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/****************************************************************************
** $Id: qt/layout.doc 3.0.3 edited Oct 12 12:18 $
**
** Explanation of the layout subsystem
**
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
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** information about Qt Commercial License Agreements.
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/*! \page layout.html
\title Layout Classes
The Qt layout system provides a simple and powerful way of specifying
the layout of child widgets.
By specifying the logical layout once, you get the following benefits:
\list
\i Positioning of child widgets.
\i Sensible default sizes for top-level widgets.
\i Sensible minimum sizes for top-level widgets.
\i Resize handling.
\i Automatic update when contents change:
\list
\i Font size, text or other contents of subwidgets.
\i Hiding or showing a subwidget.
\i Removal of subwidget.
\endlist
\endlist
Qt's layout classes were designed for hand-written C++ code, so
they're easy to understand and use.
The disadvantage of hand-written layout code is that it isn't very
convenient when you're experimenting with the design of a form and you
have to go through the compile, link and run cycle for each change.
Our solution is \link designer-manual.book Qt Designer\endlink, a GUI
visual design tool which makes it fast and easy to experiment with
layouts and which generates the C++ layout code for you.
\section1 Layout Widgets
The easiest way to give your widgets a good layout is to use the
layout widgets: \l QHBox, \l QVBox and \l QGrid. A layout widget
automatically lays out its child widgets in the order they are
constructed. To create more complex layouts, you can nest layout
widgets inside each other.
\list
\i A \l QHBox lays out its child widgets in a horizontal row, left to right.
\img qhbox-m.png Horizontal box with five child widgets
\i A \l QVBox lays out its child widgets in a vertical row, top to bottom.
\img qvbox-m.png Vertical box with five child widgets
\i A \l QGrid lays out its child widgets in a two dimensional grid.
You can specify how many columns the grid has, and it is populated left to
right, beginning a new row when the previous row is full. The grid is
fixed; the child widgets will not flow to other rows as the widget is
resized.
\endlist
\img qgrid-m.png Two-column grid with five child widgets
The grid shown above can be produced by the following code:
\code
QGrid *mainGrid = new QGrid( 2 ); // a 2 x n grid
new QLabel( "One", mainGrid );
new QLabel( "Two", mainGrid );
new QLabel( "Three", mainGrid );
new QLabel( "Four", mainGrid );
new QLabel( "Five", mainGrid );
\endcode
You can adjust the layout somewhat by calling
QWidget::setMinimumSize() or QWidget::setFixedSize() on the child widgets.
\section1 QLayout
When you add widgets to a layout the layout process works as follows:
\list 1
\i All the widgets will initially be allocated an
amount of space in accordance with their QWidget::sizePolicy().
\i If any of the widgets have stretch factors set, with a value greater than
zero, then they are allocated space in proportion to their \link
#stretch stretch factor\endlink.
\i If any of the widgets have stretch factors set to zero they will
only get more space if no other widgets want the space. Of these,
space is allocated to widgets with an Expanding size policy first.
\i Any widgets that are allocated less space than their minimum size
(or minimum size hint in no minimum size is specified) are allocated
this minimum size they require. (Widgets don't have to have a minimum
size or minimum size hint in which case the strech factor is their
determining factor.)
\i Any widgets that are allocated more space than their maximum size
are allocated the maximum size space they require. (Widgets don't have
to have a maximum size in which case the strech factor is their
determining factor.)
\endlist
\target stretch
\section2 Stretch Factors
\keyword stretch factor
Widgets are normally created without any stretch factor set. When they
are laid out in a layout the widgets are given a share of space in
accordance with their QWidget::sizePolicy() or their minimum size hint
whichever is the greater. Stretch factors are used to change how much
space widgets are given in proportion to one another.
If we have three widgets laid out using a QHBox with no stretch
factors set we will get a layout like this:
\img layout1.png 3 widgets in a row
If we apply stretch factors to each widget, they will be laid out in
proportion (but never less than their minimum size hint), e.g.
\img layout2.png 3 stretch factored widgets in a row
\section1 QLayout
If you need more control over the layout, use a \link QLayout
QLayout\endlink subclass. The layout classes included in Qt are \link
QGridLayout QGridLayout\endlink and \link QBoxLayout
QBoxLayout\endlink. (\link QHBoxLayout QHBoxLayout\endlink and \link
QVBoxLayout QVBoxLayout\endlink are trivial subclasses of QBoxLayout,
that are simpler to use and make the code easier to read.)
When you use a layout, you have to insert each child both into its
parent widget (done in the constructor) and into its layout (typically
done with a function called addWidget()). This way, you can give
layout parameters for each widget, specifying properties like
alignment, stretch, and placement.
The following code makes a grid like the one above, with a couple of
improvements:
\code
QWidget *main = new QWidget;
// make a 1x1 grid; it will auto-expand
QGridLayout *grid = new QGridLayout( main, 1, 1 );
// add the first four widgets with (row, column) addressing
grid->addWidget( new QLabel( "One", main ), 0, 0 );
grid->addWidget( new QLabel( "Two", main ), 0, 1 );
grid->addWidget( new QLabel( "Three", main ), 1, 0 );
grid->addWidget( new QLabel( "Four", main ), 1, 1 );
// add the last widget on row 2, spanning from column 0 to
// column 1, and center aligned
grid->addMultiCellWidget( new QLabel( "Five", main ), 2, 2, 0, 1,
Qt::AlignCenter );
// let the ratio between the widths of columns 0 and 1 be 2:3
grid->setColStretch( 0, 2 );
grid->setColStretch( 1, 3 );
\endcode
You can insert layouts inside a layout by giving the parent layout as
a parameter in the constructor.
\code
QWidget *main = new QWidget;
QLineEdit *field = new QLineEdit( main );
QPushButton *ok = new QPushButton( "OK", main );
QPushButton *cancel = new QPushButton( "Cancel", main );
QLabel *label = new QLabel( "Write once, compile everywhere.", main );
// a layout on a widget
QVBoxLayout *vbox = new QVBoxLayout( main );
vbox->addWidget( label );
vbox->addWidget( field );
// a layout inside a layout
QHBoxLayout *buttons = new QHBoxLayout( vbox );
buttons->addWidget( ok );
buttons->addWidget( cancel );
\endcode
If you are not satisfied with the
default placement, you can create the layout without a parent and
then insert it with addLayout().
\section1 Custom Layouts
If the built-in layout classes are not sufficient, you can define
your own. You must make a subclass of \l QLayout that handles
resizing and size calculations, as well as a subclass of \l
QGLayoutIterator to iterate over your layout class.
See the \link customlayout.html Custom Layout \endlink page for an
in-depth description.
\section1 Custom Widgets In Layouts
When you make your own widget class, you should also communicate its
layout properties. If the widget has a QLayout, this is already taken
care of. If the widget does not have any child widgets, or uses manual
layout, you should reimplement the following QWidget member functions:
\list
\i QWidget::sizeHint() returns the preferred size of the widget.
\i QWidget::minimumSizeHint() returns the smallest size the widget can have.
\i QWidget::sizePolicy() returns a \l QSizePolicy; a value describing
the space requirements of the widget.
\endlist
Call QWidget::updateGeometry() whenever the size hint, minimum size
hint or size policy changes. This will cause a layout recalculation.
Multiple calls to updateGeometry() will only cause one recalculation.
If the preferred height of your widget depends on its actual width
(e.g. a label with automatic word-breaking), set the \link
QSizePolicy::hasHeightForWidth() hasHeightForWidth\endlink() flag in
\link QWidget::sizePolicy() sizePolicy\endlink(), and reimplement
\l QWidget::heightForWidth().
Even if you implement heightForWidth(), it is still necessary to
provide a good sizeHint(). The sizeHint() provides the preferred width
of the widget, and it is used by QLayout subclasses that do not
support heightForWidth() (both QGridLayout and QBoxLayout support it).
For further guidance when implementing these functions, see their
implementations in existing Qt classes that have similar layout
requirements to your new widget.
\section1 Manual Layout
If you are making a one-of-a-kind special layout, you can also make a
custom widget as described above. Reimplement
QWidget::resizeEvent() to calculate the
required distribution of sizes and call \link QWidget::setGeometry()
setGeometry\endlink() on each child.
The widget will get an event with \link QEvent::type() type \endlink
\c LayoutHint when the layout needs to be recalculated. Reimplement
QWidget::event() to be notified of \c LayoutHint events.
*/
/*! \page customlayout.html
\title Writing your own layout manager
Here we present an example in detail. The class
CardLayout is inspired by the Java layout manager of the same name. It
lays out the items (widgets or nested layouts)
on top of each other, each item offset by QLayout::spacing().
To write your own layout class, you must define the following:
\list
\i A data structure to store the items
handled by the layout.
Each item is a \link QLayoutItem QLayoutItem\endlink.
We will use a QPtrList in this example.
\i \link QLayout::addItem() addItem() \endlink, how to add items
to the layout.
\i \link QLayout::setGeometry() setGeometry() \endlink, how to
perform the layout.
\i \link QLayout::sizeHint() sizeHint() \endlink, the preferred size of the
layout.
\i \link QLayout::iterator() iterator() \endlink, how to iterate over the
layout.
\endlist
In most cases, you will also implement \link QLayout::minimumSize()
minimumSize\endlink().
\section1 card.h
\code
#ifndef CARD_H
#define CARD_H
#include <qlayout.h>
#include <qptrlist.h>
class CardLayout : public QLayout
{
public:
CardLayout( QWidget *parent, int dist )
: QLayout( parent, 0, dist ) { }
CardLayout( QLayout* parent, int dist)
: QLayout( parent, dist ) { }
CardLayout( int dist )
: QLayout( dist ) { }
~CardLayout();
void addItem(QLayoutItem *item);
QSize sizeHint() const;
QSize minimumSize() const;
QLayoutIterator iterator();
void setGeometry(const QRect &rect);
private:
QPtrList<QLayoutItem> list;
};
#endif
\endcode
\section2 card.cpp
\code
#include "card.h"
\endcode
First we define an iterator over the layout. Layout iterators are
used internally by the layout system to handle deletion of
widgets. They are also available for application programmers.
