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{{alias}}( x, y )
Computes the sine of a number on `[-π/4, π/4]`.
For increased accuracy, the number for which the cosine should be evaluated
can be supplied as a double-double number (i.e., a non-evaluated sum of two
double-precision floating-point numbers `x` and `y`).
The two numbers must satisfy `|y| < 0.5 * ulp( x )`.
If either argument is `NaN`, the function returns `NaN`.
Parameters
----------
x: number
Input value (in radians).
y: number
Tail of `x`.
Returns
-------
out: number
Sine.
Examples
--------
> var y = {{alias}}( 0.0, 0.0 )
~0.0
> y = {{alias}}( {{alias:@stdlib/constants/float64/pi}}/6.0, 0.0 )
~0.5
> y = {{alias}}( 0.619, 9.279e-18 )
~0.58
> y = {{alias}}( NaN, 0.0 )
NaN
> y = {{alias}}( 2.0, NaN )
NaN
> y = {{alias}}( NaN, NaN )
NaN
See Also
--------
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