1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
|
#ifndef EDIT_COMMANDS_H
#define EDIT_COMMANDS_H
#include "undo_redo.h"
#include "song.h"
#if 0
class EditCommands : public UndoRedo {
public:
/* Automation */
void automation_set_point(Automation *p_automation, int p_pattern, Tick p_offset, float p_value);
void automation_remove_point(Automation *p_automation, int p_pattern, Tick p_offset);
/* Track */
void track_add_audio_effect(Track *p_track, AudioEffect *p_effect,int p_pos=-1);
void track_remove_audio_effect(Track *p_track, int p_pos);
void track_add_automation(Track *p_track,Automation *p_automation,int p_pos=-1);
void track_remove_automation(Track *p_track,int p_pos);
/* Song */
void song_pattern_set_beats(Song *p_song, int p_pattern, int p_beats);
void song_pattern_set_measure(Song *p_song, int p_pattern, int p_measure);
void song_pattern_set_bars(Song *p_song, int p_pattern, int p_bars);
void song_order_set(Song *p_song,int p_order, int p_pattern);
void song_track_add(Song *p_song,Track *p_track,int p_pos=-1);
void song_track_remove(Song *p_song,int p_pos);
/* Pattern Track */
void pattern_track_set_note_columns(PatternTrack *p_pattern_track,int p_columns);
void pattern_track_set_note(PatternTrack *p_pattern_track,int p_pattern, PatternPos p_pos, PatternNote p_note);
void pattern_track_set_command_columns(PatternTrack *p_pattern_track,int p_columns);
void pattern_track_set_command(PatternTrack *p_pattern_track,int p_pattern, PatternPos p_pos, PatternCommand p_command);
void pattern_track_set_swing(PatternTrack *p_pattern_track,float p_swing);
void pattern_track_set_swing_step(PatternTrack *p_pattern_track,int p_swing_step);
};
#endif
#endif // EDIT_COMMANDS_H
|