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# ZXC: High-Performance Asymmetric Lossless Compression
[](https://github.com/hellobertrand/zxc/actions/workflows/build.yml)
[](https://github.com/hellobertrand/zxc/actions/workflows/quality.yml)
[](https://github.com/hellobertrand/zxc/actions/workflows/fuzzing.yml)
[](https://github.com/hellobertrand/zxc/actions/workflows/benchmark.yml)
[](https://codecov.io/github/hellobertrand/zxc)
[](https://repology.org/project/zxc/versions)
[](https://repology.org/project/zxc/versions)
[](https://repology.org/project/zxc/versions)
[](https://repology.org/project/zxc/versions)
[](https://repology.org/project/zxc/versions)
[](https://crates.io/crates/zxc-compress)
[](https://pypi.org/project/zxc-compress)
[](https://www.npmjs.com/package/zxc-compress)
[](LICENSE)
**ZXC** is a high-performance, lossless, asymmetric compression library optimized for Content Delivery and Embedded Systems (Game Assets, Firmware, App Bundles).
It is designed to be **"Write Once, Read Many"** *(WORM)*. Unlike codecs like LZ4, ZXC trades compression speed (build-time) for **maximum decompression throughput** (run-time).
## TL;DR
- **What:** A C library for lossless compression, optimized for **maximum decompression speed**.
- **Key Result:** Up to **>40% faster** decompression than LZ4 on Apple Silicon, **>25% faster** on Google Axion (ARM64), **>5% faster** on x86_64, **all with better compression ratios**.
- **Use Cases:** Game assets, firmware, app bundles, anything *compressed once, decompressed millions of times*.
- **Install:** `conan install --requires="zxc/[*]"` · `vcpkg install zxc` · `brew install zxc` · `pip install zxc-compress` · `cargo add zxc-compress` · `npm i zxc-compress`
- **Quality:** Fuzzed, sanitized, formally tested, thread-safe API. BSD-3-Clause.
> **Verified:** ZXC has been officially merged into the **[lzbench master branch](https://github.com/inikep/lzbench)**. You can now verify these results independently using the industry-standard benchmark suite.
## ZXC Design Philosophy
Traditional codecs often force a trade-off between **symmetric speed** (LZ4) and **archival density** (Zstd).
**ZXC focuses on Asymmetric Efficiency.**
Designed for the "Write-Once, Read-Many" reality of software distribution, ZXC utilizes a computationally intensive encoder to generate a bitstream specifically structured to **maximize decompression throughput**.
By performing heavy analysis upfront, the encoder produces a layout optimized for the instruction pipelining and branch prediction capabilities of modern CPUs, particularly ARMv8, effectively offloading complexity from the decoder to the encoder.
* **Build Time:** You generally compress only once (on CI/CD).
* **Run Time:** You decompress millions of times (on every user's device). **ZXC respects this asymmetry.**
[👉 **Read the Technical Whitepaper**](docs/WHITEPAPER.md)
## Benchmarks
To ensure consistent performance, benchmarks are automatically executed on every commit via GitHub Actions.
We monitor metrics on both **x86_64** (Linux) and **ARM64** (Apple Silicon M2) runners to track compression speed, decompression speed, and ratios.
*(See the [latest benchmark logs](https://github.com/hellobertrand/zxc/actions/workflows/benchmark.yml))*
### 1. Mobile & Client: Apple Silicon (M2)
*Scenario: Game Assets loading, App startup.*
| Target | ZXC vs Competitor | Decompression Speed | Ratio | Verdict |
| :--- | :--- | :--- | :--- | :--- |
| **1. Max Speed** | **ZXC -1** vs *LZ4 --fast* | **11,934 MB/s** vs 5,647 MB/s **2.11x Faster** | **61.5** vs 62.2 **Smaller** (-1.0%) | **ZXC** leads in raw throughput. |
| **2. Standard** | **ZXC -3** vs *LZ4 Default* | **6,925 MB/s** vs 4,804 MB/s **1.44x Faster** | **46.4** vs 47.6 **Smaller** (-2.6%) | **ZXC** outperforms LZ4 in read speed and ratio. |
| **3. High Density** | **ZXC -5** vs *Zstd --fast 1* | **6,090 MB/s** vs 2,167 MB/s **2.81x Faster** | **40.6** vs 41.0 **Equivalent** (-1.0%) | **ZXC** outperforms Zstd in decoding speed. |
### 2. Cloud Server: Google Axion (ARM Neoverse V2)
*Scenario: High-throughput Microservices, ARM Cloud Instances.*
| Target | ZXC vs Competitor | Decompression Speed | Ratio | Verdict |
| :--- | :--- | :--- | :--- | :--- |
| **1. Max Speed** | **ZXC -1** vs *LZ4 --fast* | **8,727 MB/s** vs 4,868 MB/s **1.79x Faster** | **61.5** vs 62.2 **Smaller** (-1.0%) | **ZXC** leads in raw throughput. |
| **2. Standard** | **ZXC -3** vs *LZ4 Default* | **5,130 MB/s** vs 4,182 MB/s **1.23x Faster** | **46.4** vs 47.6 **Smaller** (-2.6%) | **ZXC** outperforms LZ4 in read speed and ratio. |
| **3. High Density** | **ZXC -5** vs *Zstd --fast 1* | **4,475 MB/s** vs 1,763 MB/s **2.54x Faster** | **40.6** vs 41.0 **Equivalent** (-1.0%) | **ZXC** outperforms Zstd in decoding speed. |
### 3. Build Server: x86_64 (AMD EPYC 7763)
*Scenario: CI/CD Pipelines compatibility.*
| Target | ZXC vs Competitor | Decompression Speed | Ratio | Verdict |
| :--- | :--- | :--- | :--- | :--- |
| **1. Max Speed** | **ZXC -1** vs *LZ4 --fast* | **6,779 MB/s** vs 4,116 MB/s **1.65x Faster** | **61.5** vs 62.2 **Smaller** (-1.0%) | **ZXC** achieves higher throughput. |
| **2. Standard** | **ZXC -3** vs *LZ4 Default* | **3,849 MB/s** vs 3,573 MB/s **1.08x Faster** | **46.4** vs 47.6 **Smaller** (-2.6%) | ZXC offers improved speed and ratio. |
| **3. High Density** | **ZXC -5** vs *Zstd --fast 1* | **3,495 MB/s** vs 1,573 MB/s **2.22x Faster** | **40.6** vs 41.0 **Equivalent** (-1.0%) | **ZXC** provides faster decoding. |
*(Benchmark Graph ARM64 : Decompression Throughput & Storage Ratio (Normalized to LZ4))*

### Benchmark ARM64 (Apple Silicon)
Benchmarks were conducted using lzbench 2.2.1 (from @inikep), compiled with Clang 17.0.0 using *MOREFLAGS="-march=native"* on macOS Sequoia 15.7.2 (Build 24G325). The reference hardware is an Apple M2 processor (ARM64). All performance metrics reflect single-threaded execution on the standard Silesia Corpus.