There are two different classes involved: QLayoutIterator is the class
that is visible to application programmers, it is explicitly
shared. The QLayoutIterator contains a QGLayoutIterator that does all
the work. We must create a subclass of QGLayoutIterator that knows how
to iterate over our layout class.
In this case, we choose a simple implementation: we store an integer
index into the list and a pointer to the list. Every \l QGLayoutIterator
subclass must implement \link QGLayoutIterator::current() current\endlink(),
\link QGLayoutIterator::next() next\endlink() and
\link QGLayoutIterator::takeCurrent() takeCurrent\endlink(), as well as
a constructor. In our example we do not need a destructor.
\code
class CardLayoutIterator : public QGLayoutIterator
{
public:
CardLayoutIterator( QPtrList<QLayoutItem> *l )
: idx( 0 ), list( l ) { }
QLayoutItem *current()
{ return idx < int(list->count()) ? list->at(idx) : 0; }
QLayoutItem *next()
{ idx++; return current(); }
QLayoutItem *takeCurrent()
{ return list->take( idx ); }
private:
int idx;
QPtrList<QLayoutItem> *list;
};
\endcode
We must implement QLayout:iterator() to return a QLayoutIterator over
this layout.
\code
QLayoutIterator CardLayout::iterator()
{
return QLayoutIterator( new CardLayoutIterator(&list) );
}
\endcode
addItem() implements the default placement strategy for layout items. It
must be implemented. It is used by QLayout::add(), by the QLayout
constructor that takes a layout as parent, and it is used to implement
the \link QLayout::autoAdd() auto-add\endlink feature. If your layout
has advanced placement options that require parameters, you will must
provide extra access functions such as \l QGridLayout::addMultiCell().
\code
void CardLayout::addItem( QLayoutItem *item )
{
list.append( item );
}
\endcode
The layout takes over responsibility of the items added. Since
QLayoutItem does not inherit QObject, we must delete the items
manually. The function QLayout::deleteAllItems()
uses the iterator we defined above to delete all the items in the layout.
\code
CardLayout::~CardLayout()
{
deleteAllItems();
}
\endcode
The setGeometry() function actually performs the layout. The rectangle
supplied as an argument does not include margin(). If relevant, use
spacing() as the distance between items.
\code
void CardLayout::setGeometry( const QRect &rect )
{
QLayout::setGeometry( rect );
QPtrListIterator<QLayoutItem> it( list );
if (it.count() == 0)
return;
QLayoutItem *o;
int i = 0;
int w = rect.width() - ( list.count() - 1 ) * spacing();
int h = rect.height() - ( list.count() - 1 ) * spacing();
while ( (o = it.current()) != 0 ) {
++it;
QRect geom( rect.x() + i * spacing(), rect.y() + i * spacing(),
w, h );
o->setGeometry( geom );
++i;
}
}
\endcode
sizeHint() and minimumSize() are normally very similar in
implementation. The sizes returned by both functions should include
spacing(), but not margin().
\code
QSize CardLayout::sizeHint() const
{
QSize s( 0, 0 );
int n = list.count();
if ( n > 0 )
s = QSize( 100, 70 ); // start with a nice default size
QPtrListIterator<QLayoutItem> it( list );
QLayoutItem *o;
while ( (o = it.current()) != 0 ) {
++it;
s = s.expandedTo( o->minimumSize() );
}
return s + n * QSize( spacing(), spacing() );
}
QSize CardLayout::minimumSize() const
{
QSize s( 0, 0 );
int n = list.count();
QPtrListIterator<QLayoutItem> it( list );
QLayoutItem *o;
while ( (o = it.current()) != 0 ) {
++it;
s = s.expandedTo( o->minimumSize() );
}
return s + n * QSize( spacing(), spacing() );
}
\endcode
\section1 Further Notes
This layout does not implement heightForWidth().
We ignore QLayoutItem::isEmpty(), this means that the layout will treat
hidden widgets as visible.
For complex layouts, speed can be greatly increased by caching
calculated values. In that case, implement QLayoutItem::invalidate()
to mark the cached data as dirty.
Calling QLayoutItem::sizeHint(), etc. may be expensive, so you should
store the value in a local variable if you need it again later in the
same function.
You should not call QLayoutItem::setGeometry() twice on the same item
in the same function. That can be very expensive if the item has
several child widgets, because it will have to do a complete layout
every time. Instead, calculate the geometry and then set it. (This
doesn't only apply to layouts, you should do the same if you
implement your own resizeEvent().)
*/
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