File: bundle_registration.py

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"""
==========================
Direct Bundle Registration
==========================

This example explains how you can register two bundles from two different
subjects directly in the space of streamlines :footcite:p:`Garyfallidis2014b`,
:footcite:p:`Garyfallidis2015`.

To show the concept we will use two pre-saved cingulum bundles. The algorithm
used here is called Streamline-based Linear Registration (SLR)
:footcite:p:`Garyfallidis2015`.
"""

from time import sleep

from dipy.align.streamlinear import StreamlineLinearRegistration
from dipy.data import two_cingulum_bundles
from dipy.tracking.streamline import set_number_of_points
from dipy.viz import actor, window

###############################################################################
# Let's download and load the two bundles.

cb_subj1, cb_subj2 = two_cingulum_bundles()

###############################################################################
# An important step before running the registration is to resample the
# streamlines so that they both have the same number of points per streamline.
# Here we will use 20 points. This step is not optional. Inputting streamlines
# with a different number of points will break the theoretical advantages of
# using the SLR as explained in :footcite:p:`Garyfallidis2015`.

cb_subj1 = set_number_of_points(cb_subj1, nb_points=20)
cb_subj2 = set_number_of_points(cb_subj2, nb_points=20)

###############################################################################
# Let's say now that we want to move the ``cb_subj2`` (moving) so that it can
# be aligned with ``cb_subj1`` (static). Here is how this is done.

srr = StreamlineLinearRegistration()

srm = srr.optimize(static=cb_subj1, moving=cb_subj2)

###############################################################################
# After the optimization is finished we can apply the transformation to
# ``cb_subj2``.

cb_subj2_aligned = srm.transform(cb_subj2)


def show_both_bundles(bundles, colors=None, show=True, fname=None):
    scene = window.Scene()
    scene.SetBackground(1.0, 1, 1)
    for i, bundle in enumerate(bundles):
        color = colors[i]
        lines_actor = actor.streamtube(bundle, colors=color, linewidth=0.3)
        lines_actor.RotateX(-90)
        lines_actor.RotateZ(90)
        scene.add(lines_actor)
    if show:
        window.show(scene)
    if fname is not None:
        sleep(1)
        window.record(scene=scene, n_frames=1, out_path=fname, size=(900, 900))


show_both_bundles(
    [cb_subj1, cb_subj2],
    colors=[window.colors.orange, window.colors.red],
    show=False,
    fname="before_registration.png",
)

###############################################################################
# .. rst-class:: centered small fst-italic fw-semibold
#
# Before bundle registration.

show_both_bundles(
    [cb_subj1, cb_subj2_aligned],
    colors=[window.colors.orange, window.colors.red],
    show=False,
    fname="after_registration.png",
)