| Compressor name | Compression| Decompress.| Compr. size | Ratio | Filename |
| --------------- | -----------| -----------| ----------- | ----- | -------- |
| memcpy | 52905 MB/s | 52854 MB/s | 211938580 |100.00 | 12 files|
| **zxc 0.9.0 -1** | 950 MB/s | **11934 MB/s** | 130408237 | **61.53** | 12 files|
| **zxc 0.9.0 -2** | 615 MB/s | **9879 MB/s** | 114657730 | **54.10** | 12 files|
| **zxc 0.9.0 -3** | 240 MB/s | **6925 MB/s** | 98234598 | **46.35** | 12 files|
| **zxc 0.9.0 -4** | 169 MB/s | **6584 MB/s** | 91698141 | **43.27** | 12 files|
| **zxc 0.9.0 -5** | 93.2 MB/s | **6090 MB/s** | 86054926 | **40.60** | 12 files|
| lz4 1.10.0 | 815 MB/s | 4804 MB/s | 100880147 | 47.60 | 12 files|
| lz4 1.10.0 --fast -17 | 1345 MB/s | 5647 MB/s | 131723524 | 62.15 | 12 files|
| lz4hc 1.10.0 -12 | 14.0 MB/s | 4537 MB/s | 77262399 | 36.46 | 12 files|
| zstd 1.5.7 -1 | 644 MB/s | 1622 MB/s | 73229468 | 34.55 | 12 files|
| zstd 1.5.7 --fast --1 | 725 MB/s | 2167 MB/s | 86932028 | 41.02 | 12 files|
| brotli 1.2.0 -0 | 539 MB/s | 405 MB/s | 78306095 | 36.95 | 12 files|
| snappy 1.2.2 | 830 MB/s | 3265 MB/s | 101352257 | 47.82 | 12 files|
### Benchmark ARM64 (Google Axion)
Benchmarks were conducted using lzbench 2.2.1 (from @inikep), compiled with GCC 12.2.0 using *MOREFLAGS="-march=native"* on Linux 64-bits Debian GNU/Linux 12 (bookworm). The reference hardware is a Google Neoverse-V2 processor (ARM64). All performance metrics reflect single-threaded execution on the standard Silesia Corpus.
| Compressor name | Compression| Decompress.| Compr. size | Ratio | Filename |
| --------------- | -----------| -----------| ----------- | ----- | -------- |
| memcpy | 24237 MB/s | 24131 MB/s | 211938580 |100.00 | 12 files|
| **zxc 0.9.0 -1** | 853 MB/s | **8727 MB/s** | 130408237 | **61.53** | 12 files|
| **zxc 0.9.0 -2** | 556 MB/s | **7303 MB/s** | 114657730 | **54.10** | 12 files|
| **zxc 0.9.0 -3** | 226 MB/s | **5130 MB/s** | 98234598 | **46.35** | 12 files|
| **zxc 0.9.0 -4** | 159 MB/s | **4879 MB/s** | 91698141 | **43.27** | 12 files|
| **zxc 0.9.0 -5** | 84.9 MB/s | **4475 MB/s** | 86054926 | **40.60** | 12 files|
| lz4 1.10.0 | 749 MB/s | 4182 MB/s | 100880147 | 47.60 | 12 files|
| lz4 1.10.0 --fast -17 | 1303 MB/s | 4868 MB/s | 131723524 | 62.15 | 12 files|
| lz4hc 1.10.0 -12 | 12.9 MB/s | 3796 MB/s | 77262399 | 36.46 | 12 files|
| zstd 1.5.7 -1 | 527 MB/s | 1364 MB/s | 73229468 | 34.55 | 12 files|
| zstd 1.5.7 --fast --1 | 610 MB/s | 1763 MB/s | 86932028 | 41.02 | 12 files|
| brotli 1.2.0 -0 | 429 MB/s | 386 MB/s | 78306095 | 36.95 | 12 files|
| snappy 1.2.2 | 756 MB/s | 1849 MB/s | 101352257 | 47.82 | 12 files|
### Benchmark x86_64
Benchmarks were conducted using lzbench 2.2.1 (from @inikep), compiled with GCC 13.3.0 using *MOREFLAGS="-march=native"* on Linux 64-bits Ubuntu 24.04. The reference hardware is an AMD EPYC 7763 processor (x86_64). All performance metrics reflect single-threaded execution on the standard Silesia Corpus.
