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#include "effect_delay.h"
#include "dsp/db.h"
#include <math.h>
//process
bool AudioEffectDelay::has_secondary_input() const {
return false;
}
void AudioEffectDelay::_process_chunk(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
float mix_rate = sampling_rate;
float tap_level_f[MAX_TAPS];
AudioFrame tap_pan_f[MAX_TAPS];
unsigned int tap_delay_frames[MAX_TAPS];
float tap_feedback_level_f[MAX_TAPS];
float tap_feedback_stereo[MAX_TAPS];
float lpf_c[MAX_TAPS];
float lpf_ic[MAX_TAPS];
AudioFrame *fb_buf[MAX_TAPS];
bool enabled[MAX_TAPS];
int stride = CONTROL_PORT_TAP2_ENABLED - CONTROL_PORT_TAP1_ENABLED;
for (int i = 0; i < MAX_TAPS; i++) {
int ofs = i * stride;
enabled[i] = control_ports[CONTROL_PORT_TAP1_ENABLED + ofs].value > 0.5;
float levelf = control_ports[CONTROL_PORT_TAP1_VOLUME + ofs].value;
tap_level_f[i] = levelf;
float pan = control_ports[CONTROL_PORT_TAP1_PAN + ofs].value;
tap_pan_f[i].l = CLAMP(1.0 - pan, 0, 1);
tap_pan_f[i].r = CLAMP(1.0 + pan, 0, 1);
float delay_ms;
if (bpm_sync) {
int subdiv_idx = control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].value;
if (subdiv_idx < 0) {
subdiv_idx = 0;
}
if (subdiv_idx >= BEAT_SUBDIV_MAX) {
subdiv_idx = BEAT_SUBDIV_MAX - 1;
}
static const float subdiv_values[BEAT_SUBDIV_MAX] = { 1, 2, 3, 4, 6, 8, 12, 16 };
delay_ms = ((60000.0 / bpm) / subdiv_values[subdiv_idx]) * control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].value;
} else {
delay_ms = control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].value;
}
tap_delay_frames[i] = int((delay_ms / 1000.0) * mix_rate);
tap_feedback_level_f[i] = control_ports[CONTROL_PORT_TAP1_FEEDBACK + ofs].value;
tap_feedback_stereo[i] = control_ports[CONTROL_PORT_TAP1_FEEDBACK_STEREO_SWAP + ofs].value;
lpf_c[i] = expf(-2.0 * M_PI * control_ports[CONTROL_PORT_TAP1_LPF + ofs].value / mix_rate);
lpf_ic[i] = 1.0 - lpf_c[i];
fb_buf[i] = &taps[i].feedback_buffer[0];
}
const AudioFrame *src = p_src_frames;
AudioFrame *dst = p_dst_frames;
AudioFrame *rb_buf = &ring_buffer[0];
for (int i = 0; i < p_frame_count; i++) {
rb_buf[ring_buffer_pos & ring_buffer_mask] = src[i];
AudioFrame out = src[i];
for (int t = 0; t < MAX_TAPS; t++) {
if (!enabled[t]) {
continue;
}
AudioFrame tap_in = rb_buf[uint32_t(ring_buffer_pos - tap_delay_frames[t]) & ring_buffer_mask] * tap_pan_f[t];
tap_in += fb_buf[t][taps[t].feedback_buffer_pos];
tap_in *= tap_level_f[t];
tap_in = tap_in * lpf_ic[t] + taps[t].h * lpf_c[t];
taps[t].h = tap_in;
out += tap_in;
AudioFrame fb_in = tap_in * tap_feedback_level_f[t];
fb_in.undenormalise();
//fb stereo
AudioFrame fb_in_aux = fb_in;
fb_in.l = tap_feedback_stereo[t] * fb_in_aux.r + (1.0 - tap_feedback_stereo[t]) * fb_in_aux.l;
fb_in.r = tap_feedback_stereo[t] * fb_in_aux.l + (1.0 - tap_feedback_stereo[t]) * fb_in_aux.r;
fb_buf[t][taps[t].feedback_buffer_pos] = fb_in;
if ((++taps[t].feedback_buffer_pos) >= tap_delay_frames[t]) {
taps[t].feedback_buffer_pos = 0;
}
}
dst[i] = out;
ring_buffer_pos++;
}
}
void AudioEffectDelay::process(const Event *p_events, int p_event_count, const AudioFrame *p_in, AudioFrame *p_out, bool p_prev_active) {
for (int i = 0; i < p_event_count; i++) {
if (p_events[i].type == Event::TYPE_BPM) {
bpm = p_events[i].param8;
}
}
int todo = block_size;
while (todo) {
int to_mix = MIN(todo, 256); //can't mix too much
