Package: openjazz / 20190106-3

Metadata

Package Version Patches format
openjazz 20190106-3 3.0 (quilt)

Patch series

view the series file
Patch File delta Description
homedir.patch | (download)

src/main.cpp | 2 1 + 1 - 0 !
1 file changed, 1 insertion(+), 1 deletion(-)

 look in home directory for data files
0001 Fix some new GCC 7 8 warnings.patch | (download)

src/game/clientgame.cpp | 4 2 + 2 - 0 !
src/game/servergame.cpp | 4 2 + 2 - 0 !
src/jj1level/jj1levelplayer/jj1levelplayer.cpp | 2 1 + 1 - 0 !
src/level/level.cpp | 2 2 + 0 - 0 !
src/setup.cpp | 1 1 + 0 - 0 !
5 files changed, 8 insertions(+), 5 deletions(-)

 [patch 01/36] fix some new gcc 7 + 8 warnings plug a memleak when
0004 Plug a memory leak when loading demo levels.patch | (download)

src/jj1level/jj1demolevel.cpp | 9 8 + 1 - 0 !
1 file changed, 8 insertions(+), 1 deletion(-)

 [patch 04/36] plug a memory leak when loading demo levels


0007 Music fixes for Opening and Demo fixes 56.patch | (download)

src/io/sound.cpp | 26 23 + 3 - 0 !
src/io/sound.h | 2 1 + 1 - 0 !
src/jj1level/jj1demolevel.cpp | 3 3 + 0 - 0 !
src/jj1level/jj1level.h | 2 1 + 1 - 0 !
src/main.cpp | 4 4 + 0 - 0 !
src/menu/gamemenu.cpp | 4 2 + 2 - 0 !
src/menu/mainmenu.cpp | 4 2 + 2 - 0 !
7 files changed, 36 insertions(+), 9 deletions(-)

 [patch 07/36] music fixes for opening and demo (fixes #56) - play the
 opening music directly, original game has it hardcoded - Play correct level
 music in demo levels, instead of menu song - Do not restart music playback,
 when same music file is played


0008 Show Level cleared cutscene when changing worlds.patch | (download)

src/jj1level/jj1level.cpp | 27 16 + 11 - 0 !
1 file changed, 16 insertions(+), 11 deletions(-)

 [patch 08/36] show "level cleared" cutscene when changing worlds
 Fixes #55


0009 Gray out ingame save load options.patch | (download)

src/level/level.cpp | 12 11 + 1 - 0 !
1 file changed, 11 insertions(+), 1 deletion(-)

 [patch 09/36] gray out ingame save/load options this should prevent
 further bug reports about them not working.


0014 Do not use palette effects when game is paused.patch | (download)

src/level/level.cpp | 3 2 + 1 - 0 !
1 file changed, 2 insertions(+), 1 deletion(-)

 [patch 14/36] do not use palette effects when game is paused fixes #9


0016 Flash blue when collecting running shoes.patch | (download)

src/jj1level/jj1levelplayer/jj1levelplayer.cpp | 3 3 + 0 - 0 !
1 file changed, 3 insertions(+)

 [patch 16/36] flash blue when collecting running shoes related: #25


0017 Get rid of some magic numbers playSound.patch | (download)

src/jj1level/jj1level.cpp | 2 1 + 1 - 0 !
src/jj1level/jj1levelplayer/jj1levelplayer.cpp | 2 1 + 1 - 0 !
src/jj1level/jj1levelplayer/jj1levelplayerframe.cpp | 2 1 + 1 - 0 !
3 files changed, 3 insertions(+), 3 deletions(-)

 [patch 17/36] get rid of some magic numbers (playsound)


0031 Allow stopping palette effects. Properly fix 9.patch | (download)

src/io/gfx/paletteeffects.cpp | 130 72 + 58 - 0 !
src/io/gfx/paletteeffects.h | 26 11 + 15 - 0 !
src/io/gfx/video.cpp | 9 5 + 4 - 0 !
src/io/gfx/video.h | 2 1 + 1 - 0 !
src/level/level.cpp | 3 1 + 2 - 0 !
src/loop.h | 2 1 + 1 - 0 !
src/main.cpp | 5 3 + 2 - 0 !
7 files changed, 94 insertions(+), 83 deletions(-)

 [patch 31/36] allow stopping palette effects. properly fix #9 earlier
 solution was bad, when returning from setup menu the sky was missing.


0032 Change shield direction depending on facing.patch | (download)

src/jj1level/jj1levelplayer/jj1levelplayerframe.cpp | 6 6 + 0 - 0 !
1 file changed, 6 insertions(+)

 [patch 32/36] change shield direction depending on facing related:
 #59


0033 Replay sound effect before invincibility wears off.patch | (download)

src/io/sound.cpp | 17 17 + 0 - 0 !
src/io/sound.h | 1 1 + 0 - 0 !
src/jj1level/jj1levelplayer/jj1levelplayerframe.cpp | 7 5 + 2 - 0 !
3 files changed, 23 insertions(+), 2 deletions(-)

 [patch 33/36] replay sound effect before invincibility wears off
 Related: #58


0035 Set window caption to current level name.patch | (download)

src/io/gfx/video.cpp | 37 36 + 1 - 0 !
src/io/gfx/video.h | 3 2 + 1 - 0 !
src/jj1bonuslevel/jj1bonuslevel.cpp | 3 3 + 0 - 0 !
src/jj1level/jj1level.cpp | 2 2 + 0 - 0 !
src/jj1level/jj1levelload.cpp | 11 10 + 1 - 0 !
5 files changed, 53 insertions(+), 3 deletions(-)

 [patch 35/36] set window caption to current level name


0036 Documentation update.patch | (download)

unix/OpenJazz.6.pod | 5 4 + 1 - 0 !
1 file changed, 4 insertions(+), 1 deletion(-)

 [patch 36/36] documentation update