| Patch | 
          File delta | 
          Description | 
        
        
        
          | imports.patch | (download) | 
          
              import/SDL.d |
                   51 	22 +	29 -	0 ! 
              import/SDL_Keysym.d |
                  308 	0 +	308 -	0 ! 
              import/SDL_Version.d |
                   75 	0 +	75 -	0 ! 
              import/SDL_audio.d |
                    9 	5 +	4 -	0 ! 
              import/SDL_cdrom.d |
                    4 	2 +	2 -	0 ! 
              import/SDL_endian.d |
                    2 	1 +	1 -	0 ! 
              import/SDL_events.d |
                   10 	5 +	5 -	0 ! 
              import/SDL_keyboard.d |
                    2 	1 +	1 -	0 ! 
              import/SDL_keysym_.d |
                  308 	308 +	0 -	0 ! 
              import/SDL_mixer.d |
                   22 	10 +	12 -	0 ! 
              import/SDL_mouse.d |
                    2 	1 +	1 -	0 ! 
              import/SDL_quit.d |
                    4 	2 +	2 -	0 ! 
              import/SDL_rwops.d |
                   44 	10 +	34 -	0 ! 
              import/SDL_syswm.d |
                    2 	1 +	1 -	0 ! 
              import/SDL_thread.d |
                    2 	1 +	1 -	0 ! 
              import/SDL_timer.d |
                    4 	2 +	2 -	0 ! 
              import/SDL_types.d |
                    2 	1 +	1 -	0 ! 
              import/SDL_version_.d |
                   75 	75 +	0 -	0 ! 
              import/SDL_video.d |
                   16 	8 +	8 -	0 ! 
              import/bulletml.d |
                   40 	20 +	20 -	0 ! 
              import/opengl.d |
                   56 	23 +	33 -	0 ! 
              import/openglu.d |
                   75 	35 +	40 -	0 !  
 22 files changed, 533 insertions(+), 580 deletions(-)  | 
           port import/ code to d language version 2
  With this patch the code is accepted by GDC 4.8 without triggering deprecation
  warnings/errors.
 
           | 
        
        
        
          | imports_ode.patch | (download) | 
          
              import/ode/collision.d |
                   68 	36 +	32 -	0 ! 
              import/ode/collision_space.d |
                    2 	1 +	1 -	0 ! 
              import/ode/collision_trimesh.d |
                    8 	4 +	4 -	0 ! 
              import/ode/common.d |
                   58 	38 +	20 -	0 ! 
              import/ode/config.d |
                   12 	6 +	6 -	0 ! 
              import/ode/contact.d |
                  108 	78 +	30 -	0 ! 
              import/ode/error.d |
                   10 	5 +	5 -	0 ! 
              import/ode/export_dif.d |
                    4 	2 +	2 -	0 ! 
              import/ode/mass.d |
                    4 	2 +	2 -	0 ! 
              import/ode/memory.d |
                   12 	6 +	6 -	0 ! 
              import/ode/misc.d |
                   11 	6 +	5 -	0 ! 
              import/ode/objects.d |
                   52 	26 +	26 -	0 ! 
              import/ode/ode.d |
                   36 	18 +	18 -	0 ! 
              import/ode/odemath.d |
                    6 	3 +	3 -	0 ! 
              import/ode/rotation.d |
                   28 	14 +	14 -	0 ! 
              import/ode/timer.d |
                    9 	5 +	4 -	0 !  
 16 files changed, 250 insertions(+), 178 deletions(-)  | 
           port import/ode/ code to d language version 2
  With this patch the code is accepted by GDC 8 without triggering deprecation
  warnings/errors. It also attempts to make mu-cade compatible with Debian's
  libode4.
 
           | 
        
        
        
          | fixes.patch | (download) | 
          
              src/abagames/mcd/barrage.d |
                    3 	2 +	1 -	0 ! 
              src/abagames/mcd/shape.d |
                    6 	3 +	3 -	0 ! 
              src/abagames/mcd/ship.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/util/sdl/texture.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/util/sdl/twinstickpad.d |
                    1 	1 +	0 -	0 !  
 5 files changed, 9 insertions(+), 7 deletions(-)  | 
          --- 
           | 
        
        
        
          | directories.patch | (download) | 
          
              src/abagames/mcd/barrage.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/util/sdl/sound.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/util/sdl/texture.d |
                    2 	1 +	1 -	0 !  
 3 files changed, 4 insertions(+), 4 deletions(-)  | 
          --- 
           | 
        
        
        
          | windowed.patch | (download) | 
          
              src/abagames/util/sdl/screen3d.d |
                    2 	1 +	1 -	0 !  
 1 file changed, 1 insertion(+), 1 deletion(-)  | 
          --- 
           | 
        
        
        
          | dotfile.patch | (download) | 
          
              src/abagames/mcd/prefmanager.d |
                   19 	17 +	2 -	0 ! 
              src/abagames/mcd/replay.d |
                    6 	3 +	3 -	0 !  
 2 files changed, 20 insertions(+), 5 deletions(-)  | 
          --- 
           | 
        
        
        
          | window resize.patch | (download) | 
          
              src/abagames/mcd/screen.d |
                    1 	0 +	1 -	0 ! 
              src/abagames/util/sdl/screen3d.d |
                   23 	18 +	5 -	0 !  
 2 files changed, 18 insertions(+), 6 deletions(-)  | 
          --- 
           | 
        
        
        
          | makefile.patch | (download) | 
          
              Makefile |
                   11 	11 +	0 -	0 !  
 1 file changed, 11 insertions(+)  | 
          --- 
           | 
        
        
        
          | fullscreen option.patch | (download) | 
          
              src/abagames/mcd/boot.d |
                    3 	3 +	0 -	0 !  
 1 file changed, 3 insertions(+)  | 
          --- 
           | 
        
        
        
          | ode.patch | (download) | 
          
              src/abagames/util/ode/world.d |
                    1 	1 +	0 -	0 !  
 1 file changed, 1 insertion(+)  | 
          --- 
           | 
        
        
        
          | dlang_v2.patch | (download) | 
          
              src/abagames/mcd/barrage.d |
                   28 	15 +	13 -	0 ! 
              src/abagames/mcd/boot.d |
                   37 	19 +	18 -	0 ! 
              src/abagames/mcd/bullet.d |
                   22 	11 +	11 -	0 ! 
              src/abagames/mcd/bulletimpl.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/mcd/enemy.d |
                   48 	24 +	24 -	0 ! 
              src/abagames/mcd/field.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/mcd/gamemanager.d |
                   14 	7 +	7 -	0 ! 
              src/abagames/mcd/letter.d |
                    6 	3 +	3 -	0 ! 
              src/abagames/mcd/particle.d |
                   82 	41 +	41 -	0 ! 
              src/abagames/mcd/prefmanager.d |
                   17 	9 +	8 -	0 ! 
              src/abagames/mcd/replay.d |
                    8 	4 +	4 -	0 ! 
              src/abagames/mcd/screen.d |
                    6 	3 +	3 -	0 ! 
              src/abagames/mcd/shape.d |
                   41 	21 +	20 -	0 ! 
              src/abagames/mcd/ship.d |
                   36 	18 +	18 -	0 ! 
              src/abagames/mcd/shot.d |
                   10 	5 +	5 -	0 ! 
              src/abagames/mcd/soundmanager.d |
                   41 	21 +	20 -	0 ! 
              src/abagames/mcd/spec.d |
                   84 	42 +	42 -	0 ! 
              src/abagames/mcd/stagemanager.d |
                   12 	6 +	6 -	0 ! 
              src/abagames/mcd/title.d |
                    5 	3 +	2 -	0 ! 
              src/abagames/util/actor.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/util/iterator.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/util/logger.d |
                   31 	12 +	19 -	0 ! 
              src/abagames/util/math.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/util/ode/odeactor.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/util/ode/world.d |
                    4 	3 +	1 -	0 ! 
              src/abagames/util/rand.d |
                   26 	13 +	13 -	0 ! 
              src/abagames/util/sdl/mainloop.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/util/sdl/recordableinput.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/util/sdl/screen3d.d |
                   11 	6 +	5 -	0 ! 
              src/abagames/util/sdl/sdlexception.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/util/sdl/sound.d |
                   29 	15 +	14 -	0 ! 
              src/abagames/util/sdl/texture.d |
                   12 	6 +	6 -	0 ! 
              src/abagames/util/sdl/twinstickpad.d |
                   14 	9 +	5 -	0 ! 
              src/abagames/util/tokenizer.d |
                   17 	9 +	8 -	0 ! 
              src/abagames/util/vector.d |
                    9 	5 +	4 -	0 !  
 35 files changed, 345 insertions(+), 335 deletions(-)  | 
           port to d language version 2
  With this patch the code is accepted by gdc-4.6 0.29.1-4.6.4-3 without
  triggering deprecated feature warnings/errors.
 
           | 
        
        
        
          | gdc 8.patch | (download) | 
          
              src/abagames/mcd/barrage.d |
                    8 	4 +	4 -	0 ! 
              src/abagames/mcd/boot.d |
                    4 	2 +	2 -	0 ! 
              src/abagames/mcd/enemy.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/mcd/gamemanager.d |
                    1 	1 +	0 -	0 ! 
              src/abagames/mcd/particle.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/mcd/prefmanager.d |
                   23 	9 +	14 -	0 ! 
              src/abagames/mcd/replay.d |
                   26 	11 +	15 -	0 ! 
              src/abagames/mcd/ship.d |
                    6 	3 +	3 -	0 ! 
              src/abagames/mcd/stagemanager.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/util/logger.d |
                   22 	11 +	11 -	0 ! 
              src/abagames/util/ode/world.d |
                    2 	1 +	1 -	0 ! 
              src/abagames/util/rand.d |
                    5 	2 +	3 -	0 ! 
              src/abagames/util/sdl/recordableinput.d |
                   11 	6 +	5 -	0 ! 
              src/abagames/util/sdl/twinstickpad.d |
                   22 	11 +	11 -	0 ! 
              src/abagames/util/tokenizer.d |
                    8 	3 +	5 -	0 !  
 15 files changed, 67 insertions(+), 77 deletions(-)  | 
           more fixes for d language changes
  With this patch the code is accepted by gdc-8 8-20180414-1 without
  triggering deprecated feature warnings.
  - Convert I/O to use std.stdio module
  - Some other modules got renamed
  - Avoid C-style array type notation
  - Use "goto case" to mark fall-through in switch statements
 
           | 
        
        
        
          | gcc12.patch | (download) | 
          
              src/abagames/util/vector.d |
                   20 	10 +	10 -	0 !  
 1 file changed, 10 insertions(+), 10 deletions(-)  | 
           fix ftbfs with gdc 12
Bug-Debian: https://bugs.debian.org/1013001
 
           |