1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227
|
\section{\class{wxGauge}}\label{wxgauge}
A gauge is a horizontal or vertical bar which shows a quantity (often time).
wxGauge supports two working modes: determinate and indeterminate progress.
The first is the usual working mode (see \helpref{SetValue}{wxgaugesetvalue}
and \helpref{SetRange}{wxgaugesetrange}) while the second can be used when
the program is doing some processing but you don't know how much progress is
being done.
In this case, you can periodically call the \helpref{Pulse}{wxgaugepulse}
function to make the progress bar switch to indeterminate mode (graphically
it's usually a set of blocks which move or bounce in the bar control).
wxGauge supports dynamic switch between these two work modes.
There are no user commands for the gauge.
\wxheading{Derived from}
\helpref{wxControl}{wxcontrol}\\
\helpref{wxWindow}{wxwindow}\\
\helpref{wxEvtHandler}{wxevthandler}\\
\helpref{wxObject}{wxobject}
\wxheading{Include files}
<wx/gauge.h>
\wxheading{Window styles}
\twocolwidtha{5cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{\windowstyle{wxGA\_HORIZONTAL}}{Creates a horizontal gauge.}
\twocolitem{\windowstyle{wxGA\_VERTICAL}}{Creates a vertical gauge.}
%\twocolitem{\windowstyle{wxGA\_PROGRESSBAR}}{Obsolete, doesn't do anything any more}
\twocolitem{\windowstyle{wxGA\_SMOOTH}}{Creates smooth progress bar with one pixel wide update step (not supported by all platforms).}
\end{twocollist}
See also \helpref{window styles overview}{windowstyles}.
\wxheading{Event handling}
wxGauge is read-only so generates no events.
\wxheading{See also}
\helpref{wxSlider}{wxslider}, \helpref{wxScrollBar}{wxscrollbar}
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxGauge::wxGauge}\label{wxgaugector}
\func{}{wxGauge}{\void}
Default constructor.
\func{}{wxGauge}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp
\param{int}{ range}, \param{const wxPoint\& }{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
\param{long}{ style = wxGA\_HORIZONTAL}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``gauge"}}
Constructor, creating and showing a gauge.
\wxheading{Parameters}
\docparam{parent}{Window parent.}
\docparam{id}{Window identifier.}
\docparam{range}{Integer range (maximum value) of the gauge. It is ignored when the gauge is used in indeterminate mode.}
\docparam{pos}{Window position.}
\docparam{size}{Window size.}
\docparam{style}{Gauge style. See \helpref{wxGauge}{wxgauge}.}
\docparam{name}{Window name.}
\wxheading{See also}
\helpref{wxGauge::Create}{wxgaugecreate}
\membersection{wxGauge::\destruct{wxGauge}}\label{wxgaugedtor}
\func{}{\destruct{wxGauge}}{\void}
Destructor, destroying the gauge.
\membersection{wxGauge::Create}\label{wxgaugecreate}
\func{bool}{Create}{\param{wxWindow* }{parent}, \param{wxWindowID }{id},\rtfsp
\param{int}{ range}, \param{const wxPoint\& }{ pos = wxDefaultPosition}, \param{const wxSize\&}{ size = wxDefaultSize},\rtfsp
\param{long}{ style = wxGA\_HORIZONTAL}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``gauge"}}
Creates the gauge for two-step construction. See \helpref{wxGauge::wxGauge}{wxgaugector}\rtfsp
for further details.
\membersection{wxGauge::GetBezelFace}\label{wxgaugegetbezelface}
\constfunc{int}{GetBezelFace}{\void}
Returns the width of the 3D bezel face.
\wxheading{Remarks}
This method is not implemented (returns $0$) for most platforms.
\wxheading{See also}
\helpref{wxGauge::SetBezelFace}{wxgaugesetbezelface}
\membersection{wxGauge::GetRange}\label{wxgaugegetrange}
\constfunc{int}{GetRange}{\void}
Returns the maximum position of the gauge.
\wxheading{See also}
\helpref{wxGauge::SetRange}{wxgaugesetrange}
\membersection{wxGauge::GetShadowWidth}\label{wxgaugegetshadowwidth}
\constfunc{int}{GetShadowWidth}{\void}
Returns the 3D shadow margin width.
\wxheading{Remarks}
This method is not implemented (returns $0$) for most platforms.
\wxheading{See also}
\helpref{wxGauge::SetShadowWidth}{wxgaugesetshadowwidth}
\membersection{wxGauge::GetValue}\label{wxgaugegetvalue}
\constfunc{int}{GetValue}{\void}
Returns the current position of the gauge.
\wxheading{See also}
\helpref{wxGauge::SetValue}{wxgaugesetvalue}
\membersection{wxGauge::IsVertical}\label{wxgaugeisvertical}
\constfunc{bool}{IsVertical}{\void}
Returns \true if the gauge is vertical (has \texttt{wxGA\_VERTICAL} style) and
\false otherwise.
\membersection{wxGauge::SetBezelFace}\label{wxgaugesetbezelface}
\func{void}{SetBezelFace}{\param{int }{width}}
Sets the 3D bezel face width.
\wxheading{Remarks}
This method is not implemented (doesn't do anything) for most platforms.
\wxheading{See also}
\helpref{wxGauge::GetBezelFace}{wxgaugegetbezelface}
\membersection{wxGauge::SetRange}\label{wxgaugesetrange}
\func{void}{SetRange}{\param{int }{range}}
Sets the range (maximum value) of the gauge.
This function makes the gauge switch to determinate mode, if it's not already.
\wxheading{See also}
\helpref{wxGauge::GetRange}{wxgaugegetrange}
\membersection{wxGauge::SetShadowWidth}\label{wxgaugesetshadowwidth}
\func{void}{SetShadowWidth}{\param{int }{width}}
Sets the 3D shadow width.
\wxheading{Remarks}
This method is not implemented (doesn't do anything) for most platforms.
\membersection{wxGauge::SetValue}\label{wxgaugesetvalue}
\func{void}{SetValue}{\param{int }{pos}}
Sets the position of the gauge.
This function makes the gauge switch to determinate mode, if it's not already.
\wxheading{Parameters}
\docparam{pos}{Position for the gauge level.}
\wxheading{See also}
\helpref{wxGauge::GetValue}{wxgaugegetvalue}
\membersection{wxGauge::Pulse}\label{wxgaugepulse}
\func{void}{Pulse}{\void}
Switch the gauge to indeterminate mode (if required) and makes the gauge move
a bit to indicate the user that some progress has been made.
Note that after calling this function the value returned by \helpref{GetValue}{wxgaugegetvalue}
is undefined and thus you need to explicitely call \helpref{SetValue}{wxgaugesetvalue} if you
want to restore the determinate mode.
|