| 
| static void  | setUp (const Weights &weigths) | 
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| static const CArray< int, 2 >  | eval (const NumEffectState &state) | 
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| static const CArray< int, 15 > &  | weights () | 
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| template<Player defense>  | 
| static int  | evalOne (const NumEffectState &state, const CArray< int, 15 > &table) | 
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| template<Player defense>  | 
| static std::pair< int, int >  | evalOne (const NumEffectState &state, const CArray< int, 15 > &opening, const CArray< int, 15 > &ending) | 
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static std::pair< CArray< int, 2 > 
, CArray< int, 2 > >  | eval (const NumEffectState &state, const CArray< int, 15 > &opening, const CArray< int, 15 > &ending) | 
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static std::pair< CArray< int, 2 > 
, CArray< int, 2 > >  | evalWithUpdate (const NumEffectState &state, Move last_move, const CArray< int, 15 > &opening, const CArray< int, 15 > &ending, const CArray< int, 2 > &last_opening_value, const CArray< int, 2 > &last_ending_value) | 
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| static int  | index (int rel_x, int rel_y) | 
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| static void  | setUpBase (const Weights &weigths, CArray< int, 15 > &table) | 
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Definition at line 458 of file kingTable.h.