| Compressor name | Compression| Decompress.| Compr. size | Ratio | Filename |
| --------------- | -----------| -----------| ----------- | ----- | -------- |
| memcpy | 18697 MB/s | 18663 MB/s | 211938580 |100.00 | 12 files|
| **zxc 0.9.0 -1** | 642 MB/s | **6779 MB/s** | 130408237 | **61.53** | 12 files|
| **zxc 0.9.0 -2** | 414 MB/s | **5778 MB/s** | 114657730 | **54.10** | 12 files|
| **zxc 0.9.0 -3** | 171 MB/s | **3849 MB/s** | 98234598 | **46.35** | 12 files|
| **zxc 0.9.0 -4** | 122 MB/s | **3674 MB/s** | 91698141 | **43.27** | 12 files|
| **zxc 0.9.0 -5** | 67.0 MB/s | **3495 MB/s** | 86054926 | **40.60** | 12 files|
| lz4 1.10.0 | 592 MB/s | 3573 MB/s | 100880147 | 47.60 | 12 files|
| lz4 1.10.0 --fast -17 | 1033 MB/s | 4116 MB/s | 131723524 | 62.15 | 12 files|
| lz4hc 1.10.0 -12 | 11.2 MB/s | 3484 MB/s | 77262399 | 36.46 | 12 files|
| zstd 1.5.7 -1 | 412 MB/s | 1198 MB/s | 73229468 | 34.55 | 12 files|
| zstd 1.5.7 --fast --1 | 451 MB/s | 1573 MB/s | 86932028 | 41.02 | 12 files|
| brotli 1.2.0 -0 | 354 MB/s | 281 MB/s | 78306095 | 36.95 | 12 files|
| snappy 1.2.2 | 611 MB/s | 1592 MB/s | 101464727 | 47.87 | 12 files|
---
## Installation
### Option 1: Download Release (GitHub)
1. Go to the [Releases page](https://github.com/hellobertrand/zxc/releases).
2. Download the archive matching your architecture:
**macOS:**
* `zxc-macos-arm64.tar.gz` (NEON optimizations included).
**Linux:**
* `zxc-linux-aarch64.tar.gz` (NEON optimizations included).
* `zxc-linux-x86_64.tar.gz` (Runtime dispatch for AVX2/AVX512).
**Windows:**
* `zxc-windows-x64.zip` (Runtime dispatch for AVX2/AVX512).
3. Extract and install:
```bash
tar -xzf zxc-linux-x86_64.tar.gz -C /usr/local
```
Each archive contains:
```
bin/zxc # CLI binary
include/ # C headers (zxc.h, zxc_buffer.h, ...)
lib/libzxc.a # Static library
lib/pkgconfig/zxc.pc # pkg-config support
lib/cmake/zxc/zxcConfig.cmake # CMake find_package(zxc) support
```
4. Use in your project:
**CMake:**
```cmake
find_package(zxc REQUIRED)
target_link_libraries(myapp PRIVATE zxc::zxc_lib)
```
**pkg-config:**
```bash
cc myapp.c $(pkg-config --cflags --libs zxc) -o myapp
```
### Option 2: vcpkg
**Classic mode:**
```bash
vcpkg install zxc
```
**Manifest mode** (add to `vcpkg.json`):
```json
{
"dependencies": ["zxc"]
}
```
Then in your CMake project:
```cmake
find_package(zxc CONFIG REQUIRED)
target_link_libraries(myapp PRIVATE zxc::zxc_lib)
```
### Option 3: Conan
You also can download and install zxc using the [Conan](https://conan.io/) package manager:
```bash
conan install -r conancenter --requires="zxc/[*]" --build=missing
```
Or add to your `conanfile.txt`:
```ini
[requires]
zxc/[*]
```
The zxc package in Conan Center is kept up to date by
[ConanCenterIndex](https://github.com/conan-io/conan-center-index) contributors.
If the version is out of date, please create an issue or pull request on the Conan Center Index repository.
### Option 4: Homebrew
```bash
brew install zxc
```
The formula is maintained in [homebrew-core](https://formulae.brew.sh/formula/zxc).
### Option 5: Building from Source
**Requirements:** CMake (3.14+), C17 Compiler (Clang/GCC/MSVC).
```bash
git clone https://github.com/hellobertrand/zxc.git
cd zxc
cmake -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --parallel
# Run tests
ctest --test-dir build -C Release --output-on-failure
# CLI usage
./build/zxc --help
# Install library, headers, and CMake/pkg-config files
sudo cmake --install build
```
#### CMake Options
| Option | Default | Description |
|--------|---------|-------------|
| `BUILD_SHARED_LIBS` | OFF | Build shared libraries instead of static (`libzxc.so`, `libzxc.dylib`, `zxc.dll`) |
| `ZXC_NATIVE_ARCH` | ON | Enable `-march=native` for maximum performance |
| `ZXC_ENABLE_LTO` | ON | Enable Link-Time Optimization (LTO) |
| `ZXC_PGO_MODE` | OFF | Profile-Guided Optimization mode (`OFF`, `GENERATE`, `USE`) |
| `ZXC_BUILD_CLI` | ON | Build command-line interface |
| `ZXC_BUILD_TESTS` | ON | Build unit tests |
| `ZXC_ENABLE_COVERAGE` | OFF | Enable code coverage generation (disables LTO/PGO) |
```bash
# Build shared library
cmake -B build -DBUILD_SHARED_LIBS=ON
# Portable build (without -march=native)
cmake -B build -DZXC_NATIVE_ARCH=OFF
# Library only (no CLI, no tests)
cmake -B build -DZXC_BUILD_CLI=OFF -DZXC_BUILD_TESTS=OFF
# Code coverage build
cmake -B build -DZXC_ENABLE_COVERAGE=ON
```
### Packaging Status
[](https://repology.org/project/zxc/versions)
---
## Compression Levels
* **Level 1, 2 (Fast):** Optimized for real-time assets (Gaming, UI).
* **Level 3, 4 (Balanced):** A strong middle-ground offering efficient compression speed and a ratio superior to LZ4.
* **Level 5 (Compact):** The best choice for Embedded, Firmware, or Archival. Better compression than LZ4 and significantly faster decoding than Zstd.
---
## Usage
### 1. CLI
The CLI is perfect for benchmarking or manually compressing assets.
```bash
# Basic Compression (Level 3 is default)
zxc -z input_file output_file
# High Compression (Level 5)
zxc -z -5 input_file output_file
# -z for compression can be omitted
zxc input_file output_file
# as well as output file; it will be automatically assigned to input_file.xc
zxc input_file
# Decompression
zxc -d compressed_file output_file
# Benchmark Mode (Testing speed on your machine)
zxc -b input_file
```
#### Using with `tar`
ZXC works as a drop-in external compressor for `tar` (reads stdin, writes stdout, returns 0 on success):
```bash
# GNU tar (Linux)
tar -I 'zxc -5' -cf archive.tar.zxc data/
tar -I 'zxc -d' -xf archive.tar.zxc
# bsdtar (macOS)
tar --use-compress-program='zxc -5' -cf archive.tar.zxc data/
tar --use-compress-program='zxc -d' -xf archive.tar.zxc
# Pipes (universal)
tar cf - data/ | zxc > archive.tar.zxc
zxc -d < archive.tar.zxc | tar xf -
```
### 2. API
ZXC provides a **thread-safe API** with two usage patterns. Parameters are passed through dedicated options structs, making call sites self-documenting and forward-compatible.
#### Buffer API (In-Memory)
```c
#include "zxc.h"
// Compression
uint64_t bound = zxc_compress_bound(src_size);
zxc_compress_opts_t c_opts = {
.level = ZXC_LEVEL_DEFAULT,
.checksum_enabled = 1,
/* .block_size = 0 → 256 KB default */
};
int64_t compressed_size = zxc_compress(src, src_size, dst, bound, &c_opts);
// Decompression
zxc_decompress_opts_t d_opts = { .checksum_enabled = 1 };
int64_t decompressed_size = zxc_decompress(src, src_size, dst, dst_capacity, &d_opts);
```
#### Stream API (Files, Multi-Threaded)
```c
#include "zxc.h"
// Compression (auto-detect threads, level 3, checksum on)
zxc_compress_opts_t c_opts = {
.n_threads = 0, // 0 = auto
.level = ZXC_LEVEL_DEFAULT,
.checksum_enabled = 1,
/* .block_size = 0 → 256 KB default */
};
int64_t bytes_written = zxc_stream_compress(f_in, f_out, &c_opts);
// Decompression
zxc_decompress_opts_t d_opts = { .n_threads = 0, .checksum_enabled = 1 };
int64_t bytes_out = zxc_stream_decompress(f_in, f_out, &d_opts);
```
#### Reusable Context API (Low-Latency / Embedded)
For tight loops (e.g. filesystem plug-ins) where per-call `malloc`/`free`
overhead matters, use opaque reusable contexts.
Options are **sticky** — settings from `zxc_create_cctx()` are reused when
passing `NULL`:
```c
#include "zxc.h"
zxc_compress_opts_t opts = { .level = 3, .checksum_enabled = 0 };
zxc_cctx* cctx = zxc_create_cctx(&opts); // allocate once, settings remembered
zxc_dctx* dctx = zxc_create_dctx(); // allocate once
// reuse across many blocks — NULL reuses sticky settings:
int64_t csz = zxc_compress_cctx(cctx, src, src_sz, dst, dst_cap, NULL);
int64_t dsz = zxc_decompress_dctx(dctx, dst, csz, out, src_sz, NULL);
zxc_free_cctx(cctx);
zxc_free_dctx(dctx);
```
**Features:**
- Caller-allocated buffers with explicit bounds
- Thread-safe (stateless)
- Configurable block sizes (4 KB – 2 MB, powers of 2)
- Multi-threaded streaming (auto-detects CPU cores)
- Optional checksum validation
- Reusable contexts for high-frequency call sites
**[See complete examples and advanced usage →](docs/EXAMPLES.md)**
## Language Bindings
[](https://crates.io/crates/zxc-compress)
[](https://pypi.org/project/zxc-compress)
[](https://www.npmjs.com/package/zxc-compress)
Official wrappers maintained in this repository:
| Language | Package Manager | Install Command | Documentation | Author |
|----------|-----------------|-----------------|---------------|--------|
| **Rust** | [`crates.io`](https://crates.io/crates/zxc-compress) | `cargo add zxc-compress` | [README](wrappers/rust/zxc/README.md) | [@hellobertrand](https://github.com/hellobertrand) |
| **Python**| [`PyPI`](https://pypi.org/project/zxc-compress) | `pip install zxc-compress` | [README](wrappers/python/README.md) | [@nuberchardzer1](https://github.com/nuberchardzer1) |
| **Node.js**| [`npm`](https://www.npmjs.com/package/zxc-compress) | `npm install zxc-compress` | [README](wrappers/nodejs/README.md) | [@hellobertrand](https://github.com/hellobertrand) |
Community-maintained bindings:
| Language | Package Manager | Install Command | Repository | Author |
| -------- | --------------- | --------------- | ---------- | ------ |
| **Go** | pkg.go.dev | `go get github.com/meysam81/go-zxc` | <https://github.com/meysam81/go-zxc> | [@meysam81](https://github.com/meysam81) |
## Safety & Quality
* **Unit Tests**: Comprehensive test suite with CTest integration.
* **Continuous Fuzzing**: Integrated with ClusterFuzzLite suites.
* **Static Analysis**: Checked with Cppcheck & Clang Static Analyzer.
* **CodeQL Analysis**: GitHub Advanced Security scanning for vulnerabilities.
* **Code Coverage**: Automated tracking with Codecov integration.
* **Dynamic Analysis**: Validated with Valgrind and ASan/UBSan in CI pipelines.
* **Safe API**: Explicit buffer capacity is required for all operations.
## License & Credits
**ZXC** Copyright © 2025-2026, Bertrand Lebonnois and contributors.
Licensed under the **BSD 3-Clause License**. See LICENSE for details.
**Third-Party Components:**
- **rapidhash** by Nicolas De Carli (MIT) - Used for high-speed, platform-independent checksums.
|