The Specialized SQL Structure (SSQLS) feature lets you easily define C++ structures that match the form of your SQL tables. Because of the extra functionality that this feature builds into these structures, MySQL++ can populate them automatically when retrieving data from the database; with queries returning many records, you can ask MySQL++ to populate an STL container of your SSQLS records with the results. When updating the database, MySQL++ can use SSQLS structures to match existing data, and it can insert SSQLS structures directly into the database.
You define an SSQLS using one of several macros defined in
ssqls.h
. The following sections will discuss each
macro type separately, beginning with the easiest and most generally
useful.
This is the most basic sort of SSQLS declaration:
sql_create_6(stock, 1, 6, mysqlpp::sql_char, item, mysqlpp::sql_bigint, num, mysqlpp::sql_double, weight, mysqlpp::sql_decimal, price, mysqlpp::sql_date, sdate, mysqlpp::Null<mysqlpp::sql_mediumtext>, description)
This creates a C++ structure called
stock
containing six member
variables (item
, num
,
weight
, price
,
sdate
, and description
),
along with some constructors and other useful member
functions.
The parameter before each field name is the C++ data type
that will be used to hold that value in the SSQLS. MySQL++ has
a sql_* typedef for almost every data type MySQL
understands.[10] While it’s possible to use
some regular C and C++ data types here, it’s safer to use
the ones MySQL++ defines, as they’re likely to be a better
match to the types used by the database server. Plus, if you use
the predefined types, you are assured that MySQL++ knows how to
do the data conversions between the C++ and SQL type systems. If
you use other data types and the C++ compiler can’t convert
it to one MySQL++ already understands, MySQL++ will throw a
TypeLookupFailed exception. The
sql_* types are defined in MySQL++’s
sql_types.h
header. The naming scheme is
easy to learn when you know the SQL data type names.
Another thing you’ll notice above is the type of the last column. We’ve wrapped it in MySQL++’s Null template, which enables it to take a SQL null value in addition to the values the base data type allows. For more on this topic, see Section 3.9, “Handling SQL Nulls”.
One of the generated constructors takes a reference to a Row, allowing you to easily populate a vector of stocks like so:
vector<stock> result; query.storein(result);
MySQL++ takes care of mapping result set data to SSQLS fields. The SSQLS doesn’t have to have the same number of fields as the result set, and the order of fields in the result set doesn’t have to match the order of fields in the SSQLS. Fields in the result set that don’t exist in the SSQLS are just quietly dropped, and fields in the SSQLS for which there is no data in the result get set to a default value.
The general format of this set of macros is:
sql_create_#(NAME, COMPCOUNT, SETCOUNT, TYPE1, ITEM1, ... TYPE#, ITEM#)
Where # is the number of member variables,
NAME
is the name of the structure you wish to
create, TYPEx
is the type of a member
variable, and ITEMx
is that variable’s
name.
The COMPCOUNT
and
SETCOUNT
arguments are described in the
next section.
sql_create_
x adds
member functions and operators to each SSQLS that allow you to
compare one SSQLS instance to another. These functions compare the
first COMPCOUNT
fields in the structure. In
the example above, COMPCOUNT
is 1, so only
the item
field will be checked when comparing two
stock
structures.
This feature works best when your table’s
“key” fields are the first ones in the SSQLS and
you set COMPCOUNT
equal to the number
of key fields. That way, a check for equality between two SSQLS
structures in your C++ code will give the same results as a check
for equality in SQL.
COMPCOUNT
must
be at least 1. The current implementation of
sql_create_
x cannot create
an SSQLS without comparison member functions.
Because our stock
structure
is less-than-comparable, you can use it in STL algorithms
and containers that require this, such as STL’s associative
containers:
std::set<stock> result; query.storein(result); cout << result.lower_bound(stock("Hamburger"))->item << endl;
This will print the first item in the result set that begins with “Hamburger.”
The third parameter to
sql_create_
x is
SETCOUNT
. If this is nonzero, it adds
an initialization constructor and a set()
member function taking the given number of arguments, for setting
the first N fields of the structure. For
example, you could change the above example like so:
sql_create_5(stock, 1, 2, mysqlpp::sql_char, item, mysqlpp::sql_bigint, num, mysqlpp::sql_double, weight, mysqlpp::sql_decimal, price, mysqlpp::sql_date, sdate) stock foo("Hotdog", 52);
In addition to this 2-parameter constructor, this version
of the stock
SSQLS will have a similar
2-parameter set()
member function.
The COMPCOUNT
and
SETCOUNT
values cannot be equal. If they
are, the macro will generate two initialization constructors with
identical parameter lists, which is illegal in C++. You might be
asking, why does there need to be a constructor for comparison to
begin with? It’s often convenient to be able to say something
like x == stock("Hotdog")
. This requires
that there be a constructor taking COMPCOUNT
arguments to create the temporary stock
instance used in the comparison.
This limitation is not a problem in practice. If you
want the same number of parameters in the initialization
constructor as the number of fields used in comparisons,
pass 0 for SETCOUNT
. This suppresses
the duplicate constructor you’d get if you used the
COMPCOUNT
value instead. This is most
useful in very small SSQLSes, since it’s easier for the
number of key fields to equal the number of fields you want to
compare on:
sql_create_1(stock_item, 1, 0, mysqlpp::sql_char, item)
Up to this point, we haven’t been using all of the features in the SSQLS structures we’ve been generating. What else can we do with SSQLSes? Consider this:
query.insert(s);
This does exactly what you think it does: it builds
an INSERT query to insert the contents
of s
into the database. You have only to
call query::execute()
to actually
insert it. This is possible because SSQLSes have functions that
Query
can call to get the list of fields
and such, which it uses to build the INSERT
query. query::update()
and
query::replace()
also rely on these
features.
Another feature you might find a use for is changing the table name MySQL++ uses to build queries involving SSQLSes. By default, the database server table is assumed to have the same name as the SSQLS structure type. But if this is inconvenient, you can globally change the table name used in queries like this:
stock::table("MyStockData");
It’s also possible to change the name of a table on a per-instance basis:
stock s; s.instance_table("AlternateTable");
This is useful when you have an SSQLS definition that is compatible with multiple tables, so the table name to use for each instance is different. The simplest way this can happen is if the tables all have identical definitions; it saves you from having to define a separate SSQLS for each table. It is also useful for mapping a class hierarchy onto a set of table definitions. The common SSQLS definition is the “superclass” for a given set of tables.
Strictly speaking, you only need to use this feature in multithreaded programs. Changing the static table name before using each instance is safe if all changes happen within a single thread. That said, it may still be convenient to change the name of the table for an SSQLS instance in a single-threaded program if it gets used for many operations over an extended span of code.
It’s convenient to define an SSQLS in a header file so you can use it in multiple modules. You run into a bit of a problem, though, because each SSQLS includes a few static data members to hold information common to all structures of that type. (The table name and the list of field names.) When you #include that header in more than one module, you get a multiply-defined symbol error at link time.
The way around this is to define the preprocessor macro
MYSQLPP_SSQLS_NO_STATICS
in all but
one of the modules that use the header definining the
SSQLS. When this macro is defined, it suppresses the static data
members in any SSQLS defined thereafter.
Imagine we have a file my_ssqls.h
which
includes a sql_create_N
macro call to define an
SSQLS, and that that SSQLS is used in at least two modules. One
we’ll call foo.cpp
, and we’ll say
it’s just a user of the SSQLS; it doesn’t
“own” it. Another of the modules,
my_ssqls.cpp
uses the SSQLS more heavily, so
we’ve called it the owner of the SSQLS. If there aren’t
very many modules, this works nicely:
// File foo.cpp, which just uses the SSQLS, but doesn't "own" it: #define MYSQLPP_SSQLS_NO_STATICS #include "my_ssqls.h"
// File my_ssqls.cpp, which owns the SSQLS, so we just #include it directly #include "my_ssqls.h"
If there are many modules that need the SSQLS, adding all those #defines can be a pain. In that case, it’s easier if you flip the above pattern on its head:
// File my_ssqls.h: #if !defined(EXPAND_MY_SSQLS_STATICS) # define MYSQLPP_SSQLS_NO_STATICS #endif sql_create_X(Y, Z....) // the SSQLS definition
// File foo.cpp, a mere user of the SSQLS: #include "my_ssqls.h"
// File my_ssqls.cpp, which owns the SSQLS: #define EXPAND_MY_SSQLS_STATICS #include "my_ssqls.h"
The sql_create macros define several methods
for each SSQLS. These methods are mostly for use within the library,
but some of them are useful enough that you might want to harness
them for your own ends. Here is some pseudocode showing how the most
useful of these methods would be defined for the
stock structure used in all the
ssqls*.cpp
examples:
// Basic form template <class Manip> stock_value_list<Manip> value_list(cchar *d = ",", Manip m = mysqlpp::quote) const; template <class Manip> stock_field_list<Manip> field_list(cchar *d = ",", Manip m = mysqlpp::do_nothing) const; template <class Manip> stock_equal_list<Manip> equal_list(cchar *d = ",", cchar *e = " = ", Manip m = mysqlpp::quote) const; // Boolean argument form template <class Manip> stock_cus_value_list<Manip> value_list([cchar *d, [Manip m,] ] bool i1, bool i2 = false, ... , bool i5 = false) const; // List form template <class Manip> stock_cus_value_list<Manip> value_list([cchar *d, [Manip m,] ] stock_enum i1, stock_enum i2 = stock_NULL, ..., stock_enum i5 = stock_NULL) const; // Vector form template <class Manip> stock_cus_value_list<Manip> value_list([cchar *d, [Manip m,] ] vector<bool> *i) const; ...Plus the obvious equivalents for field_list() and equal_list()
Rather than try to learn what all of these methods do at once, let’s ease into the subject. Consider this code:
stock s("Dinner Rolls", 75, 0.95, 0.97, sql_date("1998-05-25")); cout << "Value list: " << s.value_list() << endl; cout << "Field list: " << s.field_list() << endl; cout << "Equal list: " << s.equal_list() << endl;
That would produce something like:
Value list: 'Dinner Rolls',75,0.95,0.97,'1998-05-25' Field list: item,num,weight,price,sdate Equal list: item = 'Dinner Rolls',num = 75,weight = 0.95, price = 0.97,sdate = '1998-05-25'
That is, a “value list” is a list of data member values within a particular SSQLS instance, a “field list” is a list of the fields (columns) within that SSQLS, and an “equal list” is a list in the form of an SQL equals clause.
Just knowing that much, it shouldn’t surprise you to
learn that Query::insert()
is implemented
more or less like this:
*this << "INSERT INTO " << v.table() << " (" << v.field_list() << ") VALUES (" << v.value_list() << ")";
where ‘v’ is the SSQLS you’re asking the Query object to insert into the database.
Now let’s look at a complete example, which uses one of
the more complicated forms of equal_list()
.
This example builds a query with fewer hard-coded strings than the
most obvious technique requires, which makes it more robust in the
face of change. Here is
examples/ssqls5.cpp
:
#include "cmdline.h" #include "printdata.h" #include "stock.h" #include <iostream> #include <vector> using namespace std; int main(int argc, char *argv[]) { // Get database access parameters from command line const char* db = 0, *server = 0, *user = 0, *pass = ""; if (!parse_command_line(argc, argv, &db, &server, &user, &pass)) { return 1; } try { // Establish the connection to the database server. mysqlpp::Connection con(db, server, user, pass); // Get all the rows in the stock table. mysqlpp::Query query = con.query("select * from stock"); vector<stock> res; query.storein(res); if (res.size() > 0) { // Build a select query using the data from the first row // returned by our previous query. query << "select * from stock where " << res[0].equal_list(" and ", stock_weight, stock_price); // Display the finished query. cout << "Custom query:\n" << query << endl; } } catch (const mysqlpp::BadQuery& er) { // Handle any query errors cerr << "Query error: " << er.what() << endl; return -1; } catch (const mysqlpp::BadConversion& er) { // Handle bad conversions cerr << "Conversion error: " << er.what() << endl << "\tretrieved data size: " << er.retrieved << ", actual size: " << er.actual_size << endl; return -1; } catch (const mysqlpp::Exception& er) { // Catch-all for any other MySQL++ exceptions cerr << "Error: " << er.what() << endl; return -1; } return 0; }
This example uses the list form of
equal_list()
. The arguments
stock_weight
and stock_price
are enum values equal to the position of these columns within the
stock table.
sql_create_x generates this
enum for you automatically.
The boolean argument form of that
equal_list()
call would look like
this:
query << "select * from stock where " << res[0].equal_list(" and ", false, false, true, true, false);
It’s a little more verbose, as you can see. And if you want to get really complicated, use the vector form:
vector<bool> v(5, false); v[stock_weight] = true; v[stock_price] = true; query << "select * from stock where " << res[0].equal_list(" and ", v);
This form makes the most sense if you are building many other queries, and so can re-use that vector object.
Many of these methods accept manipulators and custom delimiters. The defaults are suitable for building SQL queries, but if you’re using these methods in a different context, you may need to override these defaults. For instance, you could use these methods to dump data to a text file using different delimiters and quoting rules than SQL.
At this point, we’ve seen all the major aspects of the SSQLS feature. The final sections of this chapter look at some of the peripheral aspects.
There’s a more advanced SSQLS creation macro, which all the others are built on top of. Currently, the only feature it adds over what’s described above is that it lets you name your SSQLS fields differently from the names used by the database server. Perhaps you want to use Hungarian notation in your C++ program without changing the SQL database schema:
sql_create_complete_5(stock, 1, 5, mysqlpp::sql_char, item, "m_sItem", mysqlpp::sql_bigint, num, "m_nNum", mysqlpp::sql_double, weight, "m_fWeight", mysqlpp::sql_decimal, price, "m_fPrice", mysqlpp::sql_date, sdate, "m_Date")
If you ever need to see the code that a given
SSQLS declaration expands out to, use the utility
doc/ssqls-pretty
, like so:
doc/ssqls-pretty < myprog.cpp |less
This Perl script locates the first SSQLS declaration in that
file, then uses the C++ preprocessor to expand that macro. (The
script assumes that your system’s preprocessor is called
cpp
, and that its command line interface
follows Unix conventions.)
If you run it from the top MySQL++ directory, as shown above,
it will use the header files in the distribution’s
lib
subdirectory. Otherwise, it assumes the
MySQL++ headers are in their default location,
/usr/include/mysql++
. If you want to use
headers in some other location, you’ll need to change the
directory name in the -I flag at the top of the
script.
The SSQLS header ssqls.h
is automatically
generated by the Perl script ssqls.pl
. Although
it is possible to change this script to get additional
functionality, most of the time it’s better to just derive a
custom class from the stock SSQLS and add your additional
functionality that way.
That said, ssqls.pl
does have a few
configurables you might want to tweak.
The first configurable value sets the maximum number of data
members allowed in an SSQLS. It’s 25 out of the box, set by
the $max_data_members
variable at the top of
ssqls.pl
. Beware, making this value larger
increases the size of ssqls.h
exponentially;
this will increase compile time, and can even expose limits in your
compiler. Before you increase this value, take a good, hard look at
your database schema and ask if it’s really the best design.
Almost always, having so many columns is a sign that you need to
refactor the table.
The second configurable is the default floating point precision used for comparison. As described above (Section 5.2, “SSQLS Comparison and Initialization”) SSQLSes can be compared for equality. The only place this is tricky is with floating-point numbers, since rounding errors can make two “equal” values compare as distinct. Since exact comparison makes no sense with floating-point values, MySQL++ lets you specify the precision you want it to use. If the difference between two values is under a given threshold, MySQL++ considers the values equal. The default threshold is 0.00001. This threshold works well for “human” scale values, but because of the way floating-point numbers work, it can be wildly inappropriate for very large or very small quantities like those used in scientific applications.
There are actually two ways to change this threshold. If you
need a different system-wide default, edit
ssqls.pl
and change the
$fp_min_delta
variable at the top of the file,
then rebuild ssqls.h
as described below. If you
need different thresholds per file or per project, it’s better
to set the C macro MYSQLPP_FP_MIN_DELTA
instead.
The Perl variable sets this macro’s default; if you give a
different value before #including ssqls.h
, it
will use that instead.
To rebuild ssqls.h
after changing
ssqls.pl
, you’ll need a Perl interpreter.
The only modern Unixy system I’m aware of where Perl
isn’t installed by default is Cygwin, and it’s just a
setup.exe
choice away there. You’ll
probably only have to download and install a Perl interpreter if
you’re on Windows and don’t want to use Cygwin.
If you’re on a system that uses autoconf, building
MySQL++ automatically updates ssqls.h
any time
ssqls.pl
changes. Otherwise, you’ll need
to run the Perl interpreter by hand:
c:\mysql++> cd lib c:\lib> perl ssqls.pl
It takes special care to use SSQLS with BLOB columns.
It’s safest to declare the SSQLS field as of type
mysqlpp::sql_blob
. This is currently a
typedef alias for String, which is the form the data is in just
before the SSQLS mechanism populates the structure. Thus, when the
data is copied from the internal MySQL++ data structures into your
SSQLS, you get a direct copy of the String
object’s contents, without interference.
Because C++ strings handle binary data just fine, you might
think you can use std::string
instead of
sql_blob
, but the current design of
String
converts to
std::string
via a C string. As a result, the
BLOB data is truncated at the first embedded null character during
population of the SSQLS. There’s no way to fix that without
completely redesigning either String
or the
SSQLS mechanism.
The sql_blob
typedef may be changed to
alias a different type in the future, so using it instead of
String
ensures that your code tracks these
library changes automatically. Besides,
String
is only intended to be an internal
mechanism within MySQL++. The only reason the layering is so thin
here is because it’s the only way to prevent BLOB data from
being corrupted while avoiding that looming redesign effort.
You can see this technique in action in the
cgi_jpeg
example:
#include <mysql++.h> #include <ssqls.h> #define IMG_DATABASE "mysql_cpp_data" #define IMG_HOST "localhost" #define IMG_USER "root" #define IMG_PASSWORD "nunyabinness" sql_create_2(images, 1, 2, mysqlpp::sql_int_unsigned, id, mysqlpp::sql_blob, data) int main() { unsigned int img_id = 0; char* cgi_query = getenv("QUERY_STRING"); if (cgi_query) { if ((strlen(cgi_query) < 4) || memcmp(cgi_query, "id=", 3)) { std::cout << "Content-type: text/plain" << std::endl << std::endl; std::cout << "ERROR: Bad query string" << std::endl; return 1; } else { img_id = atoi(cgi_query + 3); } } else { std::cerr << "Put this program into a web server's cgi-bin " "directory, then" << std::endl; std::cerr << "invoke it with a URL like this:" << std::endl; std::cerr << std::endl; std::cerr << " http://server.name.com/cgi-bin/cgi_jpeg?id=2" << std::endl; std::cerr << std::endl; std::cerr << "This will retrieve the image with ID 2." << std::endl; std::cerr << std::endl; std::cerr << "You will probably have to change some of the #defines " "at the top of" << std::endl; std::cerr << "examples/cgi_jpeg.cpp to allow the lookup to work." << std::endl; return 1; } try { mysqlpp::Connection con(IMG_DATABASE, IMG_HOST, IMG_USER, IMG_PASSWORD); mysqlpp::Query query = con.query(); query << "SELECT * FROM images WHERE id = " << img_id; mysqlpp::UseQueryResult res = query.use(); if (res) { images img = res.fetch_row(); std::cout << "Content-type: image/jpeg" << std::endl; std::cout << "Content-length: " << img.data.length() << "\n\n"; std::cout << img.data; } else { std::cout << "Content-type: text/plain" << std::endl << std::endl; std::cout << "ERROR: No such image with ID " << img_id << std::endl; } } catch (const mysqlpp::BadQuery& er) { // Handle any query errors std::cout << "Content-type: text/plain" << std::endl << std::endl; std::cout << "QUERY ERROR: " << er.what() << std::endl; return 1; } catch (const mysqlpp::Exception& er) { // Catch-all for any other MySQL++ exceptions std::cout << "Content-type: text/plain" << std::endl << std::endl; std::cout << "GENERAL ERROR: " << er.what() << std::endl; return 1; } return 0; }
SSQLS works on all platforms supported by MySQL++ except for Visual C++ 2003. (Because the rest of MySQL++ works just fine with Visual C++ 2003, we haven’t removed this platform from the supported list entirely.)
If you do need SSQLS and are currently on Visual C++ 2003, you have these options:
The simplest option is to upgrade to a newer version of Visual C++. The compiler limitations that break SSQLS are all fixed in Visual C++ 2005 and newer. Visual C++ Express is free and is apparently here to stay; coupled with the free wxWidgets library, it lacks little compared to Visual C++ Professional. A bonus of using wxWidgets is that it’s cross-platform and better-supported than MFC.
If you can’t upgrade your compiler, you may
be able to downgrade to MySQL++ v2.x. The
SSQLS feature in these older versions worked with Visual C++ 2003,
but didn’t let you use a given SSQLS in more than one module
in a program. If you can live with that limitation and have a Perl
interpreter on your system, you can re-generate
lib/ssqls.h
to remove the multiple-module
SSQLS support. To do this, you run the command perl
ssqls.pl -v from within MySQL++’s
lib
subdirectory before you build and install
the library.
There’s a plan to replace the current SSQLS mechanism with an entirely new code base. Although this is being done primary to get new features that are too difficult to add within the current design, it also means we’ll have the chance to test step-by-step along the way that we don’t reintroduce code that Visual C++ 2003 doesn’t support. This may happen without you doing anything, but if there’s someone on the team who cares about this, that will naturally increase the chances that it does happen.
[10] MySQL++ doesn’t have typedefs for some of the more exotic data types, like those for the geospatial types. Patches to correct this will be thoughtfully considered.