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Description: fix ftbfs g++4.4
Author: Cleto Martin Angelina <cleto.martin@gmail.com>
Last-Update: 2011-02-16
Index: zthreads/include/zthread/Guard.h
===================================================================
--- zthreads.orig/include/zthread/Guard.h
+++ zthreads/include/zthread/Guard.h
@@ -26,15 +26,15 @@
#include "zthread/NonCopyable.h"
#include "zthread/Exceptions.h"
-namespace ZThread {
+namespace ZThread {
-//
-// GuardLockingPolicyContract {
//
-// createScope(lock_type&)
-// bool createScope(lock_type&, unsigned long)
-// destroyScope(lock_type&)
-//
+// GuardLockingPolicyContract {
+//
+// createScope(lock_type&)
+// bool createScope(lock_type&, unsigned long)
+// destroyScope(lock_type&)
+//
// }
//
@@ -59,12 +59,12 @@ class LockHolder {
template <class T>
LockHolder(T& t) : _lock(extract(t)._lock), _enabled(true) { }
-
+
LockHolder(LockHolder& holder) : _lock(holder._lock), _enabled(true) { }
LockHolder(LockType& lock) : _lock(lock), _enabled(true) { }
- void disable() {
+ void disable() {
_enabled = false;
}
@@ -78,7 +78,7 @@ class LockHolder {
protected:
- template <class T>
+ template <class T>
static LockHolder& extract(T& t) {
// Design and Evolution of C++, page 328
return (LockHolder&)(t);
@@ -117,7 +117,7 @@ class CompoundScope {
return false;
}
-
+
return true;
}
@@ -154,7 +154,7 @@ class LockedScope {
* @param lock2 LockType1& is the LockHolder that wants to share
template <class LockType1, class LockType2>
static void shareScope(LockHolder<LockType1>& l1, LockHolder<LockType2>& l2) {
-
+
l2.getLock().acquire();
}
@@ -207,7 +207,7 @@ class LockedScope {
*
* Locking policy for Lockable objects. This policy release()s a Lockable
* when the protection scope is created, and it acquire()s a Lockable
- * when the scope is destroyed.
+ * when the scope is destroyed.
*/
class UnlockedScope {
public:
@@ -251,7 +251,7 @@ class UnlockedScope {
}
};
-
+
/**
@@ -277,7 +277,7 @@ class TimedLockedScope {
if(!l2.getLock().tryAcquire(TimeOut))
throw Timeout_Exception();
-
+
}
template <class LockType>
@@ -338,29 +338,29 @@ class OverlappedScope {
* @version 2.2.0
*
* Scoped locking utility. This template class can be given a Lockable
- * synchronization object and can 'Guard' or serialize access to
+ * synchronization object and can 'Guard' or serialize access to
* that method.
- *
- * For instance, consider a case in which a class or program have a
- * Mutex object associated with it. Access can be serialized with a
+ *
+ * For instance, consider a case in which a class or program have a
+ * Mutex object associated with it. Access can be serialized with a
* Guard as shown below.
*
* @code
*
* Mutex _mtx;
* void guarded() {
- *
+ *
* Guard<Mutex> g(_mtx);
*
* }
*
* @endcode
*
- * The Guard will lock the synchronization object when it is created and
- * automatically unlock it when it goes out of scope. This eliminates
+ * The Guard will lock the synchronization object when it is created and
+ * automatically unlock it when it goes out of scope. This eliminates
* common mistakes like forgetting to unlock your mutex.
*
- * An alternative to the above example would be
+ * An alternative to the above example would be
*
* @code
*
@@ -385,15 +385,15 @@ class Guard : private LockHolder<LockTyp
friend class LockHolder<LockType>;
public:
-
+
/**
* Create a Guard that enforces a the effective protection scope
- * throughout the lifetime of the Guard object or until the protection
+ * throughout the lifetime of the Guard object or until the protection
* scope is modified by another Guard.
*
- * @param lock LockType the lock this Guard will use to enforce its
+ * @param lock LockType the lock this Guard will use to enforce its
* protection scope.
- * @post the protection scope may be ended prematurely
+ * @post the protection scope may be ended prematurely
*/
Guard(LockType& lock) : LockHolder<LockType>(lock) {
@@ -403,12 +403,12 @@ public:
/**
* Create a Guard that enforces a the effective protection scope
- * throughout the lifetime of the Guard object or until the protection
+ * throughout the lifetime of the Guard object or until the protection
* scope is modified by another Guard.
*
- * @param lock LockType the lock this Guard will use to enforce its
+ * @param lock LockType the lock this Guard will use to enforce its
* protection scope.
- * @post the protection scope may be ended prematurely
+ * @post the protection scope may be ended prematurely
*/
Guard(LockType& lock, unsigned long timeout) : LockHolder<LockType>(lock) {
@@ -419,31 +419,31 @@ public:
/**
* Create a Guard that shares the effective protection scope
- * from the given Guard to this Guard.
+ * from the given Guard to this Guard.
*
- * @param g Guard<U, V> guard that is currently enabled
- * @param lock LockType the lock this Guard will use to enforce its
+ * @param g Guard<U, V> guard that is currently enabled
+ * @param lock LockType the lock this Guard will use to enforce its
* protection scope.
*/
template <class U, class V>
Guard(Guard<U, V>& g) : LockHolder<LockType>(g) {
LockingPolicy::shareScope(*this, extract(g));
-
+
}
/**
* Create a Guard that shares the effective protection scope
- * from the given Guard to this Guard.
+ * from the given Guard to this Guard.
*
- * @param g Guard guard that is currently enabled
- * @param lock LockType the lock this Guard will use to enforce its
+ * @param g Guard guard that is currently enabled
+ * @param lock LockType the lock this Guard will use to enforce its
* protection scope.
*/
Guard(Guard& g) : LockHolder<LockType>(g) {
LockingPolicy::shareScope(*this, g);
-
+
}
@@ -451,8 +451,8 @@ public:
* Create a Guard that transfers the effective protection scope
* from the given Guard to this Guard.
*
- * @param g Guard<U, V> guard that is currently enabled
- * @param lock LockType the lock this Guard will use to enforce its
+ * @param g Guard<U, V> guard that is currently enabled
+ * @param lock LockType the lock this Guard will use to enforce its
* protection scope.
*/
template <class U, class V>
@@ -467,8 +467,8 @@ public:
* Create a Guard that transfers the effective protection scope
* from the given Guard to this Guard.
*
- * @param g Guard guard that is currently enabled
- * @param lock LockType the lock this Guard will use to enforce its
+ * @param g Guard guard that is currently enabled
+ * @param lock LockType the lock this Guard will use to enforce its
* protection scope.
*/
Guard(Guard& g, LockType& lock) : LockHolder<LockType>(lock) {
@@ -476,7 +476,7 @@ public:
LockingPolicy::transferScope(*this, g);
}
-
+
/**
* Unlock a given Lockable object with the destruction of this Guard
@@ -488,14 +488,14 @@ public:
template <class LockType, class LockingPolicy>
Guard<LockType, LockingPolicy>::~Guard() throw() {
-
+
try {
-
- if(!isDisabled())
+
+ if(!LockHolder<LockType>::isDisabled())
LockingPolicy::destroyScope(*this);
-
- } catch (...) { /* ignore */ }
-
+
+ } catch (...) { /* ignore */ }
+
}
Index: zthreads/src/MutexImpl.h
===================================================================
--- zthreads.orig/src/MutexImpl.h
+++ zthreads/src/MutexImpl.h
@@ -58,14 +58,14 @@ protected:
* @version 2.2.11
* @class MutexImpl
*
- * The MutexImpl template allows how waiter lists are sorted, and
+ * The MutexImpl template allows how waiter lists are sorted, and
* what actions are taken when a thread interacts with the mutex
* to be parametized.
