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enum | prelude_connection_permission_t |
enum | prelude_connection_state_t |
typedef | prelude_connection_t |
void
prelude_connection_destroy (prelude_connection_t *conn
);
Destroy the connection referenced by conn
.
In case the connection is still alive, it is closed in a blocking
manner. Use prelude_connection_close()
if you want to close the
connection in a non blocking manner prior prelude_connection_destroy()
.
int prelude_connection_send (prelude_connection_t *cnx
,prelude_msg_t *msg
);
int prelude_connection_recv (prelude_connection_t *cnx
,prelude_msg_t **outmsg
);
int prelude_connection_recv_idmef (prelude_connection_t *con
,idmef_message_t **idmef
);
int prelude_connection_connect (prelude_connection_t *cnx
,prelude_client_profile_t *profile
,prelude_connection_permission_t permission
);
ssize_t prelude_connection_forward (prelude_connection_t *cnx
,prelude_io_t *src
,size_t count
);
const char *
prelude_connection_get_local_addr (prelude_connection_t *cnx
);
unsigned int
prelude_connection_get_local_port (prelude_connection_t *cnx
);
const char *
prelude_connection_get_peer_addr (prelude_connection_t *cnx
);
unsigned int
prelude_connection_get_peer_port (prelude_connection_t *cnx
);
prelude_bool_t
prelude_connection_is_alive (prelude_connection_t *cnx
);
void prelude_connection_set_fd_ref (prelude_connection_t *cnx
,prelude_io_t *fd
);
void prelude_connection_set_fd_nodup (prelude_connection_t *cnx
,prelude_io_t *fd
);
void prelude_connection_set_state (prelude_connection_t *cnx
,prelude_connection_state_t state
);
prelude_connection_state_t
prelude_connection_get_state (prelude_connection_t *cnx
);
void prelude_connection_set_data (prelude_connection_t *cnx
,void *data
);
const char *
prelude_connection_get_default_socket_filename
(void
);
prelude_connection_permission_t
prelude_connection_get_permission (prelude_connection_t *conn
);
uint64_t
prelude_connection_get_peer_analyzerid
(prelude_connection_t *cnx
);
void prelude_connection_set_peer_analyzerid (prelude_connection_t *cnx
,uint64_t analyzerid
);
int prelude_connection_new (prelude_connection_t **ret
,const char *addr
);
prelude_connection_t *
prelude_connection_ref (prelude_connection_t *conn
);
Increases conn
reference count.
prelude_connection_destroy() will decrease the refcount until it
reaches 0, at which point conn
will be destroyed.
int prelude_connection_new_msgbuf (prelude_connection_t *connection
,prelude_msgbuf_t **msgbuf
);
int prelude_connection_permission_to_string (prelude_connection_permission_t perm
,prelude_string_t *out
);
int prelude_connection_permission_new_from_string (prelude_connection_permission_t *out
,const char *buf
);