###############################################################################
# .. rst-class:: centered small fst-italic fw-semibold
#
# After bundle registration.
#
#
#
# As you can see the two cingulum bundles are well aligned although they
# contain many streamlines of different lengths and shapes.
#
# Streamline-based Linear Registration (SLR) is a method which given two sets
# of streamlines (fixed and moving) and a streamline-based cost function, will
# minimize the cost function and transform the moving set of streamlines
# (target) to the fixed (reference), so that they maximally overlap under the
# condition that the transform stays linear.
#
# We denote a single streamline with s and a set of streamlines with S.
# A streamline s is an ordered sequence of line segments connecting 3D vector
# points $\mathbf{x}_{k} \in \mathbb{R}^{3}$ with $k \in[1, K]$ where K is the
# total number of points of streamline s. Given two bundles(two sets of
# streamlines), we denote $S_{a}=\left\{s_{1}^{a}, \ldots, S_{A}^{a}\right\}$
# and $S_{b}=\left\{s_{1}^{b}, \ldots, s_{B}^{b}\right\}$, where A and B are
# the total numbers of streamlines in each set respectively. We want to
# minimize a cost function so that we can align the two sets together. For
# this purpose, we introduce a new cost function, the Bundle-based Minimum
# Distance (BMD), which is defined as:
#
# .. math::
#
#     \operatorname{BMD}\left(S_{a}, S_{b}\right)=\frac{1}{4}\left(\frac{1}{A}
#         \sum_{i=1}^{A} \min _{j} D(i, j)+\frac{1}{B} \sum_{j=1}^{B} \\
#         \min _{i} D(i, j)\right)^{2}
#
#
# where D is the rectangular matrix given by all pairwise Minimum average
# Direct-Flip (MDF) streamline distances (Garyfallidis et al., 2012).
# Therefore, every element of matrix D is equal to
# $D_{i j}=M D F\left(s^{a}{ }_{i}, s^{b}{ }_{j}\right)$.
#
# Notice, how in Eq. (1), the most similar streamlines from one streamline set
# to the other are weighted more by averaging the minimum values of the rows
# and columns of matrix D. This makes our method robust to fanning streamlines
# near endpoints of bundles and spurious streamlines if any in the bundle. The
# MDF is a symmetric distance between two individual streamlines. It was
# primarily used for clustering (Garyfallidis et al., 2010; Visser et al.,
# 2011) and tractography simplification (see Garyfallidis et al., 2012). This
# distance can be applied only when both streamlines have the same number of
# points. Therefore we assume from now on that an initial interpolation of
# streamlines has been applied, so that all streamlines have the same number
# of points K, and all segments of each streamline have equal length. The
# length of each segment is equal to the length of the streamline divided by
# the number of segments $(K-1)$. This is achieved by a simple linear
# interpolation with the starting and ending points of the streamlines intact.
# When K is small, the interpolation provides a rough representation of the
# streamline, but as K becomes larger and larger the shape of the interpolated
# streamline becomes identical with the shape of the initial streamline.
# Under this assumption, the MDF for two streamlines $S_{a}$ and $S_{b}$ is
# defined as:
#
#
# .. math::
#
#     \operatorname{MDF}\left(s_{i}^{a}, s_{j}^{b}\right)=\min \\
#         \left(d_{\text {direct }}\left(s_{i}^{a}, s_{j}^{b}\right), \\
#         d_{\text {flipped }}\left(s_{i}^{a}, s_{j}^{b}\right)\right)
#
#
# where $d_{\text {direct }}$ is the direct distance which is defined as:
#
# .. math::
#
#     d_{\text {direct }}\left(s_{i}^{a}, s_{j}^{b}\right)=\frac{1}{K} \\
#         \sum_{k=1}^{K}\left\|\mathbf{x}_{k}^{a}-\mathbf{x}_{k}^{b}\right\|_{2}
#
# where $x_{k}^{a}$ is the k-th point of streamline $S_{i}^{a}$ and $x_{k}^{b}$
# is the k-th point of streamline $S_{j}^{b}$. $d_{\text {flipped }}$ is the
# one of the streamlines flipped and it is defined as:
#
# .. math::
#
#     d_{\text {flipped }}\left(s_{i}^{a}, s_{j}^{b}\right)=\frac{1}{K} \\
#         \sum_{k=1}^{K}\left\|\mathbf{x}_{k}^{a}-\mathbf{x}_{K-k+1}^{b}\\
#         \right\|_{2}
#
# and K is the total number of points in $x^{a}$ and $x^{b}$.
# The MDF has two very useful properties. First, it takes into consideration
# that streamlines have no preferred orientation. Second, it is a
# mathematically sound metric distance in the space of streamlines as proved
# in Garyfallidis et al. (2012). This means that the MDF is nonnegative, 0
# only when both streamlines are identical, symmetric and it satisfies the
# triangle inequality. Now that we have defined our cost function in Eq. (1)
# we can formulate the following optimization problem. Given a fixed bundle S
# and a moving bundle M we would like to find the vector of parameters t
# which transforms M to S using a linear transformation T so that BMD is
# minimum:
#
# .. math::
#
#     \operatorname{SLR}(S, M)=\\underset{\mathbf{t}}{\operatorname{argmin}} \\
#         \operatorname{BMD}(S, T(M, \mathbf{t}))
#
#
# Here, $\mathbf{t}$ is a vector in $\mathbb{R}^{n}$ holding the parameters of
# the linear transform where n = 12 for affine or n = 6 for rigid registration.
# From this vector we can then compose the transformation matrix which is
# applied to all the points of bundle M.
#
#
# References
# ----------
#
# .. footbibliography::