*/
-template <typename List, typename Behavior>
+template <typename List, typename Behavior>
class MutexImpl : Behavior {
- //! List of Events that are waiting for notification
+ //! List of Events that are waiting for notification
List _waiters;
//! Serialize access to this Mutex
@@ -75,7 +75,7 @@ class MutexImpl : Behavior {
volatile ThreadImpl* _owner;
public:
-
+
/**
* Create a new MutexImpl
@@ -84,11 +84,11 @@ class MutexImpl : Behavior {
* properly allocated
*/
MutexImpl() : _owner(0) { }
-
+
~MutexImpl();
void acquire();
-
+
void release();
bool tryAcquire(unsigned long timeout);
@@ -98,20 +98,20 @@ class MutexImpl : Behavior {
/**
* Destroy this MutexImpl and release its resources
*/
-template<typename List, typename Behavior>
+template<typename List, typename Behavior>
MutexImpl<List, Behavior>::~MutexImpl() {
#ifndef NDEBUG
// It is an error to destroy a mutex that has not been released
- if(_owner != 0) {
+ if(_owner != 0) {
ZTDEBUG("** You are destroying a mutex which was never released. **\n");
assert(0); // Destroyed mutex while in use
}
- if(_waiters.size() > 0) {
+ if(_waiters.size() > 0) {
ZTDEBUG("** You are destroying a mutex which is blocking %d threads. **\n", _waiters.size());
assert(0); // Destroyed mutex while in use
@@ -125,7 +125,7 @@ MutexImpl<List, Behavior>::~MutexImpl()
/**
* Acquire a lock on the mutex. If this operation succeeds the calling
- * thread holds an exclusive lock on this mutex, otherwise it is blocked
+ * thread holds an exclusive lock on this mutex, otherwise it is blocked
* until the lock can be acquired.
*
* @exception Deadlock_Exception thrown when the caller attempts to acquire() more
@@ -133,7 +133,7 @@ MutexImpl<List, Behavior>::~MutexImpl()
* @exception Interrupted_Exception thrown when the caller status is interrupted
* @exception Synchronization_Exception thrown if there is some other error.
*/
-template<typename List, typename Behavior>
+template<typename List, typename Behavior>
void MutexImpl<List, Behavior>::acquire() {
ThreadImpl* self = ThreadImpl::current();
@@ -142,41 +142,41 @@ void MutexImpl<List, Behavior>::acquire(
Monitor::STATE state;
Guard<FastLock> g1(_lock);
-
- // Deadlock will occur if the current thread is the owner
+
+ // Deadlock will occur if the current thread is the owner
// and there is no entry count.
- if(_owner == self)
+ if(_owner == self)
throw Deadlock_Exception();
-
+
// Acquire the lock if it is free and there are no waiting threads
if(_owner == 0 && _waiters.empty()) {
_owner = self;
- ownerAcquired(self);
-
+ MutexImpl<List, Behavior>::ownerAcquired(self);
+
}
// Otherwise, wait for a signal from a thread releasing its
// ownership of the lock
- else {
-
+ else {
+
_waiters.insert(self);
m.acquire();
- waiterArrived(self);
+ MutexImpl<List, Behavior>::waiterArrived(self);
+
+ {
- {
-
Guard<FastLock, UnlockedScope> g2(g1);
state = m.wait();
-
+
}
- waiterDeparted(self);
+ MutexImpl<List, Behavior>::waiterDeparted(self);
m.release();
-
+
// Remove from waiter list, regardless of wether release() is called or
// not. The monitor is sticky, so its possible a state 'stuck' from a
// previous operation and will leave the wait() w/o release() having
@@ -185,26 +185,26 @@ void MutexImpl<List, Behavior>::acquire(
if(i != _waiters.end())
_waiters.erase(i);
- // If awoke due to a notify(), take ownership.
+ // If awoke due to a notify(), take ownership.
switch(state) {
case Monitor::SIGNALED:
assert(_owner == 0);
- _owner = self;
+ _owner = self;
- ownerAcquired(self);
+ MutexImpl<List, Behavior>::ownerAcquired(self);
break;
-
+
case Monitor::INTERRUPTED:
throw Interrupted_Exception();
-
+
default:
throw Synchronization_Exception();
- }
-
+ }
+
}
-
+
}
@@ -218,17 +218,17 @@ void MutexImpl<List, Behavior>::acquire(
* @exception Interrupted_Exception thrown when the caller status is interrupted
* @exception Synchronization_Exception thrown if there is some other error.
*/
-template<typename List, typename Behavior>
+template<typename List, typename Behavior>
bool MutexImpl<List, Behavior>::tryAcquire(unsigned long timeout) {
-
+
ThreadImpl* self = ThreadImpl::current();
Monitor& m = self->getMonitor();
Guard<FastLock> g1(_lock);
-
- // Deadlock will occur if the current thread is the owner
+
+ // Deadlock will occur if the current thread is the owner
// and there is no entry count.
- if(_owner == self)
+ if(_owner == self)
throw Deadlock_Exception();
// Acquire the lock if it is free and there are no waiting threads
@@ -236,39 +236,39 @@ bool MutexImpl<List, Behavior>::tryAcqui
_owner = self;
- ownerAcquired(self);
-
+ MutexImpl<List, Behavior>::ownerAcquired(self);
+
}
// Otherwise, wait for a signal from a thread releasing its
// ownership of the lock
else {
-
+
_waiters.insert(self);
-
+
Monitor::STATE state = Monitor::TIMEDOUT;
-
+
// Don't bother waiting if the timeout is 0
if(timeout) {
-
+
m.acquire();
- waiterArrived(self);
-
+ MutexImpl<List, Behavior>::waiterArrived(self);
+
{
-
+
Guard<FastLock, UnlockedScope> g2(g1);
state = m.wait(timeout);
-
+
}
- waiterDeparted(self);
-
+ MutexImpl<List, Behavior>::waiterDeparted(self);
+
m.release();
-
+
}
-
-
+
+
// Remove from waiter list, regarless of weather release() is called or
// not. The monitor is sticky, so its possible a state 'stuck' from a
// previous operation and will leave the wait() w/o release() having
@@ -276,96 +276,96 @@ bool MutexImpl<List, Behavior>::tryAcqui
typename List::iterator i = std::find(_waiters.begin(), _waiters.end(), self);
if(i != _waiters.end())
_waiters.erase(i);
-
- // If awoke due to a notify(), take ownership.
+
+ // If awoke due to a notify(), take ownership.
switch(state) {
case Monitor::SIGNALED:
-
+
assert(0 == _owner);
_owner = self;
- ownerAcquired(self);
-
+ MutexImpl<List, Behavior>::ownerAcquired(self);
+
break;
-
+
case Monitor::INTERRUPTED:
throw Interrupted_Exception();
-
+
case Monitor::TIMEDOUT:
return false;
-
+
default:
throw Synchronization_Exception();
- }
-
+ }
+
}
-
+
return true;
-
+
}
/**
* Release a lock on the mutex. If this operation succeeds the calling
- * thread no longer holds an exclusive lock on this mutex. If there are
- * waiting threads, one will be selected, assigned ownership and specifically
+ * thread no longer holds an exclusive lock on this mutex. If there are
+ * waiting threads, one will be selected, assigned ownership and specifically
* awakened.
*
- * @exception InvalidOp_Exception - thrown if an attempt is made to
+ * @exception InvalidOp_Exception - thrown if an attempt is made to
* release a mutex not owned by the calling thread.
*/
-template<typename List, typename Behavior>
+template<typename List, typename Behavior>
void MutexImpl<List, Behavior>::release() {
ThreadImpl* impl = ThreadImpl::current();
Guard<FastLock> g1(_lock);
-
+
// Make sure the operation is valid
if(_owner != impl)
throw InvalidOp_Exception();
_owner = 0;
- ownerReleased(impl);
-
+ MutexImpl<List, Behavior>::ownerReleased(impl);
+
// Try to find a waiter with a backoff & retry scheme
for(;;) {
-
+
// Go through the list, attempt to notify() a waiter.
for(typename List::iterator i = _waiters.begin(); i != _waiters.end();) {
-
+
// Try the monitor lock, if it cant be locked skip to the next waiter
impl = *i;
Monitor& m = impl->getMonitor();
if(m.tryAcquire()) {
-
- // If notify() is not sucessful, it is because the wait() has already
+
+ // If notify() is not sucessful, it is because the wait() has already
// been ended (killed/interrupted/notify'd)
bool woke = m.notify();
-
+
m.release();
-
+
// Once notify() succeeds, return
if(woke)
return;
-
+
} else ++i;
-
+
}
-
+
if(_waiters.empty())
return;
{ // Backoff and try again
-
+
Guard<FastLock, UnlockedScope> g2(g1);
ThreadImpl::yield();
}
}
-
+
}
} // namespace ZThread
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