_process_chunk(p_in, p_out, to_mix);
p_in += to_mix;
p_out += to_mix;
todo -= to_mix;
}
}
void AudioEffectDelay::process_with_secondary(const Event *p_events, int p_event_count, const AudioFrame *p_in, const AudioFrame *p_secondary, AudioFrame *p_out, bool p_prev_active) {
}
void AudioEffectDelay::set_process_block_size(int p_size) {
block_size = p_size;
}
void AudioEffectDelay::set_sampling_rate(int p_hz) {
if (sampling_rate != p_hz) {
sampling_rate = p_hz;
_update_buffers();
}
}
//info
String AudioEffectDelay::get_name() const {
return bpm_sync ? "Delay (BPM)" : "Delay";
}
String AudioEffectDelay::get_unique_id() const {
return bpm_sync ? "bpm_delay" : "delay";
}
String AudioEffectDelay::get_provider_id() const {
return "internal";
}
int AudioEffectDelay::get_control_port_count() const {
return CONTROL_PORT_MAX;
}
ControlPort *AudioEffectDelay::get_control_port(int p_port) {
ERR_FAIL_INDEX_V(p_port, CONTROL_PORT_MAX, NULL);
return &control_ports[p_port];
}
void AudioEffectDelay::reset() {
_update_buffers();
}
/* Load/Save */
JSON::Node AudioEffectDelay::to_json() const {
JSON::Node node = JSON::object();
for (int i = 0; i < CONTROL_PORT_MAX; i++) {
node.add(control_ports[i].identifier.utf8().get_data(), control_ports[i].value);
}
return node;
}
Error AudioEffectDelay::from_json(const JSON::Node &node) {
for (int i = 0; i < CONTROL_PORT_MAX; i++) {
std::string key = control_ports[i].identifier.utf8().get_data();
if (node.has(key)) {
control_ports[i].value = node.get(key).toFloat();
}
}
return OK;
}
void AudioEffectDelay::_update_buffers() {
float ring_buffer_max_size = MAX_DELAY_MS + 100; //add 100ms of extra room, just in case
ring_buffer_max_size /= 1000.0; //convert to seconds
ring_buffer_max_size *= sampling_rate;
int ringbuff_size = ring_buffer_max_size;
int bits = 0;
while (ringbuff_size > 0) {
bits++;
ringbuff_size /= 2;
}
ringbuff_size = 1 << bits;
ring_buffer_mask = ringbuff_size - 1;
ring_buffer_pos = 0;
ring_buffer.resize(ringbuff_size);
for (int i = 0; i < MAX_TAPS; i++) {
taps[i].feedback_buffer.resize(ringbuff_size);
taps[i].feedback_buffer_pos = 0;
taps[i].h = AudioFrame(0, 0);
}
}
AudioEffectDelay::AudioEffectDelay(bool p_bpm_sync) {
bpm_sync = p_bpm_sync;
int stride = CONTROL_PORT_TAP2_ENABLED - CONTROL_PORT_TAP1_ENABLED;
for (int i = 0; i < 4; i++) {
String pp = "Tap " + String::num(i + 1) + " ";
String ppid = "tap_" + String::num(i + 0) + "_";
int ofs = i * stride;
control_ports[CONTROL_PORT_TAP1_ENABLED + ofs].name = pp + "Enabled";
control_ports[CONTROL_PORT_TAP1_ENABLED + ofs].identifier = ppid + "enabled";
control_ports[CONTROL_PORT_TAP1_ENABLED + ofs].hint = ControlPort::HINT_TOGGLE;
control_ports[CONTROL_PORT_TAP1_ENABLED + ofs].max = 1;
control_ports[CONTROL_PORT_TAP1_ENABLED + ofs].value = i == 0 ? 1 : 0;
static const char *beat_subdiv_str[BEAT_SUBDIV_MAX] = {
"1 Beat", "1/2 Beat", "1/3 Beat", "1/4 Beat", "1/6 Beat", "1/8 Beat", "1/12 Beat", "1/16 Beat"
};
control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].name = pp + "Unit Size";
control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].identifier = ppid + "unit_size";
control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].max = BEAT_SUBDIV_MAX - 1;
control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].value = 1;
control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].step = 1;
control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].hint = ControlPort::HINT_ENUM;
for (int j = 0; j < BEAT_SUBDIV_MAX; j++) {
control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].enum_values.push_back(beat_subdiv_str[j]);
}
if (!bpm_sync) {
control_ports[CONTROL_PORT_TAP1_BEAT_SUBDIV + ofs].visible = false;
}
if (bpm_sync) {
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].name = pp + "Delay (units)";
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].identifier = ppid + "delay";
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].min = 1;
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].max = MAX_DELAY_UNITS;
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].value = 1 + i;
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].step = 1;
} else {
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].name = pp + "Delay (ms)";
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].identifier = ppid + "delay";
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].min = 1;
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].max = MAX_DELAY_MS;
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].value = 100 + 100 * i;
control_ports[CONTROL_PORT_TAP1_DELAY_UNITS + ofs].step = 1;
}
control_ports[CONTROL_PORT_TAP1_VOLUME + ofs].name = pp + "Volume";
control_ports[CONTROL_PORT_TAP1_VOLUME + ofs].identifier = ppid + "volume";
control_ports[CONTROL_PORT_TAP1_VOLUME + ofs].min = 0;
control_ports[CONTROL_PORT_TAP1_VOLUME + ofs].max = 0.99;
control_ports[CONTROL_PORT_TAP1_VOLUME + ofs].value = 0.8;
control_ports[CONTROL_PORT_TAP1_VOLUME + ofs].step = 0.01;
control_ports[CONTROL_PORT_TAP1_FEEDBACK + ofs].name = pp + "Feedback";
control_ports[CONTROL_PORT_TAP1_FEEDBACK + ofs].identifier = ppid + "feedback";
control_ports[CONTROL_PORT_TAP1_FEEDBACK + ofs].min = 0;
control_ports[CONTROL_PORT_TAP1_FEEDBACK + ofs].max = 1;
control_ports[CONTROL_PORT_TAP1_FEEDBACK + ofs].value = 0;
control_ports[CONTROL_PORT_TAP1_FEEDBACK + ofs].step = 0.01;
control_ports[CONTROL_PORT_TAP1_LPF + ofs].name = pp + "Feedback LPF (hz)";
control_ports[CONTROL_PORT_TAP1_LPF + ofs].identifier = ppid + "feedback_lpf";
control_ports[CONTROL_PORT_TAP1_LPF + ofs].min = 1;
control_ports[CONTROL_PORT_TAP1_LPF + ofs].max = MS_CUTOFF_MAX;
control_ports[CONTROL_PORT_TAP1_LPF + ofs].value = 8000;
control_ports[CONTROL_PORT_TAP1_LPF + ofs].step = 1;
control_ports[CONTROL_PORT_TAP1_FEEDBACK_STEREO_SWAP + ofs].name = pp + "Feedback Stereo Swap";
control_ports[CONTROL_PORT_TAP1_FEEDBACK_STEREO_SWAP + ofs].identifier = ppid + "feedback_sswap";
control_ports[CONTROL_PORT_TAP1_FEEDBACK_STEREO_SWAP + ofs].min = 0;
control_ports[CONTROL_PORT_TAP1_FEEDBACK_STEREO_SWAP + ofs].max = 1;
control_ports[CONTROL_PORT_TAP1_FEEDBACK_STEREO_SWAP + ofs].value = 0;
control_ports[CONTROL_PORT_TAP1_FEEDBACK_STEREO_SWAP + ofs].step = 0.01;
control_ports[CONTROL_PORT_TAP1_PAN + ofs].name = pp + "Pan";
control_ports[CONTROL_PORT_TAP1_PAN + ofs].identifier = ppid + "pan";
control_ports[CONTROL_PORT_TAP1_PAN + ofs].min = -1;
control_ports[CONTROL_PORT_TAP1_PAN + ofs].max = 1;
control_ports[CONTROL_PORT_TAP1_PAN + ofs].value = 0;
control_ports[CONTROL_PORT_TAP1_PAN + ofs].step = 0.01;
}
block_size = 128;
sampling_rate = 0;
set_sampling_rate(44100);
set_process_block_size(128);
_update_buffers();
bpm = 125;
}
AudioEffectDelay::~AudioEffectDelay() {
}
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