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Inheritance diagram for openvrml::texture_coordinate_node:


Public Member Functions | |
| virtual | ~texture_coordinate_node ()=0 throw () |
| Destroy. | |
| virtual const texture_coordinate_node * | to_texture_coordinate () const throw () |
| Cast to a texture_coordinate_node. | |
| virtual texture_coordinate_node * | to_texture_coordinate () throw () |
| Cast to a texture_coordinate_node. | |
| virtual const std::vector< vec2f > & | point () const=0 throw () |
| The texture coordinates. | |
Protected Member Functions | |
| texture_coordinate_node (const node_type &type, const scope_ptr &scope) throw () | |
| Construct. | |
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Construct.
Reimplemented in openvrml::vrml97_node::texture_coordinate_node. |
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The texture coordinates.
Implemented in openvrml::vrml97_node::texture_coordinate_node. |
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Cast to a texture_coordinate_node.
Reimplemented from openvrml::node. |
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Cast to a texture_coordinate_node.
Reimplemented from openvrml::node. |