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.. (parent) |
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23 |
__init__.py
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rw-r--r-- |
3,857 |
bindless_texture.py
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rw-r--r-- |
5,352 |
blend_equation_advanced.py
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rw-r--r-- |
868 |
blend_equation_advanced_coherent.py
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rw-r--r-- |
1,642 |
blend_minmax_factor.py
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rw-r--r-- |
2,593 |
clip_space_w_scaling.py
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rw-r--r-- |
1,441 |
compute_shader_derivatives.py
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rw-r--r-- |
2,281 |
conditional_render.py
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rw-r--r-- |
1,639 |
conservative_raster.py
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rw-r--r-- |
1,179 |
conservative_raster_pre_snap.py
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rw-r--r-- |
2,280 |
conservative_raster_pre_snap_triangles.py
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rw-r--r-- |
1,013 |
copy_buffer.py
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rw-r--r-- |
768 |
coverage_sample.py
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rw-r--r-- |
768 |
depth_nonlinear.py
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rw-r--r-- |
1,306 |
draw_buffers.py
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rw-r--r-- |
1,921 |
draw_instanced.py
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rw-r--r-- |
2,354 |
draw_vulkan_image.py
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rw-r--r-- |
1,178 |
explicit_attrib_location.py
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rw-r--r-- |
926 |
fbo_color_attachments.py
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rw-r--r-- |
2,769 |
fence.py
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rw-r--r-- |
1,201 |
fill_rectangle.py
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rw-r--r-- |
1,547 |
fragment_coverage_to_color.py
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rw-r--r-- |
1,308 |
fragment_shader_barycentric.py
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rw-r--r-- |
3,939 |
fragment_shader_interlock.py
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rw-r--r-- |
1,129 |
framebuffer_blit.py
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rw-r--r-- |
3,643 |
framebuffer_mixed_samples.py
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rw-r--r-- |
1,960 |
framebuffer_multisample.py
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rw-r--r-- |
969 |
generate_mipmap_sRGB.py
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rw-r--r-- |
3,371 |
geometry_shader_passthrough.py
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rw-r--r-- |
6,428 |
gpu_shader5.py
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rw-r--r-- |
965 |
image_formats.py
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rw-r--r-- |
2,047 |
instanced_arrays.py
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rw-r--r-- |
3,001 |
internalformat_sample_query.py
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rw-r--r-- |
1,150 |
memory_attachment.py
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rw-r--r-- |
1,268 |
mesh_shader.py
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rw-r--r-- |
1,930 |
non_square_matrices.py
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24,689 |
path_rendering.py
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rw-r--r-- |
1,458 |
path_rendering_shared_edge.py
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rw-r--r-- |
3,230 |
pixel_buffer_object.py
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rw-r--r-- |
1,259 |
polygon_mode.py
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rw-r--r-- |
2,091 |
read_buffer.py
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rw-r--r-- |
779 |
read_buffer_front.py
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rw-r--r-- |
738 |
read_depth.py
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1,517 |
read_depth_stencil.py
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rw-r--r-- |
750 |
read_stencil.py
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rw-r--r-- |
2,436 |
representative_fragment_test.py
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rw-r--r-- |
1,315 |
sRGB_formats.py
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rw-r--r-- |
2,719 |
sample_locations.py
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rw-r--r-- |
1,248 |
sample_mask_override_coverage.py
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rw-r--r-- |
1,708 |
scissor_exclusive.py
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rw-r--r-- |
1,087 |
shader_atomic_fp16_vector.py
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rw-r--r-- |
2,016 |
shader_noperspective_interpolation.py
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rw-r--r-- |
1,452 |
shader_subgroup_partitioned.py
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rw-r--r-- |
3,935 |
shader_texture_footprint.py
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rw-r--r-- |
3,935 |
shading_rate_image.py
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rw-r--r-- |
977 |
shadow_samplers_array.py
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rw-r--r-- |
971 |
shadow_samplers_cube.py
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rw-r--r-- |
2,158 |
stereo_view_rendering.py
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rw-r--r-- |
1,529 |
texture_border_clamp.py
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rw-r--r-- |
1,285 |
texture_compression_s3tc_update.py
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rw-r--r-- |
1,558 |
texture_npot_2D_mipmap.py
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rw-r--r-- |
2,995 |
viewport_array.py
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rw-r--r-- |
1,939 |
viewport_array2.py
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1,737 |
viewport_swizzle.py
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