#include <usiResponse.h>
Definition at line 15 of file usiResponse.h.
 
      
        
          | osl::game_playing::UsiResponse::UsiResponse | ( | const UsiState & | u, | 
        
          |  |  | bool | new_move_probability, | 
        
          |  |  | bool | verbose | 
        
          |  | ) |  |  | 
      
 
 
      
        
          | osl::game_playing::UsiResponse::~UsiResponse | ( | ) |  |  | 
      
 
 
  
  | 
        
          | void osl::game_playing::UsiResponse::csamove | ( | const NumEffectState & | state, |  
          |  |  | const std::string & | str, |  
          |  |  | std::string & | out |  
          |  | ) |  |  |  | private | 
 
 
  
  | 
        
          | void osl::game_playing::UsiResponse::csashow | ( | const NumEffectState & | state, |  
          |  |  | std::string & | out |  
          |  | ) |  |  |  | private | 
 
 
  
  | 
        
          | osl::MoveVector osl::game_playing::UsiResponse::generateGoodMoves | ( | ) |  |  |  | private | 
 
 
  
  | 
        
          | void osl::game_playing::UsiResponse::genmove | ( | std::string & | out) |  |  |  | private | 
 
 
      
        
          | void osl::game_playing::UsiResponse::genmoveProbability | ( | int | limit, | 
        
          |  |  | MoveLogProbVector & | out | 
        
          |  | ) |  |  | 
      
 
Definition at line 49 of file usiResponse.cc.
References osl::alt(), feature_set(), osl::move_probability::StateInfo::findShortThreatmate(), osl::move_probability::StandardFeatureSet::generateLogProb(), osl::rating::FeatureSet::generateLogProb(), osl::rating::RatingEnv::history, osl::move_probability::StandardFeatureSet::instance(), osl::rating::StandardFeatureSet::instance(), limit, osl::rating::RatingEnv::make(), osl::MoveLogProb::move(), osl::game_playing::GameState::moveHistory(), moves, osl::progress::ml::NewProgress::progress16(), osl::game_playing::GameState::pushMove(), and osl::game_playing::GameState::state().
 
 
  
  | 
        
          | void osl::game_playing::UsiResponse::genmoveProbability | ( | int | limit, |  
          |  |  | std::string & | out |  
          |  | ) |  |  |  | private | 
 
 
      
        
          | bool osl::game_playing::UsiResponse::hasImmediateResponse | ( | const std::string & | command, | 
        
          |  |  | std::string & | out | 
        
          |  | ) |  |  | 
      
 
 
  
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          | void osl::game_playing::UsiResponse::isValidPosition | ( | const std::string & | line, |  
          |  |  | std::string & | out |  
          |  | ) |  |  |  | private | 
 
 
  
  | 
        
          | void osl::game_playing::UsiResponse::ki2currentinfo | ( | const NumEffectState & | current, |  
          |  |  | std::string & | out |  
          |  | ) |  |  |  | private | 
 
 
  
  | 
        
          | void osl::game_playing::UsiResponse::ki2moves | ( | const NumEffectState & | current, |  
          |  |  | const std::string & | moves_str, |  
          |  |  | std::string & | out |  
          |  | ) |  |  |  | private | 
 
 
  
  | 
        
          | const bool osl::game_playing::UsiResponse::new_move_probability |  | private | 
 
 
  
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          | const UsiState& osl::game_playing::UsiResponse::usi_state |  | private | 
 
 
  
  | 
        
          | const bool osl::game_playing::UsiResponse::verbose |  | private | 
 
 
The documentation for this class was generated from the following files: