb = byte_offset + in_buf_adr; /* point to char */
ptra = in_buf_adr;
/* we now move the remaining characters down buffer beginning */
debug((printf ("rd_dcode: space_left = %d\n", space_left)))
while (space_left > 0) {
*ptra++ = *ptrb++;
space_left--;
}
assert(ptra - in_buf_adr == ptrb - (in_buf_adr + byte_offset));
assert(space_left == 0);
if (BLOCKREAD (in_f, ptra, byte_offset) == -1)
prterror ('f', "I/O error in lzd:rd_dcode.\n");
byte_offset = 0;
}
ptra = byte_offset + in_buf_adr;
/* NOTE: "word = *((int *) ptra)" would not be independent of byte order. */
word = (unsigned char) *ptra; ptra++;
word = word | ( ((unsigned char) *ptra) << 8 ); ptra++;
nextch = *ptra;
if (ofs_inbyte != 0) {
/* shift nextch right by ofs_inbyte bits */
/* and shift those bits right into word; */
word = (word >> ofs_inbyte) | (((unsigned)nextch) << (16-ofs_inbyte));
}
return (word & masks[nbits]);
} /* rd_dcode() */
void init_dtab()
{
nbits = 9;
max_code = 512;
free_code = FIRST_FREE;
}
void wr_dchar (ch)
int ch;
{
if (output_offset >= OUTBUFSIZ) { /* if buffer full */
#ifdef CHECK_BREAK
check_break();
#endif
if (BLOCKWRITE (out_f, out_buf_adr, output_offset) != output_offset)
prterror ('f', "Write error in lzd:wr_dchar.\n");
addbfcrc(out_buf_adr, output_offset); /* update CRC */
output_offset = 0; /* restore empty buffer */
}
assert(output_offset < OUTBUFSIZ);
out_buf_adr[output_offset++] = ch; /* store character */
} /* wr_dchar() */
/* adds a code to table */
void ad_dcode()
{
assert(nbits >= 9 && nbits <= 13);
assert(free_code <= MAXMAX+1);
table[free_code].z_ch = k; /* save suffix char */
table[free_code].next = old_code; /* save prefix code */
free_code++;
assert(nbits >= 9 && nbits <= 13);
if (free_code >= max_code) {
if (nbits < MAXBITS) {
debug((printf("lzd: nbits was %d\n", nbits)))
nbits++;
assert(nbits >= 9 && nbits <= 13);
debug((printf("lzd: nbits now %d\n", nbits)))
max_code = max_code << 1; /* double max_code */
debug((printf("lzd: max_code now %d\n", max_code)))
}
}
}
#endif /* ! SLOW_LZD */
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