1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310
|
# SConstruct file for ZSNES
# Run 'scons' in this directory to build.
# Run 'scons -c' in this directory to cleanup.
import os
env = Environment ()
platform = env['PLATFORM']
parsegen_tool = env.Program(target= 'parsegen', source = 'parsegen.cpp')
def parsegen_emitter(target,source,env):
env.Depends(target,parsegen_tool)
return (target,source)
if platform == 'posix':
os.system('rm cfgparse.c version.o')
print 'cfgparse.c and version.o removed'
psrbld = Builder(action ='./parsegen -D__UNIXSDL__ $TARGET $SOURCE',
emitter = parsegen_emitter,
suffix = '.c', src_suffix = '.psr')
env['BUILDERS']['PARSEGEN'] = psrbld
env.PARSEGEN('cfgparse.c', 'cfgparse.psr')
objfix_tool = env.Program(target= 'objfix.exe', source= 'objfix.c')
def objfix_emitter(target,source,env):
env.Depends(target,objfix_tool)
return (target,source)
objbld = Builder(action = 'objfix $TARGET',
emitter = objfix_emitter,
suffix = '.obj', src_suffix = '.obj')
env['BUILDERS']['OBJFIX'] = objbld
chipssrc = Split('''
chips/c4emu.c
chips/dsp1emu.c
chips/dsp1proc.asm
chips/dsp2proc.asm
chips/dsp4emu.c
chips/dsp4proc.asm
chips/fxemu2.asm
chips/fxemu2b.asm
chips/fxemu2c.asm
chips/fxtable.asm
chips/sa1proc.asm
chips/sa1regs.asm
chips/sdd1emu.c
chips/seta10.c
chips/sfxproc.asm
chips/st10proc.asm
''')
#ztcp is no longer used
netsrc = Split('''
net/ztcp.c
''')
cpusrc = Split('''
cpu/dma.asm
cpu/dsp.asm
cpu/dspproc.asm
cpu/execute.asm
cpu/executec.c
cpu/irq.asm
cpu/memory.asm
cpu/memtable.c
cpu/spc700.asm
cpu/stable.asm
cpu/table.asm
cpu/tableb.asm
cpu/tablec.asm
''')
dossrc = Split('''
dos/debug.asm
dos/joy.asm
dos/vesa2.asm
''')
effectssrc = Split('''
effects/burn.c
effects/water.c
effects/smoke.c
''')
guisrc = Split('''
gui/gui.asm
gui/guifuncs.c
gui/menu.asm
''')
videosrc = Split('''
video/makev16b.asm
video/makev16t.asm
video/makevid.asm
video/mode716.asm
video/mode716b.asm
video/mode716d.asm
video/mode716e.asm
video/mode716t.asm
video/mode7.asm
video/mode7ext.asm
video/mv16tms.asm
video/newg162.asm
video/newgfx16.asm
video/newgfx2.asm
video/newgfx.asm
video/m716text.asm
video/2xsaiw.asm
video/procvid.asm
video/procvidc.c
video/sw_draw.asm
video/hq2x16.asm
video/hq2x32.asm
video/hq3x16.asm
video/hq3x32.asm
video/hq4x16.asm
video/hq4x32.asm
''')
zipsrc = Split('''
zip/unzip.c
zip/zpng.c
''')
jmasrc = Split('''
jma/7zlzma.cpp
jma/crc32.cpp
jma/iiostrm.cpp
jma/inbyte.cpp
jma/zsnesjma.cpp
jma/jma.cpp
jma/lzma.cpp
jma/lzmadec.cpp
jma/winout.cpp
''')
basesrc = Split('''
cfgparse.c
cfgload.c
endmem.asm
init.asm
initc.c
uic.c
patch.c
ui.asm
vcache.asm
version.c
zmovie.c
zstate.c
zloader.c
''')
linuxsrc = Split('''
linux/copyvwin.asm
linux/sdlintrf.asm
linux/sdllink.c
linux/sw_draw.c
linux/zfilew.c
''')
winsrc = Split('''
win/copyvwin.asm
win/winintrf.asm
win/winlink.cpp
win/zfilew.c
win/zipxw.c
''')
platform = env['PLATFORM']
# Setup environment for nasm
env.Replace (AS = 'nasm')
env.Replace (ASFLAGS = '-f elf ')
#sdl_config = Builder (action = 'sdl-config --include')
# Run config tests.
conf = Configure (env)
# Must have SDL to compile
if not conf.CheckLib ('SDL', 'SDL_Init'):
print 'SDL not found! Please install SDL and try again.'
Exit (1)
if not conf.CheckLib ('png'):
print 'libpng not found! Please install libpng and try again.'
Exit (1)
if not conf.CheckLib ('z'):
print 'zlib not found! Please install zlib and try again.'
Exit (1)
# Check for nasm's existence
if not conf.TryCompile ('db __NASM_VER__', '.asm'):
print 'NASM not found! Please install NASM and try again.'
Exit (1)
env = conf.Finish ()
# Perform any platform-specific initialization
if platform == 'posix':
src = chipssrc + cpusrc + dossrc + effectssrc + guisrc + videosrc + zipsrc + jmasrc + linuxsrc + basesrc
env.Append (CCFLAGS = '-D__UNIXSDL__')
env.Append (ASFLAGS = '-DELF -D__UNIXSDL__')
env.Append (CCFLAGS = '-I.')
env.Append (CCFLAGS = '-I/usr/include/SDL')
#Build ZSNES
env.Program('zsnes',src)
if platform == 'win32':
if env['CC'] == 'cl':
def freeMSVCHack(env, vclibs):
# SCons automatically finds full versions of msvc via the registry, so
# if it can't find 'cl', it may be because we're trying to use the
# free version
def isMicrosoftSDKDir(dir):
return os.path.exists(dir+os.sep+'Include'+os.sep+'Windows.h') and os.path.exists(dir+os.sep+'Lib'+os.sep+'WinMM.lib')
def findMicrosoftSDK():
import SCons.Platform.win32
import SCons.Util
import re
if not SCons.Util.can_read_reg:
return None
HLM = SCons.Util.HKEY_LOCAL_MACHINE
K = r'Software\Microsoft\.NETFramework\AssemblyFolders\PSDK Assemblies'
try:
k = SCons.Util.RegOpenKeyEx(HLM, K)
p = SCons.Util.RegQueryValueEx(k,'')[0]
# this should have \include at the end, so chop that off
p = re.sub(r'(?i)\\+Include\\*$','',p)
if isMicrosoftSDKDir(p): return p
except SCons.Util.RegError:
pass
K = r'SOFTWARE\Microsoft\MicrosoftSDK\InstalledSDKs'
try:
k = SCons.Util.RegOpenKeyEx(HLM, K)
i=0
while 1:
p = SCons.Util.RegEnumKey(k,i)
i+=1
subk = SCons.Util.RegOpenKeyEx(k, p)
try:
p = SCons.Util.RegQueryValueEx(subk,'Install Dir')[0]
# trim trailing backslashes
p = re.sub(r'\\*$','',p)
if isMicrosoftSDKDir(p): return p
except SCons.Util.RegError:
pass
except SCons.Util.RegError:
pass
return None
# End of local defs. Actual freeMSVCHack begins here
if not env['MSVS'].get('VCINSTALLDIR'):
if os.environ.get('VCToolkitInstallDir'):
vcdir=os.environ['VCToolkitInstallDir']
env.PrependENVPath('INCLUDE', vcdir+os.sep+'Include')
env.PrependENVPath('LIB', vcdir+os.sep+'Lib')
env.PrependENVPath('PATH', vcdir+os.sep+'Bin')
env['MSVS']['VERSION'] = '7.1'
env['MSVS']['VERSIONS'] = ['7.1']
if not env['MSVS'].get('PLATFORMSDKDIR'):
sdkdir = findMicrosoftSDK()
if sdkdir:
env.PrependENVPath('INCLUDE', sdkdir+os.sep+'Include')
env.PrependENVPath('LIB', sdkdir+os.sep+'Lib')
env.PrependENVPath('PATH', sdkdir+os.sep+'Bin')
env['MSVS']['PLATFORMSDKDIR']=sdkdir
# FREE MSVC7 only allows
# /ML(libc) /MT(libcmt) or /MLd(libcd)
# Full IDE versions also have
# /MD(msvcrtd) /MTd(libcmtd) and /MDd(msvcrtd)
# So if you want to debug with the freever, the only option is
# the single-threaded lib, /MLd
vclibs['Debug']='/MLd'
vclibs['Release']='/MT'
# MSVC SETUP
# MDd is for multithreaded debug dll CRT (msvcrtd)
# MD is for multithreaded dll CRT (msvcrt)
# These are just my preferences
vclibs = {'Debug':'/MDd','Release':'/MD'}
freeMSVCHack(env, vclibs)
env.Append(CCFLAGS=[vclibs[variant]])
if debug:
env.Append(CCFLAGS=Split('/Zi /Fd${TARGET}.pdb'))
env.Append(LINKFLAGS = ['/DEBUG'])
# env.Clean('.', '${TARGET}.pdb')
# Need to clean .pdbs somehow! The above line doesn't work!
else:
env.Append(CCFLAGS=Split('/Og /Ot /Ob1 /Op /G6'))
env.Append(CCFLAGS=Split('/EHsc /J /W3 /Gd'))
env.Append(CPPDEFINES=Split('WIN32 _WINDOWS'))
src = chipssrc + cpusrc + dossrc + effectssrc + guisrc + videosrc + zipsrc + jmasrc + winsrc
env.Append (CCFLAGS = '-D__WIN32__')
env.Append (ASFLAGS = '-f win32')
#Build ZSNESW
env.Program('zsnesw.exe',src)
else:
if debug:
env.Append (CCFLAGS = '-g -D__WIN32__')
env.Append (CCFLAGS = '-D__WIN32__')
env.Append (ASFLAGS = '-f win32 -O0')
else:
env.Append (CCFLAGS = '-D__WIN32__')
env.Append (CCFLAGS = '-f win32')
#Build ZSNESW
env.Program('zsnesw.exe',